NassimO & Blaholtzen's Team Fortress 2 Texture Improvement Project
2,210 replies, posted
do you guys plan improve weapons too?
I wonder when Valve is going to fix all those visual bugs since 2007. I mean, look at the spy, you can see much beta textures on him (Sleeves, Hud, gibs)
[QUOTE=E.C.S;32661479]I wonder when Valve is going to fix all those visual bugs since 2007. I mean, look at the spy, you can see much beta textures on him (Sleeves, Hud, gibs)[/QUOTE]
If they were ever going to they would have by now, it's there whole "how much consumer value will fixing this create?" ethos and fixing the little visual bugs amounts to very little of that
[QUOTE=theharribokid;32661700]If they were ever going to they would have by now, it's there whole "how much consumer value will fixing this create?" ethos and fixing the little visual bugs amounts to very little of that[/QUOTE]
Fixing a small visual bug here and there on its own may not add a lot of value for the average player, but fixing a massive amount of visual inconsistencies and problems does. It makes the game a more polished experience overall. Half the time all the little nitpicks in the game like inconsistent textures and small visual bugs really bother me and makes the game feel less like a professionally-made game. When you take even the smallest visual glitch that isn't really a big deal and start to pile them together until there's a huge amount of them, it begins to have an effect. I can understand the mindset Valve has behind adding more content versus going back and refining existing content, but sometimes I think they have their priorities a little out of order.
Unfortunately Valve obviously doesn't have any intention of fixing them as a lot of them have remained in the game for 4 years now. That's the main reason I'm looking forward to this texture pack.
Pretty sure Valve just guessed that nobody would notice the problems, that's a bit cowardly if you ask me. Also think that the medics wouldn't Über any Scouts or even the Engie anyway, that's where laziness comes in
[QUOTE=C4rnage;32661450]do you guys plan improve weapons too?[/QUOTE]
nassimo already made a hd texture for the world rocket launcher so i guess so :v:
Here's NassimO's HD Rocket Launcher for the people who don't visit the emporium.
[url]http://www.mediafire.com/?0aevzr7u6h7niv1[/url]
is there anything you can do so that when you take a bite of your sandwich/candy bar you see the missing piece of it like you do on the world model
(also, hd sandwich pls)
[QUOTE=Robmortar;32697987]is there anything you can do so that when you take a bite of your sandwich/candy bar you see the missing piece of it like you do on the world model
(also, hd sandwich pls)[/QUOTE]
Sandvich is already HD at 1024x1024
The Sandvich UV s so poorly distributed. All the stuff hidden inside the bread is HUGE, but the actual bread is really low res.
also, I never got to see a bite being actually taken out of the sandvich's model
i remember it happening ONCE, in 2009, and that's it
Watch a Heavy other than yourself eat one. I think that works.
The sandvich bite thing is broken the same way as hats not showing, use a specific console command (I don't remember which one) after eating the sandvich and you'll see it with its after-eating viewmodel.
Oh, I know! mp_usehwmmodels 1
[QUOTE=C4rnage;32661450]do you guys plan improve weapons too?[/QUOTE]
Yes, we'll do fix on weapons if they need it. Also, i think a site with a lot of fix submitted by anybody and approved by me or blaholtzen can be good. That's an idea i have in mind with somes...
Any kind of update gents?
[img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro!
[editline]19th October 2011[/editline]
[img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro!
[editline]19th October 2011[/editline]
[img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.[/QUOTE]
Too many polys, not 2006y enough.
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro!
[editline]19th October 2011[/editline]
[img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.[/QUOTE]
It's so beautiful and clean. How much we have to wait to have this in our hands?
[QUOTE=E.C.S;32859054]It's so beautiful and clean. How much we have to wait to have this in our hands?[/QUOTE]
Well, i think all the textures are done. We are now on the normals but there is not a lot of work to do. So i'm making the site right now.
And btw, we gonna add a Steam Workshop link for supporting this pack.
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro! (...) and a new head model. (...)[/QUOTE]
FINALLY!
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro!
[editline]19th October 2011[/editline]
[img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.[/QUOTE]
The front filter hole circle area should be bigger, and convex, being closer to the inner layer in the middle making that part less shaded, like on the original texture and normal
also, what's the source on the small text, cause when looking at the original texture i got it to be "GO DOVN NOV"
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.[/QUOTE]
Fucking amazing work right there. I can't wait for this thing to come out so I don't have to look at that blurriness.
And if it will be in workshop you have my vote.
Don't put the entire compilation in one workshop submission
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro!
[editline]19th October 2011[/editline]
[img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.[/QUOTE]
My jaw literally dropped, fantastic work. I look forward to installing this pack.
[QUOTE=AlfieGroove;32864184]Don't put the entire compilation in one workshop submission[/QUOTE]Why not?
I NEED THIS.
I NEED IT NOW.
WHY MUST YOU TANTALIZE ME SO.
[QUOTE=murphy7;32858534][img]http://www.abload.de/img/unbenannt-2xbvo.jpg[/img]
High Poly love for the pyro!
[editline]19th October 2011[/editline]
[img]http://www.abload.de/img/unbenannt-25uh0.jpg[/img]
New normals, new texture and a new head model. The gloves are just a personal edit of Nassimo, you will get a striped version aswell.[/QUOTE]
Loving this team of gents and the work they're capable of.
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