• TF2 Emporium II
    2,001 replies, posted
[QUOTE=SeneorGoat;18667977]Nobodys gunna pay much attention to you here if you keep bullshitting and making excuses, just do it. Then people will support you, impress people. geez, in the time you have typed all that you could have just made a hat an released it.[/QUOTE] I was explaining the reason behind my comment. And guess what? I was already working on 'it'. I'm not revealing any details, yet. Unless someone begs.... :wink:
Or Orders.
[QUOTE=xpod1;18668291]Or Orders.[/QUOTE] Well, it being my mod, I can release details whenever I see fit.
[QUOTE=Storm Silver;18667262]I'm not. I've been doing it for a couple years. I'm just out of practice, as I've been otherwise busy for about, six months. And I was saying that I just whipped up the Brigade Helms in five minutes, so they were fairly lazy and sloppy. I was planning on putting some real time and effort into something, if I got enough support.[/QUOTE] pfft, bullshit. Just because I don't practice at skinning doesn't mean that I get worse. Admit it: you suck. Take some damn advice like a man.
[QUOTE=Taggart;18668454]pfft, bullshit. Just because I don't practice at skinning doesn't mean that I get worse. Admit it: you suck. Take some damn advice like a man.[/QUOTE] Let a damn subject drop like a man. I have four different tutorials open right now, and I'm trying to make something pretty good. But I guarantee that you aren't speeding up the process.
[QUOTE=Storm Silver;18668500]Let a damn subject drop like a man. I have four different tutorials open right now, and I'm trying to make something pretty good. But I guarantee that you aren't speeding up the process.[/QUOTE] Men don't drop subjects. They drop [i]kick[/i] subjects.
[QUOTE=Taggart;18668575]Men don't drop subjects. They drop [i]kick[/i] subjects.[/QUOTE] Yes. And this one has been kicked and it now flies out of sight. And subjects out of sight are not discussed.
[b]OI![/b] You all shut up about Storm Silver, and you Storm Silver must stop thinking so much about what the community thinks about you and make some cool mods. You shouldn't be depending on people cheering you to the moment you give them the .rar, remember, [url=http://www.alphastudiossoftware.nl/islandupdate/day1.php]some of the greatest projects[/url] were kept secret until final release, with minimal support. Well let's just say 'greatest' as in size, I wouldn't want to say it was better than everyone else's work.
[QUOTE=Mister Royzo;18669109][b]OI![/b] You all shut up about Storm Silver, and you Storm Silver must stop thinking so much about what the community thinks about you and make some cool mods. You shouldn't be depending on people cheering you to the moment you give them the .rar, remember, [url=http://www.alphastudiossoftware.nl/islandupdate/day1.php]some of the greatest projects[/url] were kept secret until final release, with minimal support. Well let's just say 'greatest' as in size, I wouldn't want to say it was better than everyone else's work.[/QUOTE] Finally. Some useful advice.
[QUOTE=Storm Silver;18668599]Yes. And this one has been kicked and it now flies out of sight. And subjects out of sight are not discussed.[/QUOTE] You suck, you duck, you extremely lying fuck. Ok it's over with now, in all the earnestness I can give. Learn to skin or at least improve the quality bro. Then you get a hug.
[QUOTE=Mister Royzo;18669109][b]OI![/b] You all shut up about Storm Silver, and you Storm Silver must stop thinking so much about what the community thinks about you and make some cool mods. You shouldn't be depending on people cheering you to the moment you give them the .rar, remember, [url=http://www.alphastudiossoftware.nl/islandupdate/day1.php]some of the greatest projects[/url] were kept secret until final release, with minimal support. Well let's just say 'greatest' as in size, I wouldn't want to say it was better than everyone else's work.[/QUOTE] Keeping [url=http://swamp.tf2maps.net/]things[/url] secret is, in fact, a difficult task.
[QUOTE=EDDY TT;18669154]You suck, you duck, you extremely lying fuck. Ok it's over with now, in all the earnestness I can give. Learn to skin or at least improve the quality bro. Then you get a hug.[/QUOTE] Listen to the Skull in the Tophat. While you're doing that, I'll be working on my project.
