The snowflakes on Facepunch are lowering my performance more than TF2 updates.
[QUOTE=Tabarnaco;26856415]The snowflakes on Facepunch are lowering my performance more than TF2 updates.[/QUOTE]
Seriously, it looks like most of the time you post just to whore post count.
In which case you are, you still have to wait 2 years for gold member sucker
[QUOTE=killz2much;26856719]Seriously, it looks like most of the time you post just to whore post count.
In which case you are, you still have to wait 2 years for gold member sucker[/QUOTE]
BRB in two years.
[QUOTE=killz2much;26856719]Seriously, it looks like most of the time you post just to whore post count.
In which case you are, you still have to wait 2 years for gold member sucker[/QUOTE]
1) I know
2) People are talking about performance issues if you didn't realize
[editline]21st December 2010[/editline]
OH WHOOPS I GUESS I'M JUST WHORING MY POST COUNT SINCE I REPLIED.
/c
[QUOTE=Tabarnaco;26857225]1) I know
2) People are talking about performance issues if you didn't realize
[editline]21st December 2010[/editline]
OH WHOOPS I GUESS I'M JUST WHORING MY POST COUNT SINCE I REPLIED.
/c[/QUOTE]
My god, you are truly a moron sometimes. You keep posting useless shit as a "zing" at people who have actually got a point.
Stop while you are still even slightly ahead.
[QUOTE=hexpunK;26857960]My god, you are truly a moron sometimes. You keep posting useless shit as a "zing" at people who have actually got a point.
Stop while you are still even slightly ahead.[/QUOTE]
I like how he rates everyone who replies negatively to him dumbs lmao
I rate what's dumb dumb, and that was most definitely dumb.
Unnecessary if you prefer. If you have a problem with what I said, you can rate me dumb and send me a PM, posting about this just strays farther from the topic.
[editline]21st December 2010[/editline]
[QUOTE=hexpunK;26857960]My god, you are truly a moron sometimes. You keep posting useless shit as a "zing" at people who have actually got a point.
Stop while you are still even slightly ahead.[/QUOTE]
Since I "keep" doing that, go find a few (say, nine) more examples and I'll agree.
Actually more like ninety-nine, I have too many posts for ten of them to prove a behavioural pattern.
Can we stop discussing whether or not Tabarnaco is a shitposter and return to the topic at hand?
[QUOTE=Tabarnaco;26840201]This is stupid. Even assuming that everybody in TF2 got their items from random drops, which is false, how exactly would that affect my argument? And "Oh, I'm not going to bother answering your post because you didn't give me an adequate answer on this subject".[/quote]
Your argument is that crafting, trading, and buying are all ways of getting items without waiting for a random drop. Crafting and trading both rely on random drops for something to trade/craft, and the store is real money. (Achievement weapons, last I checked, cannot be traded or crafted so that's out too.)
[quote]Stop comparing TF2 to Street Fighter. I'm pretty sure I've already explained why in detail, and you didn't even reply to it. So I'm assuming you accept my conclusion.
Street Fighter never gets updated, TF2 frequently receives engine updates and content updates. No way to compare the two of them.[/quote]
Street Fighter doesn't get updated? I mean, I forgave you not knowing the specifics, but I didn't think you were outright ignorant. Have you looked at your local game store's shelves in the past few months? There's at least 2 very, very different versions of Street Fighter right there, with another releasing in the coming weeks (in arcades), not to mention the gazillion-and-a-half versions of II and III.
[quote]But what about people who liked the game before the Engineer update, before the Medic update, before Polycount, people who liked Polycount but not this update, people who only want all the updates up to the Sniper and Spy one and still want the store? No, it doesn't work. Just because [i]you[/i] have an opinion doesn't mean that everybody shares the exact same views in terms of where to draw the line.[/quote]
Except I've already specified that there couldn't and wouldn't be different versions for every single update. If people didn't like the Medic update or the Pyro update, or the Heavy Update, it wasn't because the gameplay significantly changed, it was because the items were unbalanced. Changing gameplay and adding weapons are two very different things, and though the first weapon update was something of a major addition, it's nothing compared to the introduction of the inventory, of crafting, of trading, of the drop system, of hats.
