• TF2 Emporium XIX
    2,002 replies, posted
shut up whore you liked it now im done derailing the thread
[QUOTE=Communist Cake;23019164][URL="http://www.fpsbanana.com/skins/90092"]Olga[/URL][/QUOTE] olga owns but it's not the same thing probably this [IMG]http://world.guns.ru/machine/pkm_1.jpg[/IMG]
It's based on a PKM.
Requesting a fix of the Spy's viewmodel of the sapper to be held with both hands, like the world model. Whoever does it will be my bro forever.
So, I'm thinking about resubmitting my old turtle shell engineer hat to Valve. I fixed some shader issues and added some better normal maps (not visible here due to some bug in the Model Viewer.) But I need some help on two things: First thing, the color. Here's an image with me experimenting with 12 different color variations. #1 is the original color of it. The rest of the numbers are alterations on hue and shades. Technically speaking #4 and #5 or together as team based color variations. Which one looks the best? Is the original the best? Could there be another shade or color I could use? Feedback away. [IMG]http://i45.tinypic.com/2822kp3.jpg[/IMG] Second thing, my original name for the hat, The Command Shell, is kind of lame, and I think a better name could be given to it. But my mind is at a block for a great name so if anyone has anything better than "The Command Shell" say something. And if there are any other suggestions on what I could do to make this hat the awesomest it can be I'd like to hear them.
[QUOTE=Roflman;23017283]Level 3 needs to open the grill so I can see them burgers[/QUOTE] It'll be animated to open every now and then when the food will be dropping out.
I like team colored #4 and #5 Also you should use a phong mask so that the phong doesnt go in the darker area and it'll make your normal map stand more too.
[QUOTE=Ross_C;23019940]So, I'm thinking about resubmitting my old turtle shell engineer hat to Valve. I fixed some shader issues and added some better normal maps (not visible here due to some bug in the Model Viewer.) But I need some help on two things: First thing, the color. Here's an image with me experimenting with 12 different color variations. #1 is the original color of it. The rest of the numbers are alterations on hue and shades. Technically speaking #4 and #5 or together as team based color variations. Which one looks the best? Is the original the best? Could there be another shade or color I could use? Feedback away. [IMG]http://i45.tinypic.com/2822kp3.jpg[/IMG] Second thing, my original name for the hat, The Command Shell, is kind of lame, and I think a better name could be given to it. But my mind is at a block for a great name so if anyone has anything better than "The Command Shell" say something. And if there are any other suggestions on what I could do to make this hat the awesomest it can be I'd like to hear them.[/QUOTE] I think #9 looks best for the shades, as well as the team colored #4 and #5. As for names, the Koopa Kampa immediately came to mind. >_> Also, maybe add wings?
[QUOTE=Communist Cake;23019164][URL="http://www.fpsbanana.com/skins/90092"]Olga[/URL][/QUOTE] Looks nice. How about an M2 browning? [img_thumb]http://upload.wikimedia.org/wikipedia/commons/a/a9/PEO_Browning_M2HB_HMG.jpg[/img_thumb] If anyone brings in the fact that its not Russian, the minigun isn't Russian either
[QUOTE=AllOriginals;23020110]I think #9 looks best for the shades, as well as the team colored #4 and #5. As for names, the Koopa Kampa immediately came to mind. >_> Also, maybe add wings?[/QUOTE] I think Koopa is likely trademark. If not, Nintendo would still get pissed. Nice idea though.
Turtle Top? :v:
Turtle Shell =/= Koopa
[QUOTE=Smashman;23020215]I think Koopa is likely trademark. If not, Nintendo would still get pissed. Nice idea though.[/QUOTE] Yeah, I realized that shortly after posting. Turtlin' Texan/Technologist :/
Teenage Mutant Ninja Turtles! If it was for a different class than engi, it should have a TMNT mask added. :3:
Tinkerer's Turtle Top :v:
[QUOTE=Mico27;23020101]I like team colored #4 and #5 Also you should use a phong mask so that the phong doesnt go in the darker area and it'll make your normal map stand more too.[/QUOTE] Thanks for the tip, that has been bugging me for awhile on how to fix that. I'm also thinking about just going with team colors rather than a green, but I also think the green stands out fairly better without clashing too much with the color schemes. I'm just going to have to think it over. [QUOTE=AllOriginals;23020110]I think #9 looks best for the shades, as well as the team colored #4 and #5. As for names, the Koopa Kampa immediately came to mind. >_> Also, maybe add wings?[/QUOTE] Well, the thing is that I want to make it be a hat based on a turtle shell, not a koopa troopa shell though they do look similar. Hence why I tried going for a desaturated brownish green shell than the traditional bright green one. And I'm hoping this can get added in a community update and I don't think Valve would risk putting something in that they could get in trouble for. So wings are a no as I'm trying to stray away from having this look too similar to a Koopa shell. [QUOTE=NanoSquid;23020540]Tinkerer's Turtle Top :v:[/QUOTE] I really like this name. I might go with it!
