[QUOTE=metalhannes;35049143]Put +mp_idledealmethod 0 in the launch options[/QUOTE]
Thx !
[QUOTE=Boben;35049006]Its only me, or "account launch delay" not working if steam's started before you press "Start idling"? Abit useless option, coz sometimes steam can ask code from mail or just fail while connecting.[/QUOTE]
I'm not seeing this issue? If Steam is open in the sandbox before you click start idling it will simply start up TF2 in that Steam. The delayed accounts still launch fine for me? If you can give me more details on the problem I can look into it.
[QUOTE=Moussekateer;35052356]If Steam is open in the sandbox before you click start idling it will simply start up TF2 in that Steam.[/QUOTE]If Steam already open Start Idling will ignore delay timer for launching other accounts.
Will add some infomation in few hours.
Delay works fine here
[QUOTE=Boben;35053335]If Steam already open Start Idling will ignore delay timer for launching other accounts.
Will add some infomation in few hours.[/QUOTE]
Okay. I've tried it again and it's working fine for me, and I cannot imagine what the issue could be. There is no feedback mechanism when TF2Idle idles an account. It simply sends the cmds to launch the accounts to Windows, it has no idea if they're successful or not so having Steam open on any of them should have no effect on whether it sends the next delayed cmd.
Nice program :-). It's working flawless here. But, I prefer to enter on a dedicated idle server, because creating a server per acc takes more memory. I have 4GB of RAM and can run 12 acc satisfatory and only 6 acc with a server per acc. But connecting on a remote server imply sometimes on disconnect issues. Is there a way to detect a disconnection and the client automatically retry or try on a server list? It'll very nice if the program supports managing connections to idle servers.
[QUOTE=alessandro_ufms;35056676]Nice program :-). It's working flawless here. But, I prefer to enter on a dedicated idle server, because creating a server per acc takes more memory. I have 4GB of RAM and can run 12 acc satisfatory and only 6 acc with a server per acc. But connecting on a remote server imply sometimes on disconnect issues. Is there a way to detect a disconnection and the client automatically retry or try on a server list? It'll very nice if the program supports managing connections to idle servers.[/QUOTE]
Set up one of the accounts as a dedicated server (and connect the account itself to it) and connect all the other accounts to it. This is a better solution because you don't need to rely on an external server you have no control over and one which you cannot lose connection to.
[QUOTE=alessandro_ufms;35056676]Nice program :-). It's working flawless here. But, I prefer to enter on a dedicated idle server, because creating a server per acc takes more memory. I have 4GB of RAM and can run 12 acc satisfatory and only 6 acc with a server per acc. But connecting on a remote server imply sometimes on disconnect issues. Is there a way to detect a disconnection and the client automatically retry or try on a server list? It'll very nice if the program supports managing connections to idle servers.[/QUOTE]
Add +port 27015 to your first account settings. Then on the default account setting add +connect 192.169.0.3:27015
192.169.0.3 is my IP, to find out yours open the start menu, type cmd, then ipconfig. Where it says IPv4 Address, that's your IP; should be 192.168.x.x
[editline]9th March 2012[/editline]
Also, suggestion. If you launch Steam, type your username and pass it will remember them next time, it stores it in the steam folder so each Steam instance has their own. This means you don't need to have the "Steam username" or "Steam password". You just have to type the username and password once when launching steam and it will be fine. It's also faster, it skips the login screen and goes straight to "connecting to account"...
[editline]9th March 2012[/editline]
This avoids any need for encrypting, Steam does it for you. And it will also make the program more trustworthy as it doesn't ask you to directly put in your Steam details into the program.
Thanks for the update ^^
But I've got a problem to report, I think it never worked for me. I'm talking about the Tf2 updates, every time tf2 updates I can't get it to validate on all accounts.
In the textmode tf2idle I updated the gcf's and then idled unsandboxed and it worked
But with this version I update the gcf's and when I idle unsandbox it instantly opens tf2 (with no validation of the files) because it does not open the account from the real path, but instead it opens from the main steam folder.
And because it opens from my main steam.exe it can't update the Alt Steamapps I have linked to the other accounts.
I think this could be solved by changing from [B]steamlocation[/B] to [B]sandbox_install[/B] in line 346 of this file: [url]https://github.com/Moussekateer/TF2IdleGUI/blob/master/AccountsView.py[/url]
As I don't know how to compile this again I can't test it.
