[QUOTE=TacticalBacon;41982442]The Owl mask would fit Spy I reckon.
[t]http://i.imgur.com/hECJpVN.jpg[/t][/QUOTE]
So i think it should be:
Richard-all class
Graham(what a strange name) and Brandon-Scout
Carl and Phil-Pyro
Earl, Aubrey and Tony-Heavy
Rasmus and Rick-Sniper
Louie, Oscar and mayber Ritcher?-Spy
It would be cool to see all the masks in-game but i think this ones are the most fitting for each class.
Testing
[IMG]http://puu.sh/4czLi[/IMG]
Not sure if leave the black face thing.
[QUOTE=DatGman;41987240]Thanks to svdl and Miles for jigglebone help. Much appreciated.
[video=youtube;I_ZkJp1VEFw]http://www.youtube.com/watch?v=I_ZkJp1VEFw&feature=youtu.be[/video][/QUOTE]
Love the Caravan Palace. Or Jamie Berry. Can't tell right now, tired.
[QUOTE=dongalator;41982039][IMG]http://i.imgur.com/Qi8OFYV.png[/IMG]
the big baby set
texture by multitrip[/QUOTE]
Mod release yo
Pleeeaaaaasseee
[QUOTE=nano393;41989743]Testing
[IMG]http://puu.sh/4czLi[/IMG]
Not sure if leave the black face thing.[/QUOTE]
I dont think it really fits the demo.
Seeing somthing as threatening as that in the game, and then having it shout 'ALL YA DANDIES PRANCIN ABOOT WITH YER HEADS FULL EH EYEBAWWS' doesn't really fit.
Can toatlly see it working for the spy though.
[QUOTE=donhonk;41987064][img]http://i.imgur.com/CrrUoeE.jpg[/img]
Toned down the envmap. Heres a preview of the paints! This one is my favorite.
edit: accidental page king, woops, spagett![/QUOTE]
so is this a hat or a misc?
[QUOTE=nano393;41989743]Testing
[IMG]http://puu.sh/4czLi[/IMG]
Not sure if leave the black face thing.[/QUOTE]
I really like this, reminds me of Abaddon from Dota 2 (which is a good thing).
[QUOTE=Hogie bear;41989925]I dont think it really fits the demo.
Seeing somthing as threatening as that in the game, and then having it shout 'ALL YA DANDIES PRANCIN ABOOT WITH YER HEADS FULL EH EYEBAWWS' doesn't really fit.
Can toatlly see it working for the spy though.[/QUOTE]
If it came with a voice filter it might work
Everyone's getting cool Halloween costumes, I got a rock...
[img]http://puu.sh/4cCxh.jpg[/img]
-snip wrong thread-
[QUOTE=KnowProblem;41981298]On the topic of masks and Halloween, I was thinking of doing masks from Hotline Miami as mods. Any favorites?[/QUOTE]
aibaleet, svdl and i are way ahead of you
[img]https://dl.dropboxusercontent.com/u/586461/ss%20%282013-08-10%20at%2007.59.51%29.png[/img]
[QUOTE=Void Skull;41991014]aibaleet, svdl and i are way ahead of you
[img]https://dl.dropboxusercontent.com/u/586461/ss%20%282013-08-10%20at%2007.59.51%29.png[/img][/QUOTE]
Oh hell yes. Any other masks you're planning on doing so I don't overlap?
[video=youtube;UgXM7ivgYTo]http://www.youtube.com/watch?v=UgXM7ivgYTo[/video]
Also have you guys considered adding blood splatters/cuts in the mask like in this vid? I know that's where the mask's from.
[QUOTE=Void Skull;41991014]aibaleet, svdl and i are way ahead of you
[img]https://dl.dropboxusercontent.com/u/586461/ss%20%282013-08-10%20at%2007.59.51%29.png[/img][/QUOTE]
[IMG]http://puu.sh/1ROsS[/IMG]
I might finish this
[QUOTE=nano393;41989743]Testing
[IMG]http://puu.sh/4czLi[/IMG]
Not sure if leave the black face thing.[/QUOTE]
Remove the right eye.
[QUOTE=PYC128;41989854]Mod release yo
Pleeeaaaaasseee[/QUOTE]
i think we have to wait till this whole update thingy is finished first
So paint has inexplicably started working, though it pretty much turns every paint into a team colored affair. It's caused by the self illum tint. Not sure if I want to fix it or whatever, it's kind of neat that way, though not intentional.
