• TF2 Emporium XXVI
    5,002 replies, posted
[QUOTE=bigbadbarron;26329728][img_thumb]http://img818.imageshack.us/img818/1978/example0.png[/img_thumb][/QUOTE] Icy Spy Pack: Saboteur's Ski Spectacles Icicle Knife Snowballs Go go go! Finish before christmas!
[QUOTE=bigbadbarron;26329728][img_thumb]http://img818.imageshack.us/img818/1978/example0.png[/img_thumb][/QUOTE] The jizz, it is everywhere
[QUOTE=Baboo00;26332802]Icy Spy Pack: Saboteur's Ski Spectacles Icicle Knife Snowballs Go go go! Finish before christmas![/QUOTE] I don't know if Snowballs would work, but howwabout a snow-suit that could reduce fire damage? Kinda like the fireproof suit that alot of people were speculating...
[QUOTE=GastricTank;26333177]I don't know if Snowballs would work, but howwabout a snow-suit that could reduce fire damage? Kinda like the fireproof suit that alot of people were speculating...[/QUOTE] What would the downgrade be?
[QUOTE=HyperTails;26333223]What would the downgrade be?[/QUOTE] Bright white, pink noticable? idk
[QUOTE=HyperTails;26333223]What would the downgrade be?[/QUOTE] No random crits.
[QUOTE=HyperTails;26333223]What would the downgrade be?[/QUOTE] No revolver.
Can someone put up a color chart of the pyro's brainslug if they haven't already?
[QUOTE=Baboo00;26332802]Go go go! Finish before christmas![/QUOTE] [img_thumb]http://imgur.com/uyFDA.png[/img_thumb] Aww, you meant finish...
[QUOTE=HyperTails;26333223]What would the downgrade be?[/QUOTE] Not having a gun/watch perhaps, which practically makes it near-useless for me. But if it was in a pack, there surely would be a positive attribute to make up for it. Idea: Snow Cloak: Instantly and inconspicuously cloaks after you successfully backstab an enemy, reduces fire damage by #%. PDA slot.
How about there's a completely new kind of cloak?
[url=http://maxofs2d.nhost.org/index.php?dir=source/modelsrc/][img]http://dl.dropbox.com/u/3797350/img/emporium_rigs.png[/img][/url] maybe this'll be useful to someone, who knows
So me and Munchkin went on and talked about the concept he made. I made one that shows a bit more of the gun and it has changed a lot. Don't mind the bad drawing / paper work, this is the best I could do. Any suggestions? [img_thumb]https://dl.dropbox.com/u/8937809/concept/img002.jpg[/img_thumb]
[QUOTE=Demonkahh;26334191]So me and Munchkin went on and talked about the concept he made. I made one that shows a bit more of the gun and it has changed a lot. Don't mind the bad drawing / paper work, this is the best I could do. Any suggestions? [img_thumb]https://dl.dropbox.com/u/8937809/concept/img002.jpg[/img_thumb][/QUOTE] Fat shotgun with a battery attached. The concept was clear enough - the idea just isn't fantastic or original
I kinda like it, it looks like it belongs in a 60s sci-fi movie, maybe it could use more bells & whistles?
[img]http://www.smashboards.com/blog/wp-content/uploads/2007/12/kingdedede_071206a-l.jpg[/img] Would a King Dedede hat for the Heavy be awesome? That or the Dedede hammer for Pyro.
[QUOTE=Dachande;26333856]How about there's a completely new kind of cloak?[/QUOTE] A cloak that does not fully cloak you, but creates a semi-transparent silhouette that mimics your actions, but in the opposite direction? It may not work all the time, but it is better than being chased down by a Pyro when he saw you cloak, giving you no room for escape. Example: [IMG]http://i838.photobucket.com/albums/zz301/GastricTank/ideaforcloak.png[/IMG] [editline]27th November 2010[/editline] [QUOTE=JGillo;26334486][img_thumb]http://www.smashboards.com/blog/wp-content/uploads/2007/12/kingdedede_071206a-l.jpg[/img_thumb] Would a King Dedede hat for the Heavy be awesome? That or the Dedede hammer for Pyro.[/QUOTE] Hat and Hammer for Pyro.