[quote]You have a computer and an Internet connection, yes you do. :downs: :downs: :downs:[/quote]
You realize, I hope, that most ISPs give you a shitty upload speed specifically so that you can't host servers, yes?
[quote]Well, guess that shows how much people care![/quote]
Nope, just shows that the option isn't officially publicized. Hell I didn't even know about it until a few days ago.
[quote]Then I guess TF2 is different and you can't argue against it because it's not a typical FPS. Meh.[/quote]
I never said (or even implied) that you couldn't argue against RO, but this isn't an RO thread and therefore I'm not going to argue its finer points.
[quote]Because Facepunch whines about updates all the time, that's not exactly new.[/quote]
Tell me something: why do they whine? Because they're whiny? Spoilers: that's not an answer.
[quote]You mean like Street Fighter?[/quote]
Pffft, hahahahaha. You're implying that Street Fighter hasn't changed its gameplay? That's rich.
[quote]And I certainly disagree, you just don't get used to an update in 0.2 hour, that's just you spinning yourself.[/quote]
I've played plenty in past updates. I didn't just see the Sniper vs Spy update come out and then immediately decide it was time to stop playing.
[quote]So? They're still different versions of the same basic game. When you have the documentation available it's your own fault if you decide not to read it. How the hell can you even try to argue against that? What do you want the game to do, force you to go through a tutorial explaining what each individual weapon does after every update? If you want to know what something does, it's right there available to you. If you don't want to take this opportunity, don't whine about it.
Also, would you rather have a new Team Fortress game released every few months with the exact same graphics and engine but a few added weapons? Ridiculous. It's completely different from what Street Fighter does.[/quote]
I can argue against that, and quite easily, too. Chess doesn't get updated every week with new pieces, does it? You can be quite certain it wouldn't be nearly as popular if it did, simply because no one wants to rework their mindsets and strategies every week. Whether or not I [i]can[/i] look it up is not the point of argument here, it's the fact that I need to in the first place. TF2 was once intuitive.
As for continually implying that SF doesn't change beyond character additions, all I can say is please play SF. It's a pretty great game, and maybe you'd learn a thing or two.
I think the game's been ruined because no other update has made the game crash so many times. TF2 has become unstable as fuck on my computer.
(I had to reinstall it too, because the files weren't verifying.)
[QUOTE=postmanX3;26859600]Your argument is that crafting, trading, and buying are all ways of getting items without waiting for a random drop. Crafting and trading both rely on random drops for something to trade/craft, and the store is real money. (Achievement weapons, last I checked, cannot be traded or crafted so that's out too.)[/quote]
You can craft achievement weapons just fine.
Once again, if you don't play the game, you shouldn't expect to get these items. It doesn't matter what you get through random drops, weapons are easy to obtain with trading, worst case scenario they'll ask for two other weapons, anything more and you can just ask someone else. And I'll remind you once again about what you said "time is money", so by your logic it shouldn't matter that Mann Co. store items cost money since you save time.
[QUOTE=postmanX3;26859600]Street Fighter doesn't get updated? I mean, I forgave you not knowing the specifics, but I didn't think you were outright ignorant.[/quote]
"You don't know anything about Street Fighter in a TF2 thread so you're ignorant." :downs:
When you know everything I do and more you can call me that.
I don't care if you're a Street Fighter fanatic, I'm not, and this is TF2 we're talking about, so kindly shut up about whatever mistake I make about that game series when I repeatedly ask you to stop comparing the two games.
[QUOTE=postmanX3;26859600]Have you looked at your local game store's shelves in the past few months? There's at least 2 very, very different versions of Street Fighter right there, with another releasing in the coming weeks (in arcades), not to mention the gazillion-and-a-half versions of II and III.[/quote]
Yeah, like one version per platform, and Super versions because tradition and shit. They pretty much aim to replace the previous ones anyway, how many people would pick the original SFIV over Super? Hell, many didn't want to buy it on PC because it wasn't Super.
