• Major Update Speculation Thread V22: Steampipe For Reals This Time
    1,000 replies, posted
[QUOTE=Tako_Vengador;40426570]do you guys think valve will polish and maybe even add the new first person view to the advanced options?[/QUOTE] No. it was exclusive to the rift mode and the only reason we can use it is because fletch is a nice guy
[url]http://steamdb.info/app/440/[/url] update incoming
Welcome to CS:GO's set of branches, TF2! [quote=SteamDB]2 minutes ago Changed Depots branches/dev_prerelease/pwdrequired: 1 branches/dev_prerelease/buildid: 63311 branches/dev_prerelease/description: [B]Dev Pre-release[/B][/quote] Should mean I (and others) should be able to provide even earlier early warnings. [editline].[/editline] Why do I think so? [quote=Steam chat with Hng]9:56 PM - IM ACTUALLY A CRATE: yeah but how does that provide you with earlier warnings 9:57 PM - wickedplayer494: assuming the same methodology is followed, they change the dev prerelease in some way, maybe tweak it some more the next day (or later that day), then the official EWFU is sent, they tweak it one last time, then the update is pushed to the release branch 9:58 PM - wickedplayer494: that's how things went with today's CS:GO update 9:58 PM - IM ACTUALLY A CRATE: that's interesting, you should post that [/quote]
Dang.
Is it happening?
[QUOTE=RevengeDeath;40426718]Is it happening?[/QUOTE] [sp]No[/sp] Just the addition of a dev prerelease branch. Jeez, :siren: when depotsrc changes, not for anything else! :rolleyes: [editline]25th April 2013[/editline] [del]Can we agree not to tell SUF?[/del]
[QUOTE=wickedplayer494;40426732][sp]No[/sp] Just the addition of a dev prerelease branch. Jeez, :siren: when depotsrc changes, not for anything else! :rolleyes: [editline]25th April 2013[/editline] Can we agree not to tell SUF?[/QUOTE] They can lurk you know.
[QUOTE=TectoImprov;40426803]They can lurk you know.[/QUOTE] Oh fine fuck it, I'll post it
[IMG]http://puu.sh/2HfFk.png[/IMG] [code]Beep Boop[/code]
lmao the photoshop skills are miserable on that arm
[url]http://steamdb.info/app/440/#section_history[/url] something happened with steampipe, hesitant to call anything now. edit: [quote=fletcher dunn] We’ve released optional updates to the SteamPipe beta client and dedicated server: Source engine: * motd file(s) changed to work like the mapcycle file. It goes in the cfg folder by default, but will fallback to the root folder if not found in the cfg folder. Motd.txt and motd_text.txt files are no longer shipped. Instead, we ship xxx_default.txt files. * Greatly reduced memory usage * Implicitly hardcode several rules to the end of the sv_pure rule list. (These rules will eventually be visible by typing sv_pure, so you can see exactoly the effective rules that are in effect --- but there is a bug preventing the proper display that will be fixed soon.) * Fix bugs causing some file system queries to ignore pure server rules. * Added dummy sv_consistency convar to client to prevent auto banning by old versions of SMAC. (Note: this kludge will be removed soon. Please update your servers to avoid angering your players.) [/quote]
I'm getting an update? or is that already known?
Just general bugfixes for steampipe. Fixed the Sourcemod bans issue. [editline]26th April 2013[/editline] [url]http://steamdb.info/app/440/#section_history[/url] Update on the main game as well. TF2 website experiencing issues as well. Probably nothing, but you know, rainbows.
They fiddled with the blog about 5 minutes ago. Nothing immediately visibly changed, but it looks like they're making room for a new post. (diff: [URL]http://j.mp/10gAZNf[/URL]). I expect things tomorrow or monday.
Well fuck getting passing chemistry I GOTTA OPEN ME SOME CRATES. Seriously though... I have a problem... Help... [SUB]the robits won't let me leave[/SUB] Maybe it's just the rainbows making their way to my brain but I have high hopes about this next update as I've been itching for some new cosmetics to make some new loadouts but like was previously said hopefully steampipe will mark a new age for TF2, for better of for worse, my body is ready. Call me rainbows but I think this is the year we will see the Loch-n-Load fixed. I can feel it.
Now they're selling the great nothing for absolutely free. And this nothing has an item index 933
wouldn't it be hilarious if the crates only had strange botkillers? Are you guys expecting something like the uber update or something smaller?
[QUOTE=RevengeDeath;40427275]Well fuck getting passing chemistry I GOTTA OPEN ME SOME CRATES. Seriously though... I have a problem... Help... [SUB]the robits won't let me leave[/SUB] Maybe it's just the rainbows making their way to my brain but I have high hopes about this next update as I've been itching for some new cosmetics to make some new loadouts but like was previously said hopefully steampipe will mark a new age for TF2, for better of for worse, my body is ready. Call me rainbows but I think this is the year we will see the Loch-n-Load fixed. I can feel it.[/QUOTE] Just tell your professor the robits made you open crates instead of studing. He'll buy it.
It'd be funny if the TF2.com updates were just to add sidebar ads and of no importance at all.
Funny, when I got this update TF2 only needed to download the update and it was ready to go. Very strange, I wonder what happened so that it wanted me to download the entire game when it didn't need to.... I have a question, what's the command for the Rift mode in TF2?
Hey, I'm back I have 2 things to say. 1. I'M SORRY ABOUT THAT STUPID POST I DON'T WANT TO GET BANNED AGAIN THERE IS A LIVING DRAWING OF PEDOBEAR OH GOD 2. How Rare ARE the RoboCrates exacly? Are they common as normal crates or the pyromania items were or are they hard to find like salvaged crates?
[QUOTE=Raccoon99;40427378]Hey, I'm back I have 2 things to say. 1. I'M SORRY ABOUT THAT STUPID POST I DON'T WANT TO GET BANNED AGAIN THERE IS A LIVING DRAWING OF PEDOBEAR OH GOD 2. How Rare ARE the RoboCrates exacly? Are they common as normal crates or the pyromania items were or are they hard to find like salvaged crates?[/QUOTE] They're like other community crates, usually 1-2 drop with each normal crate.
EVERY UPDATE COUNTS
Wait are they dropping already
[QUOTE=TomatoFlakes;40427384]They're like other community crates, usually 1-2 drop with each normal crate.[/QUOTE] What? However many hours on TF2 I spent, and I got like... 1 crate. The others I just traded.
[QUOTE=TectoImprov;40427371]Funny, when I got this update TF2 only needed to download the update and it was ready to go. Very strange, I wonder what happened so that it wanted me to download the entire game when it didn't need to.... I have a question, what's the command for the Rift mode in TF2?[/QUOTE] cl_first_person_uses_world_model I wonder if there will ever be another donation hat? I really liked that premise I hope they bring it back.
Team Fortress 2 automatic update detection (6:26 am West Europe): - Robo crates added to the schema. They drop now Signed: Anti-automatic update detectors Volvo Team
[QUOTE=Petachepas;40427465]Team Fortress 2 automatic update detection (6:26 am West Europe): - Robo crates added to the schema. They drop now Signed: Anti-automatic update detectors Volvo Team[/QUOTE] [URL="http://facepunch.com/showthread.php?t=1265932&p=40419907&viewfull=1#post40419907"]Back to page 1, buddy.[/URL]
Nothing's happenning then? I was sleep deprived 2 hours ago, but now I'm sleep deprived and sad
This update is tripping everyone up.
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