• TF2 Emporium XXVI
    5,002 replies, posted
[QUOTE=NassimO PotatO;26295976]You load them like a weapon[/QUOTE] I think they may be asking how would you do it at the same time... If they are, then you can't. The way you would make an image of a class wearing both a miscellaneous item and a hat at the same time is by taking one image of them wearing the hat, and another image of them in the same pose wearing the miscellaneous, then using image editing to combine them. [editline]25th November 2010[/editline] [QUOTE=blaholtzen;26296248][img_thumb]http://img143.imageshack.us/img143/921/skeledemon.png[/img_thumb] well i got this far now all i'd want is for someone to team-color-enable the model[/QUOTE] Is it possible to make the skull a tad bigger?
[QUOTE=LegndNikko;26296370]Is it possible to make the skull a tad bigger?[/QUOTE] if someone edits the model i guess if someone could help me make the pumpkin invisible while keeping the candle (so he'd have sort of a neck) i'd appreciate that. i tried having just the candle white in the alpha and use transparency but that didn't work. I guess must have missed something, ether that or its not possible anymore
[QUOTE=Inspecter;26292501]Uh oh I smell the kabuto being the same as it does now without the paint fix same goes for the engie cap and slug.[/QUOTE] [img]http://dl.dropbox.com/u/2372797/Paint/Comparison%20Kabuto%205.png[/img] *atchoo* [img]http://dl.dropbox.com/u/2372797/Paint/Mann%20Co%20Cap.png[/img] (Added these two hats to a secondary fix I'm going to complete before Tuesday.)
[QUOTE=Daimao;26296528][img_thumb]http://dl.dropbox.com/u/2372797/Paint/Comparison%20Kabuto%205.png[/img_thumb] *atchoo* [img_thumb]http://dl.dropbox.com/u/2372797/Paint/Mann%20Co%20Cap.png[/img_thumb] (Added these two hats to a secondary fix I'm going to complete before Tuesday.)[/QUOTE] :D
[QUOTE=Daimao;26296528][img_thumb]http://dl.dropbox.com/u/2372797/Paint/Comparison%20Kabuto%205.png[/img_thumb] *atchoo* [img_thumb]http://dl.dropbox.com/u/2372797/Paint/Mann%20Co%20Cap.png[/img_thumb] (Added these two hats to a secondary fix I'm going to complete before Tuesday.)[/QUOTE] Oh good will engie cap get it's original phong (looks shiny to me) and slug gets it's original textures?
[QUOTE=Inspecter;26296633]Oh good will engie cap get it's original phong (looks shiny to me) and slug gets it's original textures?[/QUOTE] Engie cap has its original phong settings plus a few enhancements, I didn't change the painting because it looked good enough though. (The Kabuto also got a resolution upgrade)
[QUOTE=Daimao;26296528] *atchoo* [img_thumb]http://dl.dropbox.com/u/2372797/Paint/Mann%20Co%20Cap.png[/img_thumb] (Added these two hats to a secondary fix I'm going to complete before Tuesday.)[/QUOTE] Oh my god Daimao i love you. I really fucking do. Love you, love you, love you.
[QUOTE=Daimao;26292323] : Sergeant’s Drill Hat[/QUOTE]Oh my gods. [B][I][U][highlight]YES[/highlight][/U][/I][/B].
[QUOTE=blaholtzen;26296248][img_thumb]http://img143.imageshack.us/img143/921/skeledemon.png[/img_thumb] well i got this far now all i'd want is for someone to team-color-enable the model[/QUOTE] I can try make a team colored version of it based on the demo's color pallet.
Another weapon concept. This time for Scout. [img]http://www.majhost.com/gallery/Colossal/concepttf2/pizza_packer.png[/img] Still need a good name for it.
Off-topic slightly! [img]http://dl.dropbox.com/u/1737448/thisiswhyayeshasntmadeanythinginages.png[/img] WHY ARE WE YELLING?! edit: Totally isn't a subtle way of telling you guys to check my tumblr.
[QUOTE=ColossalSoft;26296787]Another weapon concept. This time for Scout. [img_thumb]http://www.majhost.com/gallery/Colossal/concepttf2/pizza_packer.png[/img_thumb] Still need a good name for it.[/QUOTE] Saucy Shooter :B or "Order Up!"
