• TF2 Emporium XVII
    2,002 replies, posted
Why would you put up one and two if your not going to use them?
[QUOTE=vander97;22554453]Why would you put up one and two if your not going to use them?[/QUOTE] Because maybe people will like them more.
Its good to show both versions of the guns.
If anyone is not doing anything. Mind helping me get my retard prnguin in-game as a rocket? Check the last page for info bout it.
[QUOTE=NOT King Shit;22554473]Because maybe people will like them more.[/QUOTE] But hes not going to use them at all D:
[QUOTE=vander97;22554517]But hes not going to use them at all D:[/QUOTE] But it still lets me see that people arent liking the stock so broken and lets me try this for example. [IMG]http://img684.imageshack.us/img684/1442/94773209.jpg[/IMG]
[QUOTE=OpethRockr55;22554343]I'm probably going to bow out of this Polycount thing. I can't get my ideas to work for shit, and they look like shit, to boot. Good luck to the rest of ya.[/QUOTE] Shame. Be sure to submit the Minigun.
[url]http://www.livestream.com/sparkwire[/url] leechguns i love the most in the entire world.
[QUOTE=OpethRockr55;22554343]I'm probably going to bow out of this Polycount thing. I can't get my ideas to work for shit, and they look like shit, to boot. Good luck to the rest of ya.[/QUOTE] What are you talking about? You made [b]THIS[/b]. [img]http://img52.imageshack.us/img52/3217/viktoriyafinal2.jpg[/img]
[QUOTE=Smashman;22554762]What are you talking about? You made [b]THIS[/b]. -cool minigun-[/QUOTE] It's modesty, my man. People get it, then think everything they do is crap.
That thing looks brutal, keep it up
I'd still prefer a gun metal (I love that colour :v:)/bronze one. [editline]03:16PM[/editline] I think I would, anyway. You should try it.
[QUOTE=The Kins;22553673]SUPPLIES! [url=http://kinsie.helloiaminter.net/imgs/games/FrankenHUD1.7z][IMG]http://img149.imageshack.us/img149/6082/frankenhud1.png[/IMG][/url] This is kind of a beta release, so please tell me where I've fucked up to a traumatic degree. I'm relatively new at releasing mods for other people to use.[/QUOTE] I'm loving this HUD. I was looking for a new one since the MAC update borked my old one, and this one is much better, so I'm happy I had to. I would really like to have those class icons that you were originally going to include, though. If you still have them, could you upload them?
[QUOTE=Jamsponge;22554820]It's modesty, my man. People get it, then think everything they do is crap.[/QUOTE] Such a shame :saddowns:
31 pages and there's only one mod on the front page.
[QUOTE=SkinkYEA;22555373]31 pages and there's only one mod on the front page.[/QUOTE] I know, my team mod is just waiting on page 13.
Any screenies of Frankenhud? I am interested.
-snip- Disregard this, I'm having positioning problems in the default HUD too... :\
[QUOTE=NeoDement;22554931]I'd still prefer a gun metal (I love that colour :v:)/bronze one. [editline]03:16PM[/editline] I think I would, anyway. You should try it.[/QUOTE] Is gunmetal a bronze-y dark gray?
We did a project once in my school where we took 2 liter bottles and made rockets, instead of having a parachute, it was a paper towel tube, with a ball and string in it. That way when it got to the top of the arch, the ball would fall out and cause it float down, without breaking the rocket. My friends ball didnt release, instead it got stuck in the tube. When it fell down to earth it split the tube in pieces like a banana.
[QUOTE=Smashman;22554762]What are you talking about? You made [b]THIS[/b]. [img]http://img52.imageshack.us/img52/3217/viktoriyafinal2.jpg[/img][/QUOTE] That is probably one of the most epic weapons I have ever seen.
[url=http://dl.dropbox.com/u/897064/MoreMusic.rar][img]http://dl.dropbox.com/u/897064/music_promo.png[/img][/url] This again, but more continuous and dx80.