[QUOTE=GastricTank;26334558]A cloak that does not fully cloak you, but creates a semi-transparent silhouette that mimics your actions, but in the opposite direction? Example: [img_thumb]http://i838.photobucket.com/albums/zz301/GastricTank/ideaforcloak.png[/img_thumb] [editline]27th November 2010[/editline] Hat and Hammer for Pyro.[/QUOTE] Well it's not too hard to figure it who is real or not! The real one won't be running into a wall~ [editline]28th November 2010[/editline] [QUOTE=Max of S2D;26333892][url=http://maxofs2d.nhost.org/index.php?dir=source/modelsrc/][img_thumb]http://dl.dropbox.com/u/3797350/img/emporium_rigs.png[/img_thumb][/url] maybe this'll be useful to someone, who knows[/QUOTE] Useful, sure is! :D
[QUOTE=AyesDyef;26334784]Well it's not too hard to figure it who is real or not! The real one won't be running into a wall~[/QUOTE] Sure that is a possibility, but it has uses in symmetrical areas and wide open spaces. If not, it can still be used to distract and disorient. Spy is a support class, not a "Hide and cower" class. Supposedly.
May I ask, is it possible to make the timepiece play its own sound instead of sharing it with all the cloak watches? If yes, how do you do it?
[QUOTE=Max of S2D;26333892][url=http://maxofs2d.nhost.org/index.php?dir=source/modelsrc/][img_thumb]http://dl.dropbox.com/u/3797350/img/emporium_rigs.png[/img_thumb][/url] maybe this'll be useful to someone, who knows[/QUOTE] ooh, maybe now people will do some new taunts and third person animations :D so far I've mostly just seen fist person animations and like 2 taunts... speaking of which, did populus contribute his dancing soldier taunt? if so why the fuck isn't it in game yet?? also we need new non-kill-taunts* for demos meele weapons (paintrain, frying pan, skullcutter and HHHH) and a hole bunch of other weapons that needs taunts.. *non-kill because apparently valve only wants their weapons to have them [editline]27th November 2010[/editline] [QUOTE=GastricTank;26334558]A cloak that does not fully cloak you, but creates a semi-transparent silhouette that mimics your actions, but in the opposite direction? It may not work all the time, but it is better than being chased down by a Pyro when he saw you cloak, giving you no room for escape. Example: [img_thumb]http://i838.photobucket.com/albums/zz301/GastricTank/ideaforcloak.png[/img_thumb][/QUOTE] the other one should be a "bot" :D and i'd skip the semi-transparent that double watch that someone made a while ago would be perfect, although i suppose he had that effect in mind when he made it
Perhaps it doesn't have to cloak at all, but creates a solid copy? You can also then feel free to shoot during the time that it is in effect, unlike the other watches. Perhaps.
Going to upload the v3 of the concept, which pretty much makes it look more like the flare gun, after I had eaten. [editline]27th November 2010[/editline] [img_thumb]https://dl.dropbox.com/u/8937809/concept/img003.jpg[/img_thumb]
[QUOTE=blaholtzen;26334980]the other one should be a "bot" :D[/QUOTE] I don't think bots play spy atm, I've never seen it happen and I could imagine how the spy gameplay would be hard to write an AI for, so valve would have to write a special "run away from pyro" type ai. Also it wouldn't work on custom maps, the bot wouldn't know where to go.
[QUOTE=UberMunchkin;26335778][img_thumb]http://cubeupload.com/files/d4d8b7flareover.png[/img_thumb] Here's the [sp](Rubbish)[/sp] concept I was making while Demon made his. Maybe I should give up on concepts already :frown: Also, if anyone would really want to make the model, just say and we'll consider it[/QUOTE] Don't feel bad, you just need to practice.
[QUOTE=Max of S2D;26333892][url=http://maxofs2d.nhost.org/index.php?dir=source/modelsrc/][img_thumb]http://dl.dropbox.com/u/3797350/img/emporium_rigs.png[/img_thumb][/url] maybe this'll be useful to someone, who knows[/QUOTE] Very handy indeed. Shame I can not get my animations into source. It is such a massive chore.
[QUOTE=UberMunchkin;26335778][img_thumb]http://cubeupload.com/files/d4d8b7flareover.png[/img_thumb] Here's the [sp](Rubbish)[/sp] concept I was making while Demon made his. Maybe I should give up on concepts already :frown: Also, if anyone would really want to make the model, just say and we'll consider it[/QUOTE] Gradients don't make everything look magically better.
[QUOTE=Dachande;26336573]Gradients don't make everything look magically better.[/QUOTE] Neither do props.
Turns out the team colors were working from the start. So here's a release. [url=http://filesmelt.com/dl/Delivered_Marchers_Hat.zip][img]http://img28.imageshack.us/img28/733/woohoopromo.png[/img][/url]
[QUOTE=Pilk;26336743]Neither do props.[/QUOTE] :iceburn:
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