[QUOTE=HyperTails;41584207]In other words, LnL is still not fixed until they do the damn animation for it[/QUOTE]
I honestly didn't care for the sight as much as I cared about the animation.
Are the summer crates gone completely? Can I still buy the keys?
[QUOTE=ned_ballad;41584277]with the Bonk Boy fix, is it set up for paint now? It's not turned on, but if they used Bang's fix, it might be there, ready to turn on.[/QUOTE]
Textures are broken, I assume the added the new model but not the textures.
[QUOTE=Inspecter;41584323]Textures are broken, I assume the added the new model but not the textures.[/QUOTE]
The textures aren't broken, R.M.T.B. just had a mod that was conflicting with it.
[QUOTE=Omolong;41584421]The textures aren't broken, R.M.T.B. just had a mod that was conflicting with it.[/QUOTE]
odd how it only affect him, but then again his mod is probably not the same as the mod I have for the bonk boy.
It took them two years and eight months
At this rate we might see the tenth class the next decade, yay!
Oh god, people like myself who use windows xp cant launch the game anymore.
Well piss. At least now I get to play hotline miami
Next step: Fixing the Pomson's sounds.
[QUOTE=cam64DD;41584495]Oh god, people like myself who use windows xp cant launch the game anymore.
Well piss. At least now I get to play hotline miami[/QUOTE]
C'mon man, it's a 12 year old operating system. I even switched to Windows 7 at one point.
[QUOTE=wickedplayer494;41583788]Schema analysis: [url]http://www.reddit.com/r/tf2/comments/1izqqb/tf2_update_for_72413_72513_utc/cb9mrwp[/url][/QUOTE]
[quote=TheAnthal]
The Soldier and Pyro now have separate entries for the Reserve Shooter Model. They both point to the same file, but it could indicate unique models (or promo replacements) down the line.[/quote]
I wonder if this means Valve will add the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=2077&searchtext=shooter"]Pyro style reserve shooter[/URL].
TF2 update #2 for late 7/24/13 (7/25/13 UTC):
Via [url=http://store.steampowered.com/news/11149/]the Steam store[/url]:
[quote=Valve]- Fixed clients/servers not being able to run the game on older versions of Windows[/quote]
[QUOTE=wickedplayer494;41583567]Via the TF2 site:
HI THERE ;)
---------------------------
Mirrors:
- [url=http://www.reddit.com/r/tf2/comments/1izqqb/tf2_update_for_72413_72513_utc/]reddit[/url]
- [url=http://forums.steampowered.com/forums/showthread.php?t=3158837]Steam forums[/url][/QUOTE]
[QUOTE=MrEpic;41585467][/QUOTE]
11/10 first post.
that doesnt get you a rust key
[QUOTE=Amish Steak;41584589]C'mon man, it's a 12 year old operating system. I even switched to Windows 7 at one point.[/QUOTE]
You seem to forget no everyone can afford a pc which can handle windows 7.
[QUOTE=Jutseph;41583969]Wow, how come absolutely NO ONE has posted against this? The summer crates had fine stuff, I was expecting the items to be on the store and also craftable, what a god damn shame. Same thing that happened to the robo-keys[/QUOTE]
I personally love how they are doing the crates with nothing but cosmetic items. I would feel much better trying to unbox an unusual out of them, since I know then I can get a nice hat or misc out of it instead of my tenth Strange Kukri, and even if I just wanted to unbox, I love me a nice looking hat over a strange variant of a weapon, even if that means I get two of the same hat. Paint options!
Granted, this is coming from someone that is four items away from a complete Robotic Boogaloo collection and has 55 of the Summer Cooler items, so I guess that is something to consider. I won't be able to pull these two stunts again for a while due to issues at home, and knowing that future cosmetic-only crates will be rare drops is a great way for me to be able to catch up later if I so desire.
