• TF2 Emporium XVII
    2,002 replies, posted
So I dumped the emblem icons idea because, yeah, it looked pretty ugly. Here's the class icons and health in sv_pure 2. [IMG]http://img822.imageshack.us/img822/8416/frankenhudclasses.jpg[/IMG] Hopefully I'll release this damn HUD soon so there can be more than one release this thread.
[QUOTE=luigimario;22547743]I doubt anyone will like this but what the heck [img_thumb]http://img822.imageshack.us/img822/622/newhunterhat.png[/img_thumb][/QUOTE] not like what?! thats awesome
Well my milkshape trial ran out. No more modeling for me. :frown:
[QUOTE=pedroion;22548406]Format PC, reinstall Windows, reinstall Milkshape :science:[/QUOTE] or delete it out of your registry, or download a cracked trial, or download the whole thing illegally. [highlight](User was banned for this post ("Warez" - Jimbomcb))[/highlight]
:shh:
[IMG]http://i48.tinypic.com/331234h.jpg[/IMG] I just need to model the inside of the needle ammo barrel now.
[QUOTE=pedroion;22548406]Format PC, reinstall Windows, reinstall Milkshape :science:[/QUOTE] All for an extra 30 days? Pass [QUOTE=Zebus;22548452]or delete it out of your registry, or download a cracked trial, or download the whole thing illegally.[/QUOTE] Figured someone would say this.
[QUOTE=Vaught;22548623]All for an extra 30 days? Pass Figured someone would say this.[/QUOTE] pm me
[QUOTE=Jrock455;22543662]Hey, I was wondering if anyone could do a Grenade Launcher skin, that had the sights down like in the TF2 Mac Promo vid? Thanks, if anyone does it.[/QUOTE] Anyone? :frown:
[QUOTE=Jrock455;22548775]Anyone? :frown:[/QUOTE] Sounds easy enough. I'll give it a shot!
The Kill Icons for the Shiv and Skullcutter are still not showing up, I reinstalled them and then went to an SV_Pure 0 server. Still don't freaking show up!!!! [IMG]http://i109.photobucket.com/albums/n42/bpc908/melee_ringking0003.png[/IMG]
[QUOTE=Vaught;22548963]Sounds easy enough. I'll give it a shot![/QUOTE] Thank you! :smile:
HUD Editing Question: Where abouts is the info for the Inspect Panel box in spectator mode? I've somehow got it crammed into a 10x10 box at the corner of the screen, and I completely forget how I did it.
[QUOTE=luigimario;22547743]I doubt anyone will like this but what the heck [img]http://img822.imageshack.us/img822/622/newhunterhat.png[/img][/QUOTE] Make it replace my gatsby!
I always hated Blender's "import with texture" option. Never seems to work for me :c
[QUOTE=Vaught;22549113]I always hated Blender's "import with texture" option. Never seems to work for me :c[/QUOTE] Me neither...
Oh, hello. [IMG]http://img820.imageshack.us/img820/2827/frankenhudscoreboard.jpg[/IMG] Still needs some cleanup, but it's a pretty decent start. Edited from the 32-player scoreboard from FBSB, that I'm gonna need to track down again to give proper credit!
[QUOTE=The Kins;22549713]Oh, hello. [IMG_thumb]http://img820.imageshack.us/img820/2827/frankenhudscoreboard.jpg[/IMG_thumb] Still needs some cleanup, but it's a pretty decent start. Edited from the 32-player scoreboard from FBSB, that I'm gonna need to track down again to give proper credit![/QUOTE] This is fairly decent actually. Too much TF2 font though, imo.
I just remembered Rakanishu is a unique from Diablo 2 :v Also, I think the bottom scoreboard bit should use a different TF font, if not a new one altogether. A bit more variety, like Pilk suggests, but that's just me.
Fair enough on the fonts. I'll experiment with those a bit.
[QUOTE=The Kins;22549902]Fair enough on the fonts. I'll experiment with those a bit.[/QUOTE] I like the fonts actually, two versions maybe?
I'd like to see the player names and lower scoreboard keep the current font. It's designed for quick, easy readability, and it'd be nice to have it stay that way.
[QUOTE=biodude94566;22549958]I'd like to see the player names and lower scoreboard keep the current font. It's designed for quick, easy readability, and it'd be nice to have it stay that way.[/QUOTE]It'll probably take all of five seconds for me to add an alternate "normal fonts" clientscheme, so sure, why not.
[QUOTE=fullmetalninja;22548983]The Kill Icons for the Shiv and Skullcutter are still not showing up, I reinstalled them and then went to an SV_Pure 0 server. Still don't freaking show up!!!! [IMG_thumb]http://i109.photobucket.com/albums/n42/bpc908/melee_ringking0003.png[/IMG_thumb][/QUOTE] Reposting
In other news, I tried to build a TF2Lobby button onto the new main menu. Seems to be impossible, but I did find a currently-unused button icon of a TV... guess that new demo system isn't as far away as previously thought.
Ive tooken a shot at modeling with blender. I have made a penguin. And I have made a skin. But I cannot get the skin on right even though its aligned with the penguins UV map, the texture is aligned properly, but only black is showing up on my texture. Help please. Here is an image of my problem: [img]http://img94.imageshack.us/img94/3244/blenderproblem.png[/img] Sorry if this is off task, but it seems to me like you guys are the most intelligible on the subject.
Check if the map input is set to "UV" [IMG]http://img101.imageshack.us/img101/9002/pingouin2.png[/IMG]
Okay, so here's my attempt at modding the new menu. [img_thumb]https://dl.dropbox.com/u/1961029/VGUI/option1_disconnected.png[/img_thumb] [img_thumb]https://dl.dropbox.com/u/1961029/VGUI/option1_connected.png[/img_thumb] This is basically a test edit. Other things I was thinking: [list] [*] Putting the playername next to the avatar (currently not working after a few tries) [*] Finding a place for all the buttons (e.g. tutorial mode, practice mode, developer commentary) [*] Modding the character info and setup and crafting screens to better suit the new theme [*] Grid of icons without text... possibly an alternative [/list] Depends on your feedback I suppose. If it's positive I will release it as a mod here. Thoughts?
Thanks. It works now, but Ive noticed that my UV isint right for the white bit at the belly. Thanks for the advice. It does work now.
Snark for baseball replacement.
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