• Tuesday's Update - DON'T MAKE ANOTHER THREAD ABOUT IT.
    152 replies, posted
The updated kill counts are scaring me, dammit Soldiers! :derp:
[QUOTE=Electrocuter;18980673]This, a lvl3 sentry with me wacking at it is almost destroyed by 4 rockets from the regular rocket launcher, now we have this one that does more damage. It's true then, whoever wins, engineer loses.[/QUOTE] they need to incorporate the engineer in this update. Nobody will get to play engineer well unless they update him with the demo/soldier. no buildings at all with the solder's new weapon.
[QUOTE=DanTehMan;18980690]When will this update be put into effect? I don't really play TF2 so I'm not sure how they've done it before.[/QUOTE] That would be thursday.
[QUOTE=aydin690;18980431]OMG, it's so awesome! You silly demomen can shove your medieval shit up your asses![/QUOTE] Get out. A melee kit for a class is just what I've always wanted for this game. This is why I always play Pyro, it lets me get up close and personal. I'll take that "medieval shit" over a rocket launcher in this game any day of the week.
[QUOTE=Mexican;18980696]There's a reason. Those are secondaries.[/QUOTE] Sword isn't secondary. The chargin targe is. And the huntsman was pretty radical.
Demos are getting closer
[QUOTE=Topher;18980663]True, but on a subconscious level, I think they'll feel totally gyped that they didn't get a radically different weapon. I know, 80% faster is pretty radical. I mean like Bonk! replacing the pistol or a sword replacing the nade launcher radical.[/QUOTE] Will you chill? Soldier still has (at least) 2 weapons to be revealed. The secondary weapons are usually pretty different, so just wait and see. Edit: And :dance: for the Demos closing the gap. KABOOM :clint:
All of you who think you will be good with "The Direct Hit" simply because you are "adequate" with the regular rockat lawnchair, doesn't mean you will be good with this; Think about it, 80% faster? I don't know if I am the only one, but I actually use logic when the delay is there, instead of the annoying spam. And also, think about this; How many of you think you are good when 7 out of 10 times it's a splash damage kill. A lot.
[QUOTE=Topher;18980743]Sword isn't secondary. The chargin targe is. And the huntsman was pretty radical.[/QUOTE] Melee is even less than secondary. You get the point.
[QUOTE=NotPigeon;18980130]Why is the number two filled in if there's no second weapon?[/QUOTE] It's because the soldier can't count and it counts as 2 weapons I guess to the announcer. :D EDIT: AND NOW, it's corrected, it's now back to 1 weapon, I guess the solly counted it right this time.
Also, how will the Direct Hit affect Rocket Jumps?
[QUOTE=Street_Wolf;18980773]Will you chill? Soldiers till has (at least) 2 weapons to be revealed. The secondary weapons are usually pretty different, so just wait and see. Edit: And :dance: for the Demos closing the gap. KABOOM :clint:[/QUOTE] lets hope its better then the shotgun and in my opinion, the Direct Hit. it looks like crap people use with aimbots for kills.
You know, I really can't see Valve giving the 4th weapon to one class. It's just an awful, rage-inducing decision. They're going to have to change it eventually if they do institute it... OR it's all a trick. Perhaps the soldier and demoman will resolve their differences and share (their love for each other), or maybe Valve will just tell us that it was all a lie to make fools of us; show us how futile and petty our fighting has been. ... Then again, that new weapon sure sounds shiny.
Wow, I really want the Soldier to get a combat knife. It would look awesome in TF2.
[QUOTE=arghivebeenshot;18980116]MOST OVERPOWERED ENEMY OF ALL TIME STILL FINDS WAY TO LOSE, COMPLAIN Oh Valve.[/QUOTE] Solder, now with a side of extra overpowered! Really, the solder is the MOST overpowered class in TF2.
Hooray I can't rocket jump anymore and get less rockets per load.
Oh damn, spy's job at backstabbing soldiers will be greatly harder if you miss and they turn around.
This shits getting intense! Demoman's catching up come on!
[QUOTE=Topher;18980743]Sword isn't secondary. The chargin targe is. And the huntsman was pretty radical.[/QUOTE] The primary (sticky launcher) is actually replaced by the chargin' targe.
Coffee cup Boot stain Oil slick It better be a fucking engie update now, seriously. Camera pans up, newspapers scattered in the wind, the new sentry standing tall with a burning background. "SCIENCE HAS ENDED THE WAR." [QUOTE=xpod1;18980835]Hooray I can't rocket jump anymore and get less rockets per load.[/QUOTE] Please point out where it says you can't rocket jump anymore and get less rockets. I apparently missed it
[img]http://filesmelt.com/downloader/FLASH.png[/img]
[quote=sift;18980861]coffee cup boot stain oil slick it better be a fucking engie update now, seriously. Camera pans up, newspapers scattered in the wind, the new sentry standing tall with a burning background. "science has ended the war."[/quote] yes please let this exist please
I hate that the announcer said that the other already said yes so that they would agree. Deceitful bitch. I want them to be friends again. :frown: [media]http://www.youtube.com/watch?v=hBkYIsixcwk[/media]
[QUOTE=Pirate Cat;18980803]Also, how will the Direct Hit affect Rocket Jumps?[/QUOTE] I haven't thought of that. Well, the increased damage MIGHT translate into more propulsion... But the decreased radius might nullify that.
[QUOTE=Keychain;18980828]Wow, I really want the Soldier to get a combat knife. It would look awesome in TF2.[/QUOTE] I wanted a can of soup.
In my opinion, the design of it looks like a gigantic baseball bat.
I'm not to happy about the soldiers new weapon. I like the Eyelander, and Chargin' Targe. They seem like a good idea and a bad-ass combo. However, playing as a sucky Soldier who relies [b]strongly[/b] on splash damage kills, I'm rather disappointed. I suppose I'm going to have to spend a while on all of the Soldiers training maps to work on my accuracy if I want to use The Direct Hit adequately.
[QUOTE=Rammaster;18980897]In my opinion, the design of it looks like a gigantic baseball bat.[/QUOTE] model replacement for the sandman?
[QUOTE=SGTNAPALM;18980887]I haven't thought of that. Well, the increased damage MIGHT translate into more propulsion... But the decreased radius might nullify that.[/QUOTE] Increased distance/height but less forgiving if you screw up your jump shot?
[QUOTE=Copperbotte;18980924]model replacement for the sandman?[/QUOTE] I can imagine the scout holding that massive bat rocket launcher around... Wait... the taunt kill for the Direct Hit will be the Soldier batting like the scout. HOME RUN!
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