Also, I buy games online, not in stores. I don't have a driver's license and I don't want to walk over to the other side of the city thank you.
[QUOTE=postmanX3;26859600]Except I've already specified that there couldn't and wouldn't be different versions for every single update. If people didn't like the Medic update or the Pyro update, or the Heavy Update, it wasn't because the gameplay significantly changed, it was because the items were unbalanced.[/quote]
That's weird, I remember you mentioning that TF2 isn't TF2 anymore because the classes have changed too much, not only because the weapons are unbalanced.
And with the notable exceptions of the Wrangler, the Sandman and Natascha (which has recently been nerfed anyway), competitive players seem to be getting along just fine with the new weapons.
[QUOTE=postmanX3;26859600]Changing gameplay and adding weapons are two very different things, and though the first weapon update was something of a major addition, it's nothing compared to the introduction of the inventory, of crafting, of trading, of the drop system, of hats.[/quote]
Yeah, hats obviously change the gameplay. And don't tell me that the new weapons don't change the gameplay, the Engineer update allowed Engineers to be more useful on offence with mini-sentries and the Wrangler.
[QUOTE=postmanX3;26859600]You realize, I hope, that most ISPs give you a shitty upload speed specifically so that you can't host servers, yes?[/quote]
Your problem, really.
[QUOTE=postmanX3;26859600]Nope, just shows that the option isn't officially publicized. Hell I didn't even know about it until a few days ago.[/quote]
That's because you supposedly don't play the game and clearly don't care enough about it to do your research. I mean, if vanilla matters so much to you, you should have Googled it to see if such an option existed. Unless you didn't know about melee-only servers it's pretty easy to imagine that it is indeed possible to restrict loadouts to stock weapons.
[QUOTE=postmanX3;26859600]I never said (or even implied) that you couldn't argue against RO, but this isn't an RO thread and therefore I'm not going to argue its finer points.[/quote]
Well, this isn't a Street Fighter thread either, so stop using it as a comparison.
[QUOTE=postmanX3;26859600]Tell me something: why do they whine? Because they're whiny? Spoilers: that's not an answer.[/quote]
Yes it is. They're never satisfied with anything, if there's the slightest problem in the game they'll go and complain about how Valve sucks, and they always, [i]always[/i] make assumptions before information is known and complain because their expectations aren't met, e.g. when some weapons were only available in crates initially because they weren't added to the store a bunch of people started saying that Valve became greedy and now sells game-changing weapons!
Also, they apparently mostly have old computers that can't run the game correctly, which I believe is partly their fault, seeing as I have a pretty middle-end budget computer and I can run it perfectly well.
[QUOTE=postmanX3;26859600]I've played plenty in past updates. I didn't just see the Sniper vs Spy update come out and then immediately decide it was time to stop playing.[/quote]
Well now you're trying to argue about the most recent updates even though you don't play the game, so...
[QUOTE=postmanX3;26859600]I can argue against that, and quite easily, too. Chess doesn't get updated every week with new pieces, does it? You can be quite certain it wouldn't be nearly as popular if it did, simply because no one wants to rework their mindsets and strategies every week. Whether or not I [i]can[/i] look it up is not the point of argument here, it's the fact that I need to in the first place. TF2 was once intuitive.[/quote]
Are you saying that chess is intuitive? Do you know how many people don't know how to play chess? It's a pretty complex game. It's a board game. It's a strategy game. Not a multi player (as in 8 to 24, sometimes 32 players), online first-person shooter. You can hardly compare the two. I'd be more interested in an argument that's not a comparison between two radically different games.
Shut up.
Seriously, who's going to bother reading your posts when you act like an immature pompous ass with the BAWWWWWWWWWWW bullshit, sarcasm, and use of :downs: to insult someone in an debate.
finally, a place for them to whine AND NOBODY WILL READ IT SINCE ITS A MEGATHREAD!
WOO!
[QUOTE=killz2much;26860629]Shut up.
Seriously, who's going to bother reading your posts when you act like an immature pompous ass with the BAWWWWWWWWWWW bullshit, sarcasm, and use of :downs: to insult someone in an debate.[/QUOTE]
Same shit he's using, and you're obnoxious.