[QUOTE=Kirbyfactor;41587079]You seem to forget no everyone can afford a pc which can handle windows 7.[/QUOTE]
P sure I remember hearing that Win 7 is a lot easier to handle than XP
[QUOTE=Kirbyfactor;41587079]You seem to forget no everyone can afford a pc which can handle windows 7.[/QUOTE]
A computer that can't handle win7 can't handle games.
[QUOTE=Kirbyfactor;41587079]You seem to forget no everyone can afford a pc which can handle windows 7.[/QUOTE]
You don't need a good PC for Windows 7. Hell, I had an ancient laptop with 1GB of RAM and a 1.6 GHz single-core processor. The video card I think had either 64 or 32 MB of video ram. It ran Win 7 and Half-Life pretty well for it's age.
Edit: 69th post.
Hooray, valve fixed the problems with winxp!
<3
Well they fixed the bonk boy normals but they didn't take the new model which had a bit more triangles, better topology, lods and was paintable and was submitted with the new importer.
While its cool they fixed the normals, it would have been simpler if they took the new model, should be paintable and could have lods.
I redid the model and materials twice as they changed the polycount limits and the importing method and they go and completely ingore these resubmissions -_- I am going to resubmit it again because I am sure everyone wants it to be paintable.
[QUOTE=Not Bigode;41587485]A computer that can't handle win7 can't handle games.[/QUOTE]
Then please tell me how I can run tf2, dishonored, TWD, and more?
Besides this pc is almost 8 years old.
[QUOTE=Amish Steak;41588312]You don't need a good PC for Windows 7. Hell, I had an ancient laptop with 1GB of RAM and a 1.6 GHz single-core processor. The video card I think had either 64 or 32 MB of video ram. It ran Win 7 and Half-Life pretty well for it's age.
Edit: 69th post.[/QUOTE]
Windows XP is better & more stable than 7 imo. So i'il just pass unless valve gonna make it necessary to launch games.
[QUOTE=Segab;41584118]b-but it's a feature![/QUOTE]
[img]http://puu.sh/BLh2[/img]
This was actually previously on the wiki page, and currently it's in the description of the weapon on the page, as if this was intentional.
[QUOTE=Killajax;41588807][img]http://puu.sh/BLh2[/img]
This was actually previously on the wiki page, and currently it's in the description of the weapon on the page, as if this was intentional.[/QUOTE]
The wiki just puts up what is currently true. They have no way of knowing if Valve meant to change how shields bashes work, or if it's just a bug.
[QUOTE=Killajax;41588807][img]http://puu.sh/BLh2[/img]
This was actually previously on the wiki page, and currently it's in the description of the weapon on the page, as if this was intentional.[/QUOTE]
Wiki is community-driven. Nothing on the wiki truly abides by what it intentional or unintentional by the designers of the game by the blatant fact that the community isn't designing and developing the game.
Since it's been such a long-standing nuance of the weapon's function, it's considerate to put it into the main body of the article. However, it's obviously a bug since prior to the Uber Update the melee crits were only awarded for actually doing a shield bash at the maximum charge distance. The fact that the code carried over to the Chargin' Targe despite it going unaltered seems to further prove this. Until Valve themselves recognize this, it's best to tell the playerbase about how it works at least. Bug or not, it may have become an "accepted" bug; much like how rocketjumping was a mistake in the original Quake but the designers felt that it was a worthy addition and designed levels and future titles around this mechanic.
[QUOTE=Kirbyfactor;41588531]Then please tell me how I can run tf2, dishonored, TWD, and more?
Besides this pc is almost 8 years old.[/QUOTE]
Probably by making your games look like shit.
[QUOTE=Margen67;41591866][t]http://fc01.deviantart.net/fs70/i/2011/026/3/2/loch__n__load_by_swirekster-d381giz.jpg[/t][/QUOTE]
[QUOTE=RandomGamer342;41591333][IMG]http://puu.sh/3LuX4.png[/IMG]
I did it. Holy shit.[/QUOTE]
Just send Eric a detailed email explaining the problem.
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