The problem could also be on my end with the folder setup, but the textmode tf2idle works and it should not be very different with the unsandboxed accounts.
Is there any way you could make it so it kills the task/closes the form launching the idle accounts when we close the application?
[QUOTE=ric20007;35064063]Thanks for the update ^^
But I've got a problem to report, I think it never worked for me. I'm talking about the Tf2 updates, every time tf2 updates I can't get it to validate on all accounts.
In the textmode tf2idle I updated the gcf's and then idled unsandboxed and it worked
But with this version I update the gcf's and when I idle unsandbox it instantly opens tf2 (with no validation of the files) because it does not open the account from the real path, but instead it opens from the main steam folder.
And because it opens from my main steam.exe it can't update the Alt Steamapps I have linked to the other accounts.
I think this could be solved by changing from [B]steamlocation[/B] to [B]sandbox_install[/B] in line 346 of this file: [url]https://github.com/Moussekateer/TF2IdleGUI/blob/master/AccountsView.py[/url]
As I don't know how to compile this again I can't test it.
The problem could also be on my end with the folder setup, but the textmode tf2idle works and it should not be very different with the unsandboxed accounts.[/QUOTE]
Ah you see what the program does when you choose 'idle unsandboxed' is launch the steam.exe that is in your primary Steam installation. My thinking at the time is you would only idle unsandboxed with your primary account, because I didn't see a reason anyone would not use a sandbox with any of their idling accounts, because an unsandboxed account creates an account folder with a whole of bunch of files which is unnecessary wasted space. In hindsight it would probably be better to use the account-specific folder. I'll change this in the next update.
[editline]9th March 2012[/editline]
[QUOTE=DeltaEcho;35065991]Is there any way you could make it so it kills the task/closes the form launching the idle accounts when we close the application?[/QUOTE]
I'm not sure exactly what you mean? Which task or form do you want killed when the application closes?
When you click "Start Idling" it launches another TF2Idle.exe. Unless you end the task yourself in the task manager it will keep launching the accounts until all of them are launched. What I'm asking is if you can make it so it ends that process on the closure of the program.
[QUOTE=DeltaEcho;35075335]When you click "Start Idling" it launches another TF2Idle.exe. Unless you end the task yourself in the task manager it will keep launching the accounts until all of them are launched. What I'm asking is if you can make it so it ends that process on the closure of the program.[/QUOTE]
I think you mean a Steam.exe instance not TF2Idle.exe because the program doesn't launch more instances of itself. If I'm understanding you correctly you mean when you click to idle, say, 10 accounts you want to interrupt the process when it's launched half of them? You can do that by selecting the accounts and clicking 'terminate sandbox'.
[IMG]http://img805.imageshack.us/img805/6207/61752123.png[/IMG]
The second process (The one using the least memory) is launched after hitting Start Idling.
It won't stop launching accounts until you end the process.
[QUOTE=DeltaEcho;35078782][/IMG]
The second process (The one using the least memory) is launched after hitting Start Idling.
It won't stop launching accounts until you end the process.[/QUOTE]
That is odd. I've never noticed that because I've been running the python code. I have no idea why it would have two processes, running it as a Python script doesn't cause this. But I've tried it out and it doesn't seem to be causing me any issues? Could you describe the problem it causes in more detail?
First off, bless you moussekateer, this program is awesome.
Quick question - do I only need one API key? Or do I need to get a key for each one of my idle accounts?
[QUOTE=trucha;35087614]First off, bless you moussekateer, this program is awesome.
Quick question - do I only need one API key? Or do I need to get a key for each one of my idle accounts?[/QUOTE]
Just one key. Once you've got access to the API you can check the backpacks of as many accounts as you want.