Also Ctrl+F, the only 'baw' on this page is in your post.
If you don't bother reading my posts shut up yourself and stay out of it. It's impossible to make a decent argument when people are arguing about TF2 with Street Fighter either, to me it's like if I answered everything you said in French. I would take the other side more seriously if I wasn't called an ignorant and laughed at for not knowing shit about [i]Street Fighter[/i] when I'm being forced to use it in a TF2 debate. Yet you attack me and insult me, probably because you just don't agree with my position, to me that's hypocrisy. At least I didn't go PFFFT HAHAHA YOU IGNORANT ACHIEVEMENT ITEMS [i]CAN[/i] BE CRAFTED.
i love how everyone continues to bitch about how bad tf2 is and then they continue to play tf2.
[QUOTE=PSI Guy;26860007]I think the game's been ruined because no other update has made the game crash so many times. TF2 has become unstable as fuck on my computer.
(I had to reinstall it too, because the files weren't verifying.)[/QUOTE]
I agree with this. Im crashing like once an hour after this update. And half the time i start TF2 up, it crashes on the title screen. I never had any major problems before, and ive verified the files like 5 times.
My game crashes much more often, my fps has been slashed in half, and the game just isn't as fun as it was back in 2007. We demanded trading, crafting, and more content so it was inevitable that Valve, as a business, would attempt to make money off of it, but its unquestionably taken a toll on what was once a beautiful simplistic fps that anyone could at least understand within an hour of game play. That's not how it is anymore. I also think it's sad that a lot of the weapons and hats don't even match the TF2 art style anymore.
[QUOTE=Danny Lol;26862301]My game crashes much more often, my fps has been slashed in half, and the game just isn't as fun as it was back in 2007. We demanded trading, crafting, and more content so it was inevitable that Valve, as a business, would attempt to make money off of it, but its unquestionably taken a toll on what was once a beautiful simplistic fps that anyone could at least understand within an hour of game play. That's not how it is anymore. I also think it's sad that a lot of the weapons and hats don't even match the TF2 art style anymore.[/QUOTE]
It's obviously less simple than it used to be, but I started playing after the WAR! update and I didn't know that the Pyro could extinguish burning allies until a few months later. And that's one of the simplest concepts/actions in the game. As for the weapons, I didn't find them especially hard to use or understand. Their stats were explained very clearly, it's just a matter of reading the description.
See, the random drop system and achievement milestones make it easier for new players to get into the game, because even if they don't read the catalogue and start playing right away they have the tips while the map loads, and they can learn what the weapons do progressively while earning them, [i]and after they die[/i], since when you do you see the killer's weapon's stats. So, it may not be entirely intuitive at first, but I don't think it's overcomplicated for new players.
They also added tutorials to the menus after the Mac update, so players who don't know anything about crafting, loadouts and such can simply read the short explanations when they first explore the menus.
[QUOTE=Tabarnaco;26861940]Also Ctrl+F, the only 'baw' on this page is in your post (after I edited mine).[/QUOTE]
Hey I can edit posts too!
Sure, but I edited it before you posted, so it's not like I did it in reaction to your post.
[QUOTE=vyktar1;26861965]i love how everyone continues to bitch about how bad tf2 is and then they continue to play tf2.[/QUOTE]
I once swore I would never play TF2 again as I was not getting any enjoyment out of it.
Guess what? It's running on my computer right now. :geno:
Shake your dicks guys, this pissing contest is over.
I honestly don't play that much anymore, I don't know it's really just not that fun...
[editline]21st December 2010[/editline]
To tell you all the truth, the only TF2 playing I do is with the hats. And even I think it's retarded. But there's some stupid sense of OCD that I gotta catch em all.
But this is proof. Hats and items are literally taking over core gameplay. and this is not how it should be.
But you know what? Valve's in too deep. There is honestly nothing they can do to save TF2 for me.
