[QUOTE=WiltheKid;35860806][url]http://steamcommunity.com/sharedfiles/filedetails/?id=68254138[/url][/QUOTE]
Is there a reason why everything you make looks like clay ?
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=68210980[/url]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=68210980"][IMG]http://dl.dropbox.com/u/22376999/bandoliero.png[/IMG][/URL]
Forgot to post this here last night.
Hmm... What about a heavy and engy version?
Heavy's gonna be a bit hard/redundant since he has that ammo belt already sticking on his chest.
[QUOTE=Demon!;35863290]Heavy's gonna be a bit hard/redundant since he has that ammo belt already sticking on his chest.[/QUOTE]
Could stick it next to his pocket on his belt? Maybe put some in engys pocket and around his belt?
Oh, well I figured he would try to keep it like the traditional bandolier with the ammo belt strewn across the chest diagonally.
[QUOTE=Totenkreuz;35861243]Is there a reason why everything you make looks like clay ?[/QUOTE]
If you want to be useful, you could provide some constructive criticism.
[img]http://www.facepunch.com/fp/ratings/heart.png[/img]
[b]And if you say "don't make your models look like clay" I will sell your first-born on the black market.[/b]
Yeeeaaahhh uhh.......what're you doing that makes everything look like clay ?
Wil, edge split is your friend if you use blender. If not, I believe they are called smoothing groups.
[QUOTE=WiltheKid;35863785]If you want to be useful, you could provide some constructive criticism.
[img]http://www.facepunch.com/fp/ratings/heart.png[/img]
[b]And if you say "don't make your models look like clay" I will sell your first-born on the black market.[/b][/QUOTE]
Dude, this IS contructive criticism. Your models look like clay. I'll take that back when they'll stop looking like clay.
[QUOTE=Constructor;35863941]Wil, edge split is your friend if you use blender. If not, I believe they are called smoothing groups.[/QUOTE]
[QUOTE=Totenkreuz;35863833]Yeeeaaahhh uhh.......what're you doing that makes everything look like clay ?[/QUOTE]
Perhaps I should uncheck Edge Angle whenever I make a model. It seems to come out better when I do.
[t]http://dl.dropbox.com/u/63097456/modelling/totes.png[/t]
[QUOTE=Hideous_;35864302]Don't make your models look like clay.[/QUOTE]
EDIT: Actually, no. You did exactly what I told him not to. That's HILARIOUS. You should feel [i]good.[/i] Enjoy the rest of your day.
[QUOTE=WiltheKid;35863785]If you want to be useful, you could provide some constructive criticism.
[img]http://www.facepunch.com/fp/ratings/heart.png[/img]
[b]And if you say "don't make your models look like clay" I will sell your first-born on the black market.[/b][/QUOTE]
Don't make your models look like clay.
[QUOTE=WiltheKid_;35864302]If you want to be useful, you could provide some constructive criticism.
[IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG]
And if you say "don't make your models look like clay" I will sell your first-born on the black market[/QUOTE]
don't make your models look like playdough
[QUOTE=Thatrandomuser;35864550]don't make your models look like playdough[/QUOTE]
[QUOTE=Hideous_;35864302]Don't make your models look like clay.[/QUOTE]
i'm sorry i'm actually trying to get some help from users
i guess that's too much to ask
what am i talking about this is facepunch, home of the comedy geniuses of the next generation.
[t]http://dl.dropbox.com/u/63097456/modelling/totes.png[/t]
anyway, the model without edge ANGLE, not edge split
Jeez it too long enough to get these out. Big thanks to Evil_Knevil for teaming up with me.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=68328018[/url]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=68327740[/url]
[t]http://cloud.steampowered.com/ugc/595843756380781081/865748E3F024786E9CFE5157C7F4E1E68FB17B05/[/t]
[t]http://cloud.steampowered.com/ugc/595843756381972457/4C35016DE3F795791BE1E927FF2DCBAB4A363860/[/t]
how do you expect us to help from a few screenshots, put it up for download
[QUOTE=Populus89;35865357][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=68333587"][IMG]http://dl.dropbox.com/u/7534716/Dumpster/GG/gg.jpg[/IMG][/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=68332517"][IMG]http://dl.dropbox.com/u/7534716/Dumpster/GG/ggv2.jpg[/IMG][/URL]
:/[/QUOTE]
This should've been in game for a year already, what the fuck valve?
[QUOTE=Scarabix;35865708]This should've been in game for a year already, what the fuck valve?[/QUOTE]
Didn't you guys already debate this once? Doesn't seem like something that needs to be gone over again.
are you remaking the entire set?
[QUOTE=ned_ballad;35865873]are you remaking the entire set?[/QUOTE]
For the 7th time?
Nope.
in one day the p2 workshop has completely dominated the tf2 one :O
[QUOTE=ned_ballad;35881870]in one day the p2 workshop has completely dominated the tf2 one :O[/QUOTE]
and the skyrim one too!
[QUOTE=Populus89;35865988]For the 7th time?
Nope.[/QUOTE]
Gotta admit though, it gets better every time.
[QUOTE=ned_ballad;35881870]in one day the p2 workshop has completely dominated the tf2 one :O[/QUOTE]
Really surprised with how much more accessible the portal 2 workshop submissions actually are?
Wonder how many are the default room with the map named "test".
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