• TF2 Skins/Model fixes
    470 replies, posted
[QUOTE=Mario583;25198597]Pilot Light Degreaser: [URL="http://www.fpsbanana.com/skins/101654"]http://www.fpsbanana.com/skins/101654[/URL] [IMG_thumb]http://image.fpsbanana.com/ss/skins/101654a.jpg[/IMG_thumb][/QUOTE] Once again, not the emporium, and that's not a fix.
Scottish Resistance fix (adds the laser sight in the viewmodel) FileBeam (Direct Download) - Before/After Comparison - Webpage Not Available Burning player fix (Fixes the RED team burning effect) Mediafire (Direct Download) [Server is enforcing consistency for Particle/Burningplayers.pcf] had to delete particle to play. Fixed Blu Pickup envmaps (From emporium) Filebeam (Direct Download) - Comparison BROKEN
Right out from the emporium: [URL="http://is.zombiedawn.net/lugerfix.rar"][IMG]http://is.zombiedawn.net/lugerfix.png[/IMG][/URL]
Please add this on the front page [url]http://www.fpsbanana.com/skins/102904[/url], it's the L'Etranger version of the Ambassador fix
[QUOTE=BenjaminTennison;25552816]Please add this on the front page [url]http://www.fpsbanana.com/skins/102904[/url], it's the L'Etranger version of the Ambassador fix[/QUOTE] Thanks, I'm adding it.
HD Silly Gibs - Self explanatory [url]http://www.fpsbanana.com/skins/102705[/url] Ellis's Cap fix - More identical to the one in L4D2 [url]http://www.fpsbanana.com/skins/102325[/url]
[QUOTE=BenjaminTennison;25022172]Has anyone made a little fix called "Bumpmaps for the stickybombs and grenades"? Copy the materials/models/weapons/w_grenade_grenadelauncher/w_grenade_blue and w_grenade_red VMTs and paste them somewhere where you can find 'em, then add a new string under the basetexture. Name it "$bumpmap""models/weapons/w_grenade_grenadelauncher/w_grenade_normal. Do it on both VMTs..... The stickybombs are the same, but just copy w_stickybomb_blue and red from w_stickybomb instead and remove the //'s behind "$bumpmap"[/QUOTE] :psyduck: [editline]21st October 2010[/editline] Napper's Respite Fix: [url]http://www.fpsbanana.com/skins/102942[/url] [editline]21st October 2010[/editline] HD Funny Gibs or no? [url]http://www.fpsbanana.com/skins/102705[/url]
Some of the fixes on here have been actually fixed by Valve. Like the Blutsauger lightwarp.
This thread will be obsolete when Shugo releases his Community Fix Pack.
[QUOTE=uzikus;25615181]This thread will be obsolete when Shugo releases his Community Fix Pack.[/QUOTE] Tell me more.....actually don't tell me the obvious First I heard of this
Fix the typo on the Etranger, it should say "L'Etranger" instead
It would take a very small part on Valve to add that four slot grenade launcher into the game.
[QUOTE=BenjaminTennison;25869366]Fix the typo on the Etranger, it should say "L'Etranger" instead[/QUOTE] Done... Was it really necessary?
Spelling? Of course it's necessary!
I think it's better with the typo fixed
Could someone help me with the 4:3 loadout fix , the links are broken on FPSbanana :C
[QUOTE=IceWolfSV;26198514]Could someone help me with the 4:3 loadout fix , the links are broken on FPSbanana :C[/QUOTE] Here you go [url]http://dl.dropbox.com/u/11377170/43loadoutfixv45.zip[/url]
So yeah. Did anyone else loose all their fix models after the last update? I lost all the fixes for things like the grenade launcher for some reason.
All custom materials and models were removed. Because the default ones were changed from tf2 content gcf to tf2 materials gcf, so that the former stayed under the 4GB mark for the game to be able to be played on FAT32 systems.
Strange. I wouldn't have thought that change would do that myself.
[QUOTE=Blackbird88;26202123]Here you go [url]http://dl.dropbox.com/u/11377170/43loadoutfixv45.zip[/url][/QUOTE] Thanks so much :D
[URL]http://www.fpsbanana.com/skins/105218[/URL] Look at this nice thing, it makes the ammo belt on the Natascha land on the left side as it does on the v_model EDIT: Otherwise the guy could make the viewmodel version land on the right side... EDIT 2: [url]http://tf2mods.net/mods/108/Pyro-Hud-Fix-V2/[/url] is gone and no longer there, take it down and pray that someone uploads it on something like MediaFire, Megaupload or FPSBanana
[QUOTE=BenjaminTennison;26320660][URL]http://www.fpsbanana.com/skins/105218[/URL] Look at this nice thing, it makes the ammo belt on the Natascha land on the left side as it does on the v_model[/QUOTE] I heard Valve made it like that so that you can recognize it immediately, but I could include it anyway... I probably will when I get the chance.
This okay to bump?
[QUOTE=Mario583;27051096]This okay to bump?[/QUOTE] Why? Just why would you bump it if you have no reason?
[QUOTE=Reds;24838896]I made a sound fix for the soldiers shotgun. Just place it tf/sound/weapons folder. [url]http://www.mediafire.com/?rjrlhqu8t88f42t[/url][/QUOTE] [QUOTE=LastLucario;24840377] What does it fix, exactly?[/QUOTE] [QUOTE=HyperTails;24840448]Play TF2 and watch the reload animation for Soldier's shotgun. You now notice there is no pump sound. Now you will always see it, therefore you need this file.[/QUOTE] [url=http://www.fpsbanana.com/sounds/13444]Shogo's Fixed/Improved Wepon Sounds[/url] [QUOTE=Blackbird88;27051556][img]http://static.facepunch.com/fp/ratings/wrench.png[/img]Shugo's sound fix doesn't fix the soldier's shotgun's reload sound.[img]http://static.facepunch.com/fp/ratings/wrench.png[/img][/QUOTE]
Shugo's sound fix doesn't fix the soldier's shotgun's reload sound.
[QUOTE=BenjaminTennison;26320660] EDIT 2: [url]http://tf2mods.net/mods/108/Pyro-Hud-Fix-V2/[/url] is gone and no longer there, take it down and pray that someone uploads it on something like MediaFire, Megaupload or FPSBanana[/QUOTE] [url]http://tf2mods.net/mods/109/Pyro-Hud-Fix-V3/[/url]
Hey guys, the Scottish Resistance Viewmode Laser is dead. Anyone wanna reup?
I feel this thread needed a bump.
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