[QUOTE]It's obviously less simple than it used to be, but I started playing after the WAR! update and I didn't know that the Pyro could extinguish burning allies until a few months later. And that's one of the simplest concepts/actions in the game.[/QUOTE]
I agree with you about that, there's nothing to argue here. However that's only a single gameplay tweak, a teardrop in the sea in comparison to the overall content Valve has released for TF2.
[QUOTE]As for the weapons, I didn't find them especially hard to use or understand. Their stats were explained very clearly, it's just a matter of reading the description.[/QUOTE]
It's not that they're hard to use or understand, it's the fact that there's so many weapons and items for each class that it's almost overwhelming to try to keep up and understand each one, with each given update. It's supposed to be fun, but in my eyes, as with the eyes of many other veteran TF2 players, it detracts from the game play. The release of all the weapons was in good nature, because all Valve wanted to do was to keep the game enjoyable and interesting, but I simply think more weapons were released than what should have been.
[QUOTE]See, the random drop system and achievement milestones make it easier for new players to get into the game, because even if they don't read the catalogue and start playing right away they have the tips while the map loads, and they can learn what the weapons do progressively while earning them, and after they die, since when you do you see the killer's weapon's stats[/QUOTE]
Right now, I believe there's around 100 weapons in TF2, including the stock weapons, and that number is increasingly rising as time goes on. It's not that easy to understand each and every weapons capabilities, especially if playing frequently is not an option for you. Collecting weapons is just another pain in the ass if you can't dish out hours and hours to get all of these weapons.
Well, at least most unlockables function similarly to the stock weapons, with the exceptions of the Chargin' Targe and Eyelander/Axe thing, some secondary weapons and arguably the Huntsman and Medic crossbow.
You just have to think "oh, this Heavy is wielding the weaker Minigun that slows people down", or "oh, this Heavy is wielding the more powerful Minigun that slows him down", and plan accordingly.
i love how the TF2 community became from good to total shitstorm just because of a stupid update
It's not ruined.
I just remember a time when the game looked like the "meet the..." videos.
It's not better, it's not worse
It's just got a completely different feel to it
Its not that the content is still being added, it's just an outright lazy update.
No new kill icons, no new animations / taunts for said items, broken view models, un tested / balanced stuff on top of stuff that's still not fixed like the frying pan, hats that don't fit the tf2 style and unusual's which distract you and look even more stupid and the big one for me, my performance in tf2 has almost halved what it use to be.
And now we get new items that are no longer earned from playing the game and achieving stuff, realistically if you want them you gotta pay for them, the set bonuses because of a hat that again you have to pay for to get are still stupid.
And of course, all of this stuff was not made by valve its all community made, they have essentially done no work for this update except introduce a game mode that's been around since the dawn of time and a map to go with it, granted its funny but its also un optimized and ill though out.
I can't stand the fact that valve don't put any effort into the updates now and yet people are willing to pay for these items. I'd much rather have quality over quantity, or better yet no more updates just fix everything that's broke in the game and put some polish on it like they use too. At the very least don't do anything at all just leave tf2 alone and go work on episode 3.
The funny thing is Valve we're suppose to be the exact opposite of what Activison / Infinity ward and EA, thats what set them out above the rest and the main reason i rushed out to buy their games, but this "Experiment" is damaging their reputation, i most likely wont be rushing out to get a game of theirs without thinking what it will be like a year down the line.
I don't hate the game and think it's ruined, but i am loosing faith in Valve.
[QUOTE=vyktar1;26861965]i love how everyone continues to bitch about how bad tf2 is and then they continue to play tf2.[/QUOTE]
You get almost the same reaction if a little kid says "this toy fucking sucks!" and you say "Well I'll throw it in the bin then."
He will almost immediately scream "NO IT'S MINE I WANT IT!"
And yes all kids swear like troopers these days because they think it makes them more mature.
Yes valve should take a pause and optimize the shit they have but i welcome each new update with open arms.
As i have said, I still play tf2 today and I still have fun and no amount of forum bitching will ever change that.
In my opinion, it ruined the reputation of the name Team Fortress 2.
The game itself? Valve is getting lazy but it isn't ruined.
But whatever. I barely play it anymore.
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