• TF2 Emporium XXVI
    5,002 replies, posted
it's on a stickynote on my cluttered desktop
[QUOTE=latin_geek;26213669]The Sauce Slapper Level 5 Pizza Pallet -Same stats as heavy's fists. With a thing so big, it is slow to hit someone, but it would be a bitch to get hit by it. [sp]That's what she said[/sp][/QUOTE] there are nails in the second pic so fists with bleed not op
It has -100% ammo compared to the sandman, so it's balanced.
I love it how the majority of community made hats come from facepunch
[QUOTE=famasfanalt;26213944]I love it how the majority of community made hats come from facepunch[/QUOTE] valve lurks facepunch now too most there ideas last update was from here.
[QUOTE=Dachande;26213749]there are nails in the second pic so fists with bleed not op[/QUOTE] The Axe is covered in barb wire and doesn't cause bleed, yet a freaking wooden knife does /tf2logic Talk about freaking: "You know, I have one simple request. And that is to have pyros with frickin' laser beams attached to their heads! Now evidently my skeletical colleague informs me that that hasn't been done yet. Can you remind me what I annoy you people for? Honestly, throw me a mod here."
[QUOTE=iRunner;26213383]Imo it's still the best soldier hat[/QUOTE]Shako > Kabuto > Sargehat imho
[QUOTE=NeoDement;26212169]psst you guys are detail freaks right? [URL]http://www.telltalegames.com/forums/showthread.php?p=405033#post405033[/URL] bitch about the badge here cmon it'll be fun[/QUOTE] Take these normals, it'll ease the pain until a proper reskin is made. [IMG]http://www.thecouchonline.net/uploads/1287983501/gallery_115_17_47383.png[/IMG] [URL]http://www.vipersnake.net/vs-ttg_badge_n.7z[/URL]
great i've become addicted to normals ugh
Hey guys, I tried to make a Axtinguisher mod Model into the Engineers FJ Guitar Model, but for some reason it keeps coming up with this: Error Vertex File for 'weapons/w_models/w_fireaxe.mdl' checksum -553666173 should be -763214640 Any idea where I can find out where this is coming from? Or what to do about it? (i'm a nab with models and stuff, i just visit this thread to give constructive critisism)
[QUOTE=Viper Snake;26214135]Take these normals, it'll ease the pain a little. [img_thumb]http://www.thecouchonline.net/uploads/1287983501/gallery_115_17_47383.png[/img_thumb] [URL]http://www.vipersnake.net/vs-ttg_badge_n.7z[/URL][/QUOTE] Eeeeh...that doesn't really look that great... Far too much detail.
You didn't just generate a normal from the spec mask did you?
[QUOTE=CWalkthroughs;26214153]Hey guys, I tried to make a Axtinguisher mod Model into the Engineers FJ Guitar Model, but for some reason it keeps coming up with this: Error Vertex File for 'weapons/w_models/w_fireaxe.mdl' checksum -553666173 should be -763214640 Any idea where I can find out where this is coming from? Or what to do about it?[/QUOTE] Sounds like a consistency/sv_pure problem, if this is coming from the console. If it isn't I haven't the foggiest, but if it is, make sure that sv_pure and sv_consistency are both 0.
[QUOTE=NeoDement;26214229]You didn't just generate a normal from the spec mask did you?[/QUOTE] Nah, crazy bumped the bitmap.
Crazy is right.
that's even worse
[QUOTE=Detroit Matt;26214235]Sounds like a consistency/sv_pure problem, if this is coming from the console. If it isn't I haven't the foggiest, but if it is, make sure that sv_pure and sv_consistency are both 0.[/QUOTE] Nope. Still not working. Message keeps popping up.
[QUOTE=Viper Snake;26214268]Nah, crazy bumped the bitmap.[/QUOTE] Don't EVER EVER do that.
I'm gonna request this for the 99999999999th time. [img]http://img528.imageshack.us/img528/9636/1214884194311mx4.jpg[/img] Maybe one day someone will finally do it... [editline]21st November 2010[/editline] Seriously I've had dreams about this gun for 2 years someone make it happen for god's sake
Requesting a pack to improve the quality of the poker night items
[QUOTE=NanoSquid;26214529]I'm gonna request this for the 99999999999th time. [img_thumb]http://img528.imageshack.us/img528/9636/1214884194311mx4.jpg[/img_thumb] Maybe one day someone will finally do it...[/QUOTE] Smoking Jesus titty cinnamon! That thing is a MONSTER!
[QUOTE=ColossalSoft;26214566]Smoking Jesus titty cinnamon! That thing is a MONSTER![/QUOTE] Someone made that picture as a concept just before the heavy update came out. I was super hyped because at the time I thought it was an official leak :frown: [editline].[/editline] Instead we got Natascha YUCK
Could someone tell me where I can find a download link to the SOCOM looking handgun that the Spy has in the Advanced Weaponiser Mod Please? [IMG]http://dl.dropbox.com/u/12338304/SOCOM.jpg[/IMG]
[QUOTE=theharribokid;26214802]Could someone tell me where I can find a download link to the SOCOM looking handgun that the Spy has in the Advanced Weaponiser Mod Please? [img_thumb]http://dl.dropbox.com/u/12338304/SOCOM.jpg[/img_thumb][/QUOTE] You mean the mauser? Wasnt it posted here last emporium? Shouldnt it technically replace the pistol for accuracy?
[QUOTE=Keychain;26212797][img_thumb]http://www.alphastudiossoftware.nl/emporium/fighterpilot.png[/img_thumb] If not, do it. But recompile for Scout.[/QUOTE] Yes, he will love that.
[img]https://dl.dropbox.com/u/6519567/carton.png[/img] Eh.
[QUOTE=A B.A. Survivor;26214967][img_thumb]https://dl.dropbox.com/u/6519567/carton.png[/img_thumb] Eh.[/QUOTE] never been done before nope
I'm probably late as all heck, but has anyone seen this? [url]http://forums.steampowered.com/forums/showthread.php?t=1407463[/url]
[QUOTE=A B.A. Survivor;26214967][img_thumb]https://dl.dropbox.com/u/6519567/carton.png[/img_thumb] Eh.[/QUOTE] You started texturing? If not, oh boy would I... edit: :D edit 2: :D
[QUOTE=johnlmonkey;26214854]You mean the mauser? Wasnt it posted here last emporium? Shouldnt it technically replace the pistol for accuracy?[/QUOTE]I could be wrong, but I don't recall it ever being released in the previous thread.
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