• MAJOR TF2 update for 7/10/13
    467 replies, posted
what's the command to remove the phong shaders again? net_phong 0? I put that in my launch options and I see no difference, or is that because I'm in DX 8 mode?
snip, dumb
[QUOTE=4444;41423594]"mat_disablephong" I think.[/QUOTE] mat_phong 0 [editline]12th July 2013[/editline] [QUOTE=Kegan;41423560]what's the command to remove the phong shaders again? net_phong 0? I put that in my launch options and I see no difference, or is that because I'm in DX 8 mode?[/QUOTE] 1. it goes in the console, not the launch options 2. there's no phong in DX8 anyway
- In MvM, when robots are killed by sniper headshots or explosive headshot upgrade, they will drop 'red' money that will automatically be collected when it would otherwise dissolve Is everyone just ignoring this bit or something?
It's not that big of a deal
[QUOTE=HyperTails;41424088]It's not that big of a deal[/QUOTE] Silly snipers sniping secluded synthetic scouts sucks socks.
[QUOTE=HyperTails;41424088]It's not that big of a deal[/QUOTE] How often do you play as Scout in MvM? :v:
[QUOTE=OffTheRoad;41424223]How often do you play as Scout in MvM? :v:[/QUOTE] Whenever we don't have one! :v:
[QUOTE=HyperTails;41424316]Whenever we don't have one! :v:[/QUOTE] And that is how often? :v:
Engie has no forehead with this hat [img]http://wiki.teamfortress.com/w/images/thumb/7/71/Pardner%27s_Pompadour.png/250px-Pardner%27s_Pompadour.png?t=20130711114951[/img]
[QUOTE=Corndog Ninja;41418805]Someday there will be enough slots for each space (pin/neck/chest/wrist/shoulder/pouch/legs) and we will have as many miscs as we can without clipping [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG][/QUOTE] Well, Dota2 already has something similar (It still has items that clip with eachother. vaaaaaalveeeee) so it Is a posibility.
I like the red money. It's not actually red it just has a red particle effect. Also it's nice that it still drops because the scout can collect it for health.
[QUOTE=New Cidem;41423534]Arena, Territory Control, and... What's the third one?[/QUOTE] don't forget payload race or w/e its called
What's the Calling Card thing about? Anybody got pics? Also, where's my new weapons?
[QUOTE=Frosty_Avo;41428887]What's the Calling Card thing about? Anybody got pics? Also, where's my new weapons?[/QUOTE] Calling cards are little tombstones with the set loadout on them. And for new weapons, we have the winger, which people will actually use now, and plenty of other tweaks to make older weapons viable.
I feel like the "feign death" part of the dead ringer is pretty unconvincing since whenever I kill a Spy who feigns death his corpse instantly goes flat to the ground instead of convincingly dropping like a ragdoll. Also, he just makes a pain noise instead of a death scream a lot of times, especially if it's a melee/crit death. Whenever I feign death it's usually just for the damage protection, so I feel like I'm going to be using the default watch a lot more now. Also Spy is now literally useless in MvM now. They nerfed his body blocking a while back, and now he's going to get raped by robots the second he drops his disguise, and no damage protection will be there to let him escape since bots track cloaked spies for around a second after they cloak anyways.
[QUOTE=HyperTails;41423371]They've abandoned three whole modes, mang[/QUOTE] territorial control, medieval, arena and (possibly) special delivery. That's four!
Wait what the fuck, why aren't the items I just uncrated tradable? My bad, AREN'T.
why they wouldn't? :v:
I fucking love Special Delivery. I hope they do more for it.
So, [url=http://puu.sh/3A4ad.png]this[/url] happened to my brother when he uncrated a new item...
[QUOTE=MrBond;41431192]So, [url=http://puu.sh/3A4ad.png]this[/url] happened to my brother when he uncrated a new item...[/QUOTE] I hope he liked what he unboxed.
[QUOTE=MrBond;41431192]So, [url=http://puu.sh/3A4ad.png]this[/url] happened to my brother when he uncrated a new item...[/QUOTE] I'm 100% sure its a visual bug but if its not he will need to live 86 years before trading it. One hell of a story to tell your nephews for sure.
[QUOTE=spectator1;41431300]I'm 100% sure its a visual bug but if its not he will need to live 86 years before trading it. One hell of a story to tell your nephews for sure.[/QUOTE] It isn't. For me at least, I have till 2014.
The new changes to the Darwin's Danger Shield suck donkey balls. Too many soldiers and demoes around to make it good for anything.
Oh god the new Powerjack is fun as hell. The Gas Jockey was already awesome, and this feels like an outright buff.
[QUOTE=Eriorguez;41438107]Oh god the new Powerjack is fun as hell. The Gas Jockey was already awesome, and this feels like an outright buff.[/QUOTE] Gotta go fast!
[QUOTE=Suttles;41428809]don't forget payload race or w/e its called[/QUOTE] Though we haven't seen any new Payload Race maps in a long time I could see them adding new maps for that mode. I'm still disappointed Valve hasn't added plr_Panic as an official map yet. [QUOTE=Erfly;41429914]territorial control, medieval, arena and (possibly) special delivery. That's four![/QUOTE] Yeah I would agree Territory Control and arena are dead (arena was obviously replaced by KotH). I'm guessing we are going to get new Medieval content at some point based on the Lecture Valley teaser (my guess is a Medieval MvM map). I doubt Valve will ever make another special delivery map but I could see them adding a community one at some point if someone ever makes a really good one.
I still think we should get KoTH versions of Arena maps that lack one. We are missing quite awesome maps... By the way, are there any community Special Delivery maps out there? EDIT: Loving the DR nerf. Forces you to be sneaky after feigning death, to use it like a shorter-living Invis Watch. Good thing I was already used to doing that, and the nerf makes me take extra care, and, all in all, play better. I'll miss sticky-jumping across Well via defusing a trap, or body-blocking a Soldier or Heavy in the ducts of Turbine to give my team a better chance of getting rid of them, but oh well, it should be an escape tool (one that allows you to be crafty, but, isn't Spy all about being crafty?). Invis Watch is the most flexible one anyway, and CnD is to play mindgames; slow and steady defense, and usage of heights.
I'm a little late to this party but oh god the quickfix is great now. Here's hoping this thing doesn't get nerfed either
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