• TF2 Emporium XVII
    2,002 replies, posted
Ah yeah. Shiv glitch. Silly shiv. They should really just make the bleeding have a custom killicon.
[QUOTE=Smashman;22487165]Ah yeah. Shiv glitch. Silly shiv. They should really just make the bleeding have a custom killicon.[/QUOTE] Too much like hard work for valve, clearly.
[QUOTE=Smashman;22487165]Ah yeah. Shiv glitch. Silly shiv. They should really just make the bleeding have a custom killicon.[/QUOTE] Do you know what a glitch is
Why yes, yes I do.
I have an idea for a weapon, but I can't model for shit. so For Pyro, a shotgun replacement +50% damage against burning players -50% dmg against non-burning players. Just an axtinguisher as a shotgun. I always play like this, ignite and give a few shots to it.
[QUOTE=Smashman;22487090] I say we make a large project to fill all the current missing taunts! Sapper taunt! Toolbox taunt! Jarate taunt! ALL SORTS OF STUFF![/QUOTE] And Bonk/Crit-a-Cola taunt, Headcutter taunt(that doesn't kill). Also, why wont valve implement all the other missing killicons as the Backburner,FaN,Sandman etc? It can't be that hard.
[QUOTE=ZuXer;22487814]I have an idea for a weapon, but I can't model for shit. so For Pyro, a shotgun replacement +50% damage against burning players -50% dmg against non-burning players. Just an axtinguisher as a shotgun. I always play like this, ignite and give a few shots to it.[/QUOTE] Gasoline-Shooting Apparatus :science:
Also Daimao, aren't you going to submit the Officer's feldmutze, or what is it called hat? You know that german general hat for the medic? I still use it and it looks amazing, it should be submitted.
Neo, I know you want to be consistent with the headshots, but I prefer the sniper icons from the front and the spy from the back, that's what makes them identifiable. The spy's headshot is "from the back" so you can tell it's a spy at a quick glance.
[QUOTE=ZuXer;22487988]Also Daimao, aren't you going to submit the Officer's feldmutze, or what is it called hat? You know that german general hat for the medic? I still use it and it looks amazing, it should be submitted.[/QUOTE] I made a new one, but Robin hinted they don't really want the Medic to look like a Nazi. :v:
[QUOTE=ZuXer;22487814]I have an idea for a weapon, but I can't model for shit. so For Pyro, a shotgun replacement +50% damage against burning players -50% dmg against non-burning players. Just an axtinguisher as a shotgun. I always play like this, ignite and give a few shots to it.[/QUOTE] would be overpowered, the fallback to the axtinguisher is that you have to get close to the enemy.
[QUOTE=Daimao;22488076]I made a new one, but Robin hinted they don't really want the Medic to look like a Nazi. :v:[/QUOTE] Say that it's from when he and heavy do some S & M play. That's slightly less offensive.
If I die of fall damage, wouldn't that show a telefrag icon?
[QUOTE=BlackWolf97;22488123]If I die of fall damage, wouldn't that show a telefrag icon?[/QUOTE] no it would not
[QUOTE=BlackWolf97;22488123]If I die of fall damage, wouldn't that show a telefrag icon?[/QUOTE] No, because "telefrag" is its own event. It just previously didn't have a unique icon assigned to it and thus used the skull as a default.
[QUOTE=Daimao;22488076]I made a new one, but Robin hinted they don't really want the Medic to look like a Nazi. :v:[/QUOTE] But they give Demoman an afro and a pimp hat. [B]WELCOME TO THE WACKY WORLD OF HYPOCRISY![/B]
[QUOTE=Mexican;22488023]Neo, I know you want to be consistent with the headshots, but I prefer the sniper icons from the front and the spy from the back, that's what makes them identifiable. The spy's headshot is "from the back" so you can tell it's a spy at a quick glance.[/QUOTE] True, and I do semi-agree. I added it because Shugo wanted it. Don't worry, the script generator will solve everything.
Also that's not nazi at all, not everyone in the wehrmacht was a nazi, goddamnit
[QUOTE=Onirik;22488859]Also that's not nazi at all, not everyone in the wehrmacht was a nazi, goddamnit[/QUOTE] most were in it so they could survive, so yeah, mostly Not nazis
[QUOTE=Soul-Chicken;22489264]most were in it so they could survive, so yeah, mostly Not nazis[/QUOTE] You're right, but it's not even about surviving, a lot of soldiers didn't even know what the SS were doing.
[QUOTE=NanoSquid;22486960]Wait, what? :byodood: [editline]09:54AM[/editline] Looks cool neo[/QUOTE] Attack someone with the Shiv, and then, when he dies from bleeding, have the Jarate in your hands and... Tada!
[QUOTE=Prism;22487922]And Bonk/Crit-a-Cola taunt, Headcutter taunt(that doesn't kill). Also, why wont valve implement all the other missing killicons as the Backburner,FaN,Sandman etc? It can't be that hard.[/QUOTE] Toolbox taunt - Engie throws the box on the ground, and does his pose from the group picture, and has his new laugh from the "Coming Soon" video I wish. I can wish, right? Rainbows.
[QUOTE='[TrSB]Drako;22489757']Toolbox taunt - Engie throws the box on the ground, and does his pose from the group picture, and has his new laugh from the "Coming Soon" video I wish. I can wish, right? Rainbows make me cry. :gonk:[/QUOTE] Fix'd. People gonna hate me for this. Edit: I rated Rainbow.
[QUOTE=Daimao;22488076]I made a new one, but Robin hinted they don't really want the Medic to look like a Nazi. :v:[/QUOTE] :saddowns: Oh well, it will be a skin for my Mirror then.
Unwrapping now. Anything else i should change? Triangle count will be a little bit over the limit already :| [IMG]http://img412.imageshack.us/img412/5941/prieview6.jpg[/IMG]
I :love: you so bad right now
Make the front bit thinner already.
That bear must have had claws of STEEEEEEL! Edit: Oh shit page king Edit: What do I win?
Can someone make this? [IMG]http://nerdnirvana.org/wp-content/uploads/2009/12/shark-knife.jpg[/IMG]
No
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