MAJOR TF2 update for 11/21/13 (11/22/13 UTC, Two Cities Update)
217 replies, posted
[QUOTE=psyke;42988947]Sheen doesn't work on some weapons apparently.
Think they'll fix it?[/QUOTE]
let me guess
the weapons with no critglow?
think theyll ever fix crit glow on the weapons that don't have it? and on weapons like the sco-res where its broken?
[QUOTE=Hell-met;42988957]let me guess
the weapons with no critglow?[/QUOTE]
Loose Cannon has no critglow but it was one of the 3 showcased weapons on the update page.
[QUOTE=Psychopath12;42989129]Loose Cannon has no critglow but it was one of the 3 showcased weapons on the update page.[/QUOTE]
Damn. That could have been some motivation to fix critglows.
Okay iv'e fixed it now
A good few killstreak weapons didn't have the following proxy so i went ahead and fixed them/patched it through to valve.
[quote]"$sheenPassEnabled" "1"
"$sheenmap" "cubemaps\cubemap_sheen001"
"$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
"$sheenmaptint" "[ 1 1 1 ]"
"$sheenmapmaskframe" "0"
"$sheenindex" "0"
"Proxies"
{
"AnimatedWeaponSheen"
{
"animatedtexturevar" "$sheenmapmask"
"animatedtextureframenumvar" "$sheenmapmaskframe"
"animatedtextureframerate" "40"
}
"invis"
{
}
"BurnLevel"
{
"resultVar" "$detailblendfactor"
}
"YellowLevel"
{
"resultVar" "$yellow"
}
"Equals"
{
"srcVar1" "$yellow"
"resultVar" "$color2"
}
}
}[/quote]
And it fires penetrating instadeath cannonballs.
[QUOTE=psyke;42989892]Okay iv'e fixed it now
A good few killstreak weapons didn't have the following proxy so i went ahead and fixed them/patched it through to valve.[/QUOTE]
Do you think it'd be a good idea to send Valve the stuff for the weapons without critglows?
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