So you can only idle 2 accounts at one time unless you have a full sandboxie license?
hello thanks for this but i need help with the sandbox itself. it seems ive done everything right but it wont work propper when trying to launch tf2. here is what is happening
[IMG]http://i911.photobucket.com/albums/ac313/Keg-Bucket/steam3.png[/IMG]
[IMG]http://i911.photobucket.com/albums/ac313/Keg-Bucket/steam2.png[/IMG]
[IMG]http://i911.photobucket.com/albums/ac313/Keg-Bucket/steam4.png[/IMG]
thanks
[QUOTE=AlfieGroove;35058475]Add +port 27015 to your first account settings. Then on the default account setting add +connect 192.169.0.3:27015
192.169.0.3 is my IP, to find out yours open the start menu, type cmd, then ipconfig. Where it says IPv4 Address, that's your IP; should be 192.168.x.x[/QUOTE]
I've tried this and I can get accounts to connect to the lan, but it starts booting the extra accounts after a few minutes for being idle. Is there a command to disable that?
This is a fantastic utility, thank you very much to Moussekateer and all the other helpful posters in this thread and the Advanced Mann-conomy thread. I had been lurking and using the good advice for a few weeks. Thanks again!
[QUOTE=blksith0;35151899]So you can only idle 2 accounts at one time unless you have a full sandboxie license?[/QUOTE]
Yep
[QUOTE=krh234;35168191]hello thanks for this but i need help with the sandbox itself. it seems ive done everything right but it wont work propper when trying to launch tf2. here is what is happening
thanks[/QUOTE]
Make sure to run the steam.exe for that folder unsandboxed to make sure the gcfs are upto date. That seems like an error trying to update the gcfs or maybe the servers are glitching
[QUOTE=Jake Tower;35174696]I've tried this and I can get accounts to connect to the lan, but it starts booting the extra accounts after a few minutes for being idle. Is there a command to disable that?
This is a fantastic utility, thank you very much to Moussekateer and all the other helpful posters in this thread and the Advanced Mann-conomy thread. I had been lurking and using the good advice for a few weeks. Thanks again![/QUOTE]
Put +mp_idledealmethod 0 in the launch options for the server, so it doesn't kick idle clients
nvm it worked! thanks a lot for the reply. awesome! idle like its 1999
First off this program is AMAZING!!!!!
I just had a question...What is the best way to trade / craft the items on your multiple accounts? I tried an item manager but I cant figure out how to make all my accounts come up even though I have a API key. Any help or tips would be appreciated!
When I start idling with any of the 4 accounts I have, I get these two error messages on steam:
"You do not have enough disk space available to run this game.
Please free up some disk space and then try again."
"Could not connectto Steam network."
This could be due toa problem with your Internet connection, or with the Steam network. Please visit [url]www.steampowered.com[/url] for more info."
I tried deleteing clientregistry.blob. Steam would update (so it CAN connect to steam servers?), but then when saying "Connecting to user xxx..." those errors would pop up. I also have around 140gb of free space available.
I have set up everything following the video tutorial someone posted earlier. It worked on my Vista 32-bit machine, but not on this vista 64-bit...
Can someone add me to steam and mayby go trough the settings with me on this, just using team wiever or so........I can`t figure out hwy it doesnt work. My steam profile url: [url]http://steamcommunity.com/id/76561197968465515/[/url]
[QUOTE=Moussekateer;35014796]Please have a look through the instructions first at least.[/QUOTE]
I attempted this, and whenever I try to launch the account, it asks to install TF2. Why is this?
[IMG]http://i.imgur.com/uktdf.jpg[/IMG]
[QUOTE=blksith0;35186863]I attempted this, and whenever I try to launch the account, it asks to install TF2. Why is this?
[IMG]http://i.imgur.com/uktdf.jpg[/IMG][/QUOTE]You probably haven't created a symbolic link to steamapps for the idle account.
I'm a little confused on where the folders should be and how the symbolic links should be, but I definitely made the symbolic links already, I'll try again though.
So can someone clarify this for me. How are we supposed to trade all of our stuff to one main account, do you have to have a premium account to trade stuff? So would that mean I would have to deposit $5 dollars into all 20 of my idle accounts? Thanks guys!
[QUOTE=Munkyz;35191567]do you have to have a premium account to trade stuff?[/QUOTE]
Yes
[QUOTE=Munkyz;35191567]So would that mean I would have to deposit $5 dollars into all 20 of my idle accounts?[/QUOTE]
Yes
i also have another question
we need a copy of the steam folder for each account your going to idle on right? so if you got like 5 accoutns thats like 100gb of space for steams u need :/
and did the people here buy sandboxie or did u get it through other means.
Sorry, you need to Log In to post a reply to this thread.