[QUOTE=TizzYcho;23017039]I think someone attempted to do this, but failed.[/QUOTE] No, that's not it. I suggested it some Emporiums ago, and people just got caught up in "what is he talking about I don't know what that is," "it'd look better with one," and "he needs a cowboy holster lolol."
all these threads are awesome
Concepts by me, Model by Communist Cake. I'm thinking of calling it the thinking cap, any more clever suggestions? The bulbs and eyes will glow in the dark. [IMG]http://img535.imageshack.us/img535/9324/engineerthinkingcap.png[/IMG] [IMG]http://img10.imageshack.us/img10/9468/engineerthinkingcapfron.png[/IMG] [IMG]http://img708.imageshack.us/img708/9569/greatscott.jpg[/IMG]
Commie's a pretty cool guy. Eh models our concepts and doesn't afraid of old memes.
So, I've been working on a HUD mod from this picture: [img_thumb]http://www.mediafire.com/imgbnc.php/788f15e37409941953e1e535e0538b906g.jpg[/img_thumb] ...which I recolored... with my laptop's mousepad... [img_thumb]http://www.mediafire.com/imgbnc.php/d4a266202835dc7d056d93f2947d1ec26g.jpg[/img_thumb] I got all of them cropped and stuff and ready to use as in-game HUD icons. All that's left is to fix up all the icons. Please let me know if anything needs to be fixed. [url]http://www.mediafire.com/?fty0ykjm3gi[/url] [editline]08:06PM[/editline] Be sure to back up your current HUD icons!
That's pretty awesome, I will use it.
[QUOTE=B.A. Survivor;23021056]So, I've been working on a HUD mod from this picture: [img_thumb][URL]http://www.mediafire.com/imgbnc.php/788f15e37409941953e1e535e0538b906g.jpg[/URL][/img_thumb] ...which I recolored... with my laptop's mousepad... [img_thumb][URL]http://www.mediafire.com/imgbnc.php/d4a266202835dc7d056d93f2947d1ec26g.jpg[/URL][/img_thumb] I got all of them cropped and stuff and ready to use as in-game HUD icons. All that's left is to fix up all the icons. Please let me know if anything needs to be fixed. [URL]http://www.mediafire.com/?fty0ykjm3gi[/URL] [editline]08:06PM[/editline] Be sure to back up your current HUD icons![/QUOTE] Ubersaw Color
[QUOTE=Funsize;23021419]Ubersaw Color[/QUOTE] What do you mean by that?
[QUOTE=B.A. Survivor;23021568]What do you mean by that?[/QUOTE] It is white.
[QUOTE=bigbadbarron;23020978]Concepts by me, Model by Communist Cake.[IMG_thumb]http://img708.imageshack.us/img708/9569/greatscott.jpg[/IMG_thumb][/QUOTE] Once you hit setsmooth you're gonna realize all those bulbes are way too low poly to look decent.
[QUOTE=Uber_Tofu;23021896]It is white.[/QUOTE] They're transparent!
[QUOTE=JoshuaC;23021933]Once you hit setsmooth you're gonna realize all those bulbes are way too low poly to look decent.[/QUOTE] You're bad at reading, complain to communist cake, not him.
[QUOTE=CritNick;23022617]You're bad at reading, complain to communist cake, not him.[/QUOTE] I really don't care to backtrack and try and find him to reply to something that he might not understand what I'm talking about. This way, I'm addressing the content that's being posted, rather than just a random post.
[QUOTE=JoshuaC;23022739]I really don't care to backtrack and try and find him to reply to something that he might not understand what I'm talking about. This way, I'm addressing the content that's being posted, rather than just a random post.[/QUOTE] Well you could, i dont know.Put his name in the post?Instead of telling the guy that just drew the concept, communist cake is probably offline, and wouldnt even see that post even if he scrolled over it 10 times.
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