• TF2 Update 4/18/2013
    227 replies, posted
I found a bug with it [t]http://cloud-2.steampowered.com/ugc/541832243735672163/CD05B96C822640AFEF407913048EBAAE021D4EB6/1024x768.resizedimage[/t] If you stand on water, while using the command, you get a second "you" :v:
[QUOTE=icefox;40333488][t]http://cloud-2.steampowered.com/ugc/867217316765779550/F7E6B9F4821C6C6A93E7E3C26FA547A7869FC9C5/[/t] I love this.[/QUOTE] [t]http://i.imgur.com/0EPJBlQ.jpg[/t] Yes.
EVERYTHING ABOUT THIS IS SEX.
[thumb]http://www.sourceop.com/hell-met/TF2/letsdodis.jpg[/thumb] oshit
How come yours looks different? like where the camera is
MaxOfS2D posted this [video=youtube;ntmZpnTVlMM]http://www.youtube.com/watch?v=ntmZpnTVlMM[/video]
[QUOTE=What Up;40332220]good catch. I never knew there was a toggle thingy. Also I missed a line too, the part where you actually bind it to a key.[/QUOTE] [code] cl_first_person_uses_world_model 1 tf_taunt_first_person 1 alias bodytoggle "toggle cl_first_person_uses_world_model 0 1; toggle tf_taunt_first_person 0 1" bind 6 "bodytoggle"[/code] Ftfy
[QUOTE=Hell-met;40333554][thumb]http://www.sourceop.com/hell-met/TF2/letsdodis.jpg[/thumb] oshit[/QUOTE] [URL="http://i1.theportalwiki.net/img/d/d0/GLaDOS_01_part1_get_portal_gun-6.wav"]She warned you, man.[/URL]
[QUOTE=Segab;40333482][img]http://i.imgur.com/Q8iSwoG.png[/img] oh my gooooooooood it shoots like 4538 times faster[/QUOTE] Oh god that bug is back again?
[QUOTE=eddy-tt-;40333828]Oh god that bug is back again?[/QUOTE] its never been fixed, you can do it in third person works with spy revolver too It doesn't actually shoot faster, its just cosmetic
you get a vibrator and loud sounds if you do a combo of left click, reload, and right click at the same time.
Oh, here's something you folks with really good PCs out there might like: GPU-enforced SSAO looks excellent with this setting enabled. The worldmodel will interact with and shadow the world, models, other players, and itself. Here, see for yourself: [t]http://i.imgur.com/MCSJfyc.jpg[/t] [t]http://i.imgur.com/VFeUy7K.jpg[/t] [t]http://i.imgur.com/Ayyngq0.jpg[/t] [t]http://i.imgur.com/uzvcVEH.jpg[/t] [t]http://i.imgur.com/R32RqFs.jpg[/t] [t]http://i.imgur.com/bq2zYUc.jpg[/t]
Apparently, now the Soldier can spit out rockets. [t]http://cloud.steampowered.com/ugc/578986940890061215/B600421B292C561256B61A7889B699859ADBD7BD/[/t] And this looks really awesome. Kinda gets in the way when rocket jumping, though.
Oh lawd. [t]http://puu.sh/2CNA0.png[/t]
Playing Atari never felt so [i]real.[/i]
OH YES. Now Garrysmod needs this natively (since my previous wm addon always died whenever it updated.)
[IMG]http://puu.sh/2CNHE.jpg[/IMG] With this addition, now we see the other reload animation for the revolver when he reloads while standing from a crouch. Neat.
Using the Eureka Effect this way is pretty snazy
What happens if a hat like the Flamenco or Bubble Pipe is worn?
You can't tell if your Dead Ringer is up or down as Spy with this on. :v:
[QUOTE=Sharc;40334202]What happens if a hat like the Flamenco or Bubble Pipe is worn?[/QUOTE] flamenco is fine, you see nothing in your face. i don't own a bubble pipe so i wouldn't know about that
[QUOTE=Unisath;40334275]You can't tell if your Dead Ringer is up or down as Spy with this on. :v:[/QUOTE] You can make a bind for your mouse2 that makes him do standard spy watch stuff, but also have him use a voice command when you're putting it down, or no sound when it goes up. So for instance, when you put the watch down, the spy will say "No" when he puts it down, and hen you put it up he says nothing.
I'd still like to see a HUD element (overlaying the Cloak meter) with "ARMED" in big bold lettering when you've got the Ringer out.
[QUOTE=Unisath;40334275]You can't tell if your Dead Ringer is up or down as Spy with this on. :v:[/QUOTE] Yeah, this happens on Medieval mode when you are using third person too. There is a sourcemod plugin which fixes that, now if only Valve could take care of that little thing.
[QUOTE=Unisath;40334275]You can't tell if your Dead Ringer is up or down as Spy with this on. :v:[/QUOTE] [U][B]DEAD RINGER[/B][/U] "Select difficulty level" Easy Medium Hard [[B]SUPER DUPER EXPERT MODE[/B]]
[QUOTE=Sharc;40334202]What happens if a hat like the Flamenco or Bubble Pipe is worn?[/QUOTE] Pipe: [IMG]http://cloud-2.steampowered.com/ugc/595875439205105551/EA5695AF83E67AB979923344217EE09249719064/1024x640.resizedimage[/IMG]
Can we get a actual video?
guys do you think they will ever polish the minor details that are detected by us?? say shadows, certain bugs, particles all over your face , and some views of weapons(for example how shotgun is correctly placed but you have to look down to tell its the shotgun , same with scater and the jarate i think)?
Its not perfect, but god damn do I love this.
In a way this kinda address the concern with people wanting their cosmetics in the first person view. Sure it has a few "ehs" here and there, but so far this looks REALLY good. Just need to fix some of the clipping (lol) and move the unusual effects around a tad and it'll be even better!
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