This creeped the shit out of me more than anything on that show:
[img]http://images2.wikia.nocookie.net/__cb20110131223961/courage/images/1/1f/00001k7a.jpg[/img]
Seriously need a 2spooky rating right now.
Speaking of skulls, is it worth finishing this? Providing nobody else has done anything similar:
[QUOTE][IMG]http://www.majhost.com/gallery/ao/TF2/pipepreview.png[/IMG][/QUOTE]
maybe with a better shape/placement.
it looks as if the pipe is trying to escape from the soldier's mouth.
[QUOTE=DeRosaJ;42536068]This creeped the shit out of me more than anything on that show:
[/QUOTE]
You're not perfect...
[QUOTE=donhonk;42535628][img]http://i.imgur.com/GimXEoN.jpg[/img]
I really should finish this soon.[/QUOTE]
Might just be me but the cloth looks like frozen bacon almost.
[QUOTE=TheJukebox;42536420]Might just be me but the cloth looks like frozen bacon almost.[/QUOTE]
Maybe not frozen bacon, but it looks a heck of a lot more like metal than cloth.
It's supposed to be cloth? I thought it's a broken helmet or something.
[QUOTE=kenshin6;42534063]I got a better color so it being opaque works much better now
[img]http://puu.sh/4QWPQ.jpg[/img][/QUOTE]
It looks nice so far, but a couple suggestions: It might look a little nicer if the glass was thinner than the caps on the end, the caps on the end might be a bit too tall, and the ring just looks too thin in general for the TF2 world.
I've since changed it quite a bit, more pics schoon.
Corvalho's egyptian medic set rigged and flexed with colored phong stuff sorted out.
Anyone got any last minute critique of this thing?
[IMG]http://i.imgur.com/su4TBVv.png[/IMG]
Phong tinting is done using the green channel of the phongexponentmasktexture and adding the line "$phongalbedotint" "1" to the "standard.vmt" file found at (Steam\steamapps\common\Team Fortress 2\tf\materials\models\player\items\templates), as described by Neodement earlier in this thread.
[IMG]http://puu.sh/4RdrH.png[/IMG]
:C
[editline]16th October 2013[/editline]
I like how it's still a thumbs up though
Doing those painted item charts looks like such a pain...
Rain came up with a smart way of doing it by opening the importer, recording your screen, going through the paint dropdown list and just posting it as a video
[QUOTE=Venezuelan;42538135]Rain came up with a smart way of doing it by opening the importer, recording your screen, going through the paint dropdown list and just posting it as a video[/QUOTE]
That would probably be better for this item, the unusual silhouette makes the paint chart look reaaally strange
yeah it kind of looks like my grandma's wallpaper
There we go, fixed the horrible paint preview pic and removed the outlines on the Pyro/Soldier pic (it was making it look like the dolls don't draw the eye to the chest as much as they really do)
If I was going to continue with Young Frankenstein inspired items, which class would Igors hood and hump be for?
Heavy or Engineer, I think. Didn't Igor have that eye thing, too?
[QUOTE=NeoDement;42538074][url=http://steamcommunity.com/sharedfiles/filedetails/?id=186335900][img]http://cloud-2.steampowered.com/ugc/597017100015117738/739319320EE780484E1EB1A681F1E02308604228/[/img][/url]
spooky dolls[/QUOTE]
can you do 2 mod versions with the other six classes?
man I wish styles were supported
-snip-
if styles were allowed it should be three sets with the three class types (scout-soldier-pyro, demo-heavy-engi, sniper, medic, spy)
To its credit the ones on there are the most creative / visually interesting
Though I'd like to see soldier
Soldier could have an adorable thimble helmet
I drew something like that a while back, but it was an all class thing, and [url=http://puu.sh/3PLYe]the drawing was terrible.[/url]
My first ever SFM poster!
[thumb]http://img513.imageshack.us/img513/8794/zm7h.png[/thumb]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=186374531[/url]
The model itself will be up on the workshop tomorrow due to lazy and sleep
[IMG]http://cloud-2.steampowered.com/ugc/559862403093917453/333285740CBEC1190FC7B320705BD08DCA99A851/ [/IMG]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=184901278&searchtext=[/url]
Tried making the candies look like candies. The cane isn't perfect but still it's a step up from what it had been before. God bless separated edges.
[QUOTE=donhonk;42538461]If I was going to continue with Young Frankenstein inspired items, which class would Igors hood and hump be for?[/QUOTE]
Engy, he's even already got the hunched over look going for him already
[QUOTE=Szraneraxtq;42540292]My first ever SFM poster!
[thumb]http://img513.imageshack.us/img513/8794/zm7h.png[/thumb]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=186374531[/url]
The model itself will be up on the workshop tomorrow due to lazy and sleep[/QUOTE]
Dear lord! If this get in-game i going to hope is one of the only on halloween/full moon items because i'm not kidding: i have fear of moths
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