[QUOTE=AyesDyef;26296809]Off-topic slightly! [img_thumb]http://dl.dropbox.com/u/1737448/thisiswhyayeshasntmadeanythinginages.png[/img_thumb] WHY ARE WE YELLING?![/QUOTE] Royzo isn't yelling :eng101:
[quote=ayesdyef;26296809]off-topic slightly! [img_thumb]http://dl.dropbox.com/u/1737448/thisiswhyayeshasntmadeanythinginages.png[/img_thumb] why are we yelling?![/quote] caps make you look cool god damn my caps ain't working :saddowns:
[QUOTE=Hecates;26296775]I can try make a team colored version of it based on the demo's color pallet.[/QUOTE] its not a texture problem, the problem is that the model dosen't use team colors imma try myself with this tutorial i found [url]http://www.fpsbanana.com/tuts/10204[/url] scratch that, i'm just getting error trying to use the decompiler and whatnot, can someone who's done this before please help me out?
Once the paint fix hits I will be basking in polychromatical bliss. Shame ze goggles didn't make it to paintable.
Slightly off topic again. [img]http://dl.dropbox.com/u/1737448/iloveusingthatlinewhenpeoplefight.png[/img] :P
[QUOTE=KAZ32;26297049]Once the paint fix hits I will be basking in polychromatical bliss. Shame ze goggles didn't make it to paintable.[/QUOTE] I can try it, but I'm not going to promise anything. (It's a 256x256 texture after all)
guess what! another problem! :D the HHH_jt model can't hold weapons. I suppose it's a bone problem, the weapons just sits there in his groin not that surprising that an old skeleton would have missing bones
I think it could look nice, but maybe it was never meant to be coloured like the Stainless Pot. I'm just a wishful thinker, you're the hat master. It's up to you.
[QUOTE=AyesDyef;26296809] edit: Totally isn't a subtle way of telling you guys to check my tumblr.[/QUOTE] We have the same keyboard.
[QUOTE=blaholtzen;26297268]guess what! another problem! :D the HHH_jt model can't hold weapons. I suppose it's a bone problem, the weapons just sits there in his groin not that surprising that an old skeleton would have missing bones[/QUOTE] You maybe would like to make his model shorter, to accommodate all hats and weapons properly. This could also solve the misplaced weapons problem... IDN.
I'm gonna make a request. Requesting Plants vs. Zombies Peashooter Head Rocket Launcher. [img]http://wikicheats.gametrailers.com/images/2/28/PvZ_Peashooter.jpg[/img] Like the head of that thing as a Rocket Launcher. PLEASE?
[QUOTE=TheGrayFox;26297437]I'm gonna make a request. Requesting Plants vs. Zombies Peashooter Head Rocket Launcher. [img_thumb]http://wikicheats.gametrailers.com/images/2/28/PvZ_Peashooter.jpg[/img_thumb] Like the head of that thing as a Rocket Launcher. PLEASE?[/QUOTE] Yeah, i'll do it.
[QUOTE=Hecates;26297395]You maybe would like to make his model shorter, to accommodate all hats and weapons properly. This could also solve the misplaced weapons problem... IDN.[/QUOTE] keep up man, i'm using a model that's the same size as demo and that uses his animations. I got it from the saxton hale mod. Though i supose they use it as an overlay of an invisible demoman or something as they were too lazy to make him able to hold weapons, (funny that he can still wear hats) anyone knows ho this can be fixed btw?
As up that Hale's model use an invisible soldier as base, I do not doubt it. XD
A little paint over for the mafia hat [IMG]http://img4.hostingpics.net/pics/856637tf2backpackplayerspng.png[/IMG]
I haven't been paying attention much, but what exactly do the paint fixes do? Was there something that just didn't look cosmetically right with them, or something else entirely?
[QUOTE=NassimO PotatO;26297724]A little paint over for the mafia hat [img_thumb]http://img4.hostingpics.net/pics/856637tf2backpackplayerspng.png[/img_thumb][/QUOTE] Not gonna lie, that's pretty pimpin.
operation winter spy from... [IMG]http://avatars.fpcontent.net/image.php?u=248950&dateline=1276364677&type=thumb[/IMG] Communist Cake [img]http://img155.imageshack.us/img155/2051/morem.jpg[/img]
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