[img]http://puu.sh/4cM7u.jpg[/img]
I tried futzing around with the translucency again, as well as additive, and alphatest, all three are the same as having just additive on. Here's how it looks without self illum. [I](blue is standing in a darker area)[/I]
[img]http://puu.sh/4cMGp.jpg[/img]
[B]EDIT[/B]
Obligitory Pink as Hell and Lime
[img]http://puu.sh/4cMY4.jpg[/img]
[img]http://puu.sh/4cN1I.jpg[/img]
So I guess, should I keep it like that, still try to fix it, or take off self illum for a solid paint?
an arm and a leg
[IMG]http://i.imgur.com/nE8gJWu.png[/IMG]
[QUOTE=PSI Guy;41989946]I really like this, reminds me of Abaddon from Dota 2 (which is a good thing).[/QUOTE]
Reminds me there aren´t any Dota based items from what I believe.
Odd.
[QUOTE=ClauAmericano;41993477]Reminds me there aren´t any Dota based items from what I believe.
Odd.[/QUOTE]
[T]http://wiki.teamfortress.com/w/images/2/2e/Heavy_Storm_Spirits_Jolly_Hat.png?t=20120119164247[/T]
[T]http://wiki.teamfortress.com/w/images/2/2b/Engineer_Clockwerks_Helm.png?t=20130301122645[/T]
[T]http://wiki.teamfortress.com/w/images/6/67/Sniper_Snipers_Snipin%27_Glass.png?t=20111212180508[/T]
They are currently unused though....
[QUOTE=gepperman;41993913][T]http://wiki.teamfortress.com/w/images/2/2e/Heavy_Storm_Spirits_Jolly_Hat.png?t=20120119164247[/T]
[T]http://wiki.teamfortress.com/w/images/2/2b/Engineer_Clockwerks_Helm.png?t=20130301122645[/T]
[T]http://wiki.teamfortress.com/w/images/6/67/Sniper_Snipers_Snipin%27_Glass.png?t=20111212180508[/T]
They are currently unused though....[/QUOTE]
Oh wow, never saw them before
[QUOTE=ClauAmericano;41993918]Oh wow, never saw them before[/QUOTE]
Because the 3 people that own them don't fucking play TF2.
[IMG]http://puu.sh/4cUzs.jpg[/IMG]
Pretty much calling this done, just can't get the self-illum to work with the paint, could anyone help me out on that?
[QUOTE=Bapaul;41994392][IMG]http://puu.sh/4cUzs.jpg[/IMG]
Pretty much calling this done, just can't get the self-illum to work with the paint, could anyone help me out on that?[/QUOTE]
Think the lense glass could do with a bit more detail. Have you tried using a selfillummask?
[QUOTE=Bapaul;41994392][IMG]http://puu.sh/4cUzs.jpg[/IMG]
Pretty much calling this done, just can't get the self-illum to work with the paint, could anyone help me out on that?[/QUOTE]
why is it green
if anything it should be a light yellow color like the inside is being illuminated by a candle or something
but i guess that's my preference
[QUOTE=WiltheKid;41994558]why is it green
if anything it should be a light yellow color like the inside is being illuminated by a candle or something
but i guess that's my preference[/QUOTE]
That would be green paint.
And i have used an illum mask but i thijk i dont have the vmts set upright
[QUOTE=dongalator;41992842]an arm and a leg
[IMG]http://i.imgur.com/nE8gJWu.png[/IMG][/QUOTE]
Scout joins Mann Co Monkeynautics.
[QUOTE=Bapaul;41994392][IMG]http://puu.sh/4cUzs.jpg[/IMG]
Pretty much calling this done, just can't get the self-illum to work with the paint, could anyone help me out on that?[/QUOTE]
You need to make two materials for it. One for the lenses, another for everything else. The lenses' material will be like an alpha channel, white where you want paint, then in the actual alpha channel you paint it white where you want it to glow. The material for the pumpkin part is just a regular diffuse map.
[QUOTE=Bapaul;41994392][IMG]http://puu.sh/4cUzs.jpg[/IMG]
Pretty much calling this done, just can't get the self-illum to work with the paint, could anyone help me out on that?[/QUOTE]
I'd love to see this in-game
Having an issue trying to rig jiggle bones up to the Phantom Pane. Jiggle bones are rotating on their own axis instead of rotating on it's chain.
[img]http://puu.sh/4dbun.jpg[/img]
[img]http://puu.sh/4dbvo.jpg[/img]
Have never had this happen before, and I don't know what to do to fix it.
Behold my shit sfm skills
[img]https://dl.dropboxusercontent.com/u/52618319/pumpkin_bomber_promo1.png[/img]
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