• TF2 Emporium II
    2,001 replies, posted
yeah because heavies need to rely on stealth, rite?
[QUOTE=Galago;18396239]Second release! [url="http://files.uploadffs.com/6/137d6418/kickass_kippah.rar"][img]http://files.uploadffs.com/2/983c22b2/minipromo_kippah.png[/img][/url] [media]http://files.uploadffs.com/a/387dae0e/01.jpg[/media] [media]http://files.uploadffs.com/a/2383ac63/02.jpg[/media] Did this one all on my own (not that's it's all that complicated...) Replaces all Heavy hats sans the Mildly Disturbing Halloween Mask.[/QUOTE] Needs a jewfro.
I think we need to give the heavy a fez. Please?
Gibbus replacement: Afro for everyone :smug:
I agree with this man.
Can someone edit Heavy's ushanka to make the ear flaps down like the torque? Even make them jiggleboned if you can?
[QUOTE=SeneorGoat;18400559]Well here it is, i HAD to make it big :D Attention Grabber ey?[/QUOTE] Why is the pole so lumpy?
I need help, I've made a skate-board model, UV Mapped it and exported as an SMD, but I need an advanced modellers help. I need it compiled for the Heavy, and I'd like the nose of the board to point the way the heavy is looking. If anyone can help, please PM me for the file. Thanks very much to whoever would like to help me.
[QUOTE=Lamp;18402936]yeah because heavies need to rely on stealth, rite?[/QUOTE] While they're eating a sandvich, yes.
[QUOTE=Mister Royzo;18400779]Well could confine it a bit more to the original space? This is too much of a combo-breaker for my taste.[/QUOTE] yeah i just didnt know how to fit most of it in, ill have to make it a tiny babey picture.
Oh hey, I think I dropped some boxes :v: [quote=Campin Carl]See, I've "nicked" more models Not finished the V_'s on this one though. See, I've "nicked" more models Not finished the V_'s on this one though. [img]http://s3-llnw-screenshots.wegame.com/9-7170989258837078/7170989258837078_l.jpg[/img] [img]http://s3-llnw-screenshots.wegame.com/9-5966159313460440/5966159313460440_l.jpg[/img] [/quote] I just read through half of Daimaos Mod Emporium V4
Don't worry, we'll give you more dumbs
Nonsense. This man deserves nothing but usefuls!
[QUOTE=DChapsfield;18409155]Nonsense. This man deserves nothing but usefuls![/QUOTE] I agree
[img]http://i111.photobucket.com/albums/n123/sparkwire/0b0d30b4.png[/img] this will be jiggleboned, and is for the bonk. In regards to my balloon hat.. that will be released most likely on thursday. [editline]12:10AM[/editline] im making a collection of bottles actually.
looks high poly get us a wireframe yeah
Fuse particle has been successfully added. Thanks for the help, Altaltimor. [url]http://www.fpsbanana.com/skins/74717[/url] [media]http://www.youtube.com/watch?v=VRxw4cX_US0[/media] [img]http://img29.imageshack.us/img29/1220/fuse.png[/img]
looks awesome
I will get a wireframe soon. right now I'm doing other versions. [editline]12:46AM[/editline] [IMG]http://i111.photobucket.com/albums/n123/sparkwire/7a3ec666.jpg[/IMG]
[QUOTE=Sparkwire;18410827]I will get a wireframe soon. right now I'm doing other versions. [editline]12:46AM[/editline] [IMG]http://i111.photobucket.com/albums/n123/sparkwire/7a3ec666.jpg[/IMG][/QUOTE] 1186 polys?! What the hell, man; there are [b]children[/b] here.
Its not like its going to have any impact on fps. and if it does you shouldn't have any custom skins in the first place.
I'd optimise that
the bottle looks awesome.
[QUOTE=NeoDement;18411443]I'd optimise that[/QUOTE] Heck, I agree, most of the shape/shading in that bottle can be done through the texture itself.
[QUOTE=Sparkwire;18410827]I will get a wireframe soon. right now I'm doing other versions. [editline]12:46AM[/editline] [IMG]http://i111.photobucket.com/albums/n123/sparkwire/7a3ec666.jpg[/IMG][/QUOTE] A reminder to those at home, that's polygons, not tri-polygons. It's much higher than 1186 polygons.
[QUOTE=Hyperbolic;18406769]I need help, I've made a skate-board model, UV Mapped it and exported as an SMD, but I need an advanced modellers help. I need it compiled for the Heavy, and I'd like the nose of the board to point the way the heavy is looking. If anyone can help, please PM me for the file. Thanks very much to whoever would like to help me.[/QUOTE] What are you trying to make?
[QUOTE=Mnemosynaut;18413397]What are you trying to make?[/QUOTE] Skateboarding Heavy, looks like.
What happened to the Waistcoat Spy? :gonk:
I am sick of monocles and top hats.
[QUOTE=Campin Carl;18408899]Oh hey, I think I dropped some boxes :v: I just read through half of Daimaos Mod Emporium V4[/QUOTE] Trying to reclaim your title much?
Sorry, you need to Log In to post a reply to this thread.