[QUOTE=Storm Silver;18669232]Listen to the Skull in the Tophat. While you're doing that, I'll be working on my project.[/QUOTE] I wrote that just as he posted that, read the post times. :rolleyes: No but really, it's not good to lie through your teeth then drop yourself in the barrel of hot boiling oil. If you want to improve skinning wise I'd suggest going for more complex and detailed concepts, a really good example would be detailed scopes. Yes I know they are sprites but they are controlled by vtf's, they are editable and over all they can produce a really, nice effect. [media]http://dog.fpsbanana.com/ss/sprites/2834a.jpg shameless advertising...[/media]
[QUOTE=EDDY TT;18669428]I wrote that just as he posted that, read the post times. :rolleyes: No but really, it's not good to lie through your teeth then drop yourself in the barrel of hot boiling oil. If you want to improve skinning wise I'd suggest going for more complex and detailed concepts, a really good example would be detailed scopes. Yes I know they are sprites but they are controlled by vtf's, they are editable and over all they can produce a really, nice effect. [media]http://dog.fpsbanana.com/ss/sprites/2834a.jpg shameless advertising...[/media][/QUOTE] Dude can you please release the Borderlands Scope, i love it. oh wait, have you alreadY?
[QUOTE=EDDY TT;18669428]I wrote that just as he posted that, read the post times. :rolleyes:[/QUOTE] Well, listen to him anyway. Skulls with monocles offer good advice. Especially when they also have top hats. And also, don't expect me to answer for a while. I'm gunna be working real hard on my highly classified project.
[QUOTE=SeneorGoat;18669621]Dude can you please release the Borderlands Scope, i love it. oh wait, have you alreadY?[/QUOTE] It's been released for a while, lurk the sprites section more, I pretty much own it currently due to no one submits there anymore. [url]http://www.fpsbanana.com/sprites/2834[/url] [QUOTE=Storm Silver;18669641]Well, listen to him anyway. Skulls with monocles offer good advice. Especially when they also have top hats. And also, don't expect me to answer for a while. I'm gunna be working real hard on my highly classified project.[/QUOTE] Har har you are very funny. [B]Not.[/B]
For god sake everyone, just shut the fuck up and get back to modding discussions!
[QUOTE=PaperStrike;18671726]For god sake everyone, just shut the fuck up and get back to modding discussions![/QUOTE] Listen to this man.
[QUOTE=PaperStrike;18671726]For god sake everyone, just shut the fuck up and get back to modding discussions![/QUOTE] For god sake everyone, just realize that I was talking about modding!
Uhoh, I go camping on the 7th! Dun dun dun! Must overtime to get these mods out. I wonder if I can get anyone new to voice the scout, where all those ladies hiding?
[QUOTE=AyesDyef;18671937]Uhoh, I go camping on the 7th! Dun dun dun! Must overtime to get these mods out. I wonder if I can get anyone new to voice the scout, where all those ladies hiding?[/QUOTE] [url]http://www.fpsbanana.com/sounds/8346[/url] this will have to do for now
[img]http://i111.photobucket.com/albums/n123/sparkwire/73ccd9b8.png[/img] Can someone uv this for me?
[QUOTE=EDDY TT;18669743] Har har you are very funny. [B]Not.[/B][/QUOTE] :irony: On a side note, is this storm silver the guy who released that black mesa watch? Protip: I think most of us are sick of black mesa/aperture science reskins.
[QUOTE=Corporal Yippie;18672350]:irony: On a side note, is this storm silver the guy who released that black mesa watch? Protip: I think most of us are sick of black mesa/aperture science reskins.[/QUOTE] I heard that tip already. Which is why my new project has nothing to do with either of those. On a side note, I was taking a break from my big project and I made this. Does anyone think I should release it? It's the Necromobile on the Ambassador. [img]http://i248.photobucket.com/albums/gg193/ninetaileddemonIV/hl22009-11-3020-19-25-41.jpg?t=1259631169[/img]
[QUOTE=Sparkwire;18672202][img]http://i111.photobucket.com/albums/n123/sparkwire/73ccd9b8.png[/img] Can someone uv this for me?[/QUOTE] Which gun is that for?
[QUOTE=Mexican;18672444]Which gun is that for?[/QUOTE] Most likely the SMG
[img]http://www.cubeupload.com/files/3c0a00revolver.jpg[/img] Texture is done, animations are on their way.
its a shame you couldnt convince me to do it.
[QUOTE=Sparkwire;18672866]its a shame you couldnt convince me to do it.[/QUOTE] Indeed. I figure I'll be tag teaming it with DA from now on seeing as how he is reliable with his compiles and he needs my textures. You're track record isn't as hot.
[QUOTE=Storm Silver;18672376]I heard that tip already. Which is why my new project has nothing to do with either of those. On a side note, I was taking a break from my big project and I made this. Does anyone think I should release it? It's the Necromobile on the Ambassador. [/QUOTE] Woah, an etching on the side of the ambassador? NEVER been done before.
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