[QUOTE=OpethRockr55;22554343]I'm probably going to bow out of this Polycount thing. I can't get my ideas to work for shit, and they look like shit, to boot. Good luck to the rest of ya.[/QUOTE] Your minigun is amazing, please please submit it to Valve!
Ok looks like everyone voted on this hat color design for the final choice: [B][U]Orange w/o Connectors: [/U][/B] [IMG]http://i45.tinypic.com/jf7ou8.jpg[/IMG] Anyway I decided on making some final changes to the design, in an attempt to make the hardhat section look more unique from the default hardhat I added a ManCo logo, and I lightened up the color of the front frame: [IMG]http://i49.tinypic.com/fvcpba.jpg[/IMG] Anyway here's the new ratings to vote for: -Keep default Orange w/o Connectors ([B]Agree[/B]) -Keep the MannCo Logo ([B]Funny[/B]) -Keep the Grey Frame ([B]Useful[/B]) -Keep the Grey Frame but make it darker ([B]Informative[/B]) -Keep both changes ([B]Artistic[/B])
I've redone the battleaxe a bit. What do you think? [img]http://dl.dropbox.com/u/900111/Resubmission%20OR%20IS%20IT.jpg[/img] And are there any other (minor) changes you want made? I plan to submit it along with the taunt, when it's done (which should be tomorrow)
[QUOTE=NeoDement;22554931]I'd still prefer a gun metal (I love that colour :v:)/bronze one. [editline]03:16PM[/editline] I think I would, anyway. You should try it.[/QUOTE] I did. I thought it made it too hard to differentiate between Sasha/Natasha and Viktoriya. Heck, I forgot I left the texture on for this past update, and when I popped in to see the changes to the menu and what not, the first thing that crossed my mind was "Man! What the hell happened to the Minigun?" Seeing as how hard it already is to tell the difference between Sasha and Natasha, making it really stand out texture-wise was a big point of mine. I don't know. The melee isn't really hard to do - and I should do it first, anyway - but I'm having massive troubles with the shotgun. My current design needs custom animations, something I've never done before in Source and probably don't have the time to do on my own. I'll need a decent redesign if I want to have a chance of finishing. EDIT: And that new axe is sooooooo much better.
The front frame is too light. Is the Mann Co logo that blurry in-game? [editline]04:04PM[/editline] [QUOTE=OpethRockr55;22555680]I did. I thought it made it too hard to differentiate between Sasha/Natasha and Viktoriya. Heck, I forgot I left the texture on for this past update, and when I popped in to see the changes to the menu and what not, the first thing that crossed my mind was "Man! What the hell happened to the Minigun?" Seeing as how hard it already is to tell the difference between Sasha and Natasha, making it really stand out texture-wise was a big point of mine. I don't know. The melee isn't really hard to do - and I should do it first, anyway - but I'm having massive troubles with the shotgun. My current design needs custom animations, something I've never done before in Source and probably don't have the time to do on my own. I'll need a decent redesign if I want to have a chance of finishing.[/QUOTE] What about bronze? And I've never seen a custom animations model get accepted before, so I'd strongly advise a redesign.
No thats just SDK Model Viewer. Also NeoDement really love the fix to the Battle axe god damn valve for being lazy. Eh whats autosmooth anyway :S.
Yeah it had smoothing when I submitted it :mad: I think the reason it broke is I forgot the OBJ, and their SMD importer sucks. They must've imported it to check it out, then exported it without thinking about the consequences.
Ok I added a rating for a darker grey, because you suggested it. Oh wait thats your axe. Hold on I forgot you where the one that made that and submitted it, double god damn valve for being lazy. Nice work getting an item in the game though, it's a brilliant model. Can I suggest you make the blood on the axe closer to TF2's style i.e make it a lighter shade of red, looks to realistic. [B]Edit:[/B] Forget about the blood just noticed the Targe has the exact some blood color :P.
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