• TF2 Emporium XXVI
    5,002 replies, posted
I sense good things to come in this emporium. My waters, they tell me these things [editline]20th November 2010[/editline] [QUOTE=Reds;26168742]Did polycount even MAKE a tf2 weapon before the contest?[/QUOTE] The polycount pack was BECAUSE a lot of the first community items came from there.
[QUOTE=Reds;26168742]Did polycount even MAKE a tf2 weapon before the contest?[/QUOTE] believe it or not... some (if not most) of the regulars in this thread, also post on polycount. like here.. they tend to keep all tf2 items in a single thread. [url]http://www.polycount.com/forum/showthread.php?t=69164[/url]
there were more mods in the last thread than that one in the OP
[QUOTE=Wackoweasel;26167200][url=http://tf2mods.net/mods/231/Concept-Style-Axtinguisher/][img_thumb]http://i345.photobucket.com/albums/p386/WackoWeasel/conceptaxtinguisherpromo.png[/img_thumb][/url][/QUOTE]Fuck yeah thank you.
[img]http://dl.dropbox.com/u/2372797/Tintmap%20Skull.png[/img] [img]http://dl.dropbox.com/u/2372797/Tintmap%20Parasite.png[/img] Coming soon to a TF2 update near you. [editline]20th November 2010[/editline] [QUOTE=Mister Royzo;26164759]It's a much smaller image. Try scaling down any regular screenshot and it will look much prettier.[/QUOTE] But it wasn't scaled down.
Hey look, the first item with low enough production value to not even fully use it's own texture! [img]http://dl.dropbox.com/u/900111/ironcurtain.png[/img]
So have we figured out how to fix missing models?
[QUOTE=NeoDement;26169171]Hey look, the first item with low enough production value to not even fully use it's own texture! [img_thumb]http://dl.dropbox.com/u/900111/ironcurtain.png[/img_thumb][/QUOTE] hahahaha holy god damn
Daimao, when you release your modding tools, you should demand that Valve give you a second community weapon.
[QUOTE=Inacio;26169010]Tiny little polycount has only 3000 posts :clint:[/QUOTE] yeah, but all of Polycounts posts are on topic.
-snip-
[QUOTE=A B.A. Survivor;26167465]Well, do you mind if I redo the ones that cause the grammatical part of my brain to shiver?[/QUOTE] I already did them. I just haven't released it as a mod yet since Valve keeps updating and updating.
Far right. I'm leaning towards the second version with the colours, for distinction. [img]http://dl.dropbox.com/u/900111/progress2.png[/img]
[img]http://dl.dropbox.com/u/2372797/Darktooth.png[/img] Holy shit daimao why did you hide this from us :flashfap:
[QUOTE=Shugo;26169887]I already did them. I just haven't released it as a mod yet since Valve keeps updating and updating.[/QUOTE] Alright, I guess I'll have to wait until they hire you.
Yeah I think I'll just release the coloured one then go to bed.
has anyone got a max 2009 file of the spies arms and a little while to dicuss a few things about it?
[QUOTE=The Ultimate;26169978][img_thumb]http://dl.dropbox.com/u/2372797/Darktooth.png[/img_thumb] Holy shit daimao why did you hide this from us :flashfap:[/QUOTE] Oh god do want. And I actually have a Polycount Pin to use it on. So even more want.
[img]http://i148.photobucket.com/albums/s37/Mad_Mike_45/3D/TF2%20stuff/Doomcan_mix.jpg[/img] I want this in game now
This this again. A bit lighter than before and with stronger green. [img]http://img27.imageshack.us/img27/4272/giftspritzer.jpg[/img] I don't really want to put teamcolors on it since a red tank makes it look like a flamethrower and a blue tank looks like an oxygen tank. I also don't think the label's too detailed, but maybe someone disagrees.
[QUOTE=Svdl;26170870]This this again. A bit lighter than before and with stronger green. [img_thumb]http://img27.imageshack.us/img27/4272/giftspritzer.jpg[/img_thumb] I don't really want to put teamcolors on it since a red tank makes it look like a flamethrower and a blue tank looks like an oxygen tank. I also don't think the label's too detailed, but maybe someone disagrees.[/QUOTE] Everything's great but I'd still lighten the colors in general up. It's too dark and green/gray to fit in with the Medic's more lighter brown/white scheme.
The model is fantastic but I can't really see the medic with it.
[QUOTE=Skizot;26168891]believe it or not... some (if not most) of the regulars in this thread, also post on polycount. like here.. they tend to keep all tf2 items in a single thread. [url]http://www.polycount.com/forum/showthread.php?t=69164[/url][/QUOTE] Wow, ALOT of the items in tf2 are within the first 3 pages
woep woep koele poep why does royzo still have that nasty rag still
[QUOTE=Svdl;26170870]This this again. A bit lighter than before and with stronger green. [img_thumb]http://img27.imageshack.us/img27/4272/giftspritzer.jpg[/img_thumb] I don't really want to put teamcolors on it since a red tank makes it look like a flamethrower and a blue tank looks like an oxygen tank. I also don't think the label's too detailed, but maybe someone disagrees.[/QUOTE] What Galago said. Teamcolor the metal slightly, to match the Medic's belt, straps, and pants.
[QUOTE=Galago;26170924]Everything's great but I'd still lighten the colors in general up. It's too dark and green/gray to fit in with the Medic's more lighter brown/white scheme.[/QUOTE] I don't know, I can see how the green might go against the colors, but the mediguns, ubersaw and the blutsauger are all pretty dark. [QUOTE=OutOfExile2;26170977]The model is fantastic but I can't really see the medic with it.[/QUOTE] [url=http://en.wikipedia.org/wiki/MP-40]Here's the gun[/url] it's based on, so there's at least a vague german connection :shobon: [editline]20th November 2010[/editline] [QUOTE=Corndog Ninja;26171054]What Galago said. Teamcolor the metal slightly, to match the Medic's belt, straps, and pants.[/QUOTE] This could work.
[QUOTE=Svdl;26170870]This this again. A bit lighter than before and with stronger green. [img_thumb]http://img27.imageshack.us/img27/4272/giftspritzer.jpg[/img_thumb] I don't really want to put teamcolors on it since a red tank makes it look like a flamethrower and a blue tank looks like an oxygen tank. I also don't think the label's too detailed, but maybe someone disagrees.[/QUOTE] Could I try my hand at reskinning it?
[url=http://dl.dropbox.com/u/900111/killiconsfull2.jpg][img]http://dl.dropbox.com/u/900111/killiconsthumb.jpg[/img][/url] [list]Better Horseless Headless Horsemann's Headtaker icon. Now matches the Skullcutter icon better and isn't blurry.[/list] [list]New Iron Curtain icon.[/list] [url=http://tf2.benbur.net/Mods/Other/ImprovedIcons/archive2.rar][img]http://tf2.benbur.net/Mods/Other/ImprovedIcons/minipromo.png[/img][/url]
Whoa nice
[url=http://www.mediafire.com/?u82igv4ab3i5ax6][img]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/bPromo2.png[/img][/url] p.s. They replace the gunboats. p.s.s They aren't jiggleboned, cause I failed at it. p.s.s.s Don't mind the .rar name
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