Just posting some old dumb concepts I did back in late July
[t]http://puu.sh/3R4rH[/t]
[t]http://puu.sh/3QXNG[/t]
[t]http://puu.sh/3Sw59[/t]
Tagged for the sake of convinience, click for the larger image.
[QUOTE=Thatrandomuser;41881678]Just posting some old dumb concepts I did back in late July
[t]http://puu.sh/3QXNG[/t][/QUOTE]
This + Purity Fist
I have no idea...
[img]http://puu.sh/44Tdc.jpg[/img]
Offering support on website creation. I can also provide some actionscript3 (flashplayer) applications.
[QUOTE=COSTA;41879657]Found my old concept from last year, if anyone's interested :v:
[img]http://i.imgur.com/M9lBfFu.png[/img]
Edit: "The Unholy Mackerel"[/QUOTE]
[IMG]http://puu.sh/44TUh.png[/IMG]
the merman
This will be my post for terrible concepts.
[img]https://dl.dropboxusercontent.com/u/65370244/The%20absolutelyest%20%20greatest%20suggestions/SomeEyesOnPyroBandolier.png[/img]
[img]https://dl.dropboxusercontent.com/u/65370244/The%20absolutelyest%20%20greatest%20suggestions/Sniperhalloween.png[/img]
[img]https://dl.dropboxusercontent.com/u/65370244/The%20absolutelyest%20%20greatest%20suggestions/BeecaveBiotech.png[/img]
[QUOTE=Erfly;41882079][img]https://dl.dropboxusercontent.com/u/65370244/The%20absolutelyest%20%20greatest%20suggestions/SomeEyesOnPyroBandolier.png[/img][/QUOTE]
omg u just copypasted sore eyes fukn reported
[IMG]http://i525.photobucket.com/albums/cc332/rob990/skull_zps8c75ec37.png[/IMG][IMG]http://i525.photobucket.com/albums/cc332/rob990/skull3_zps0f135562.png[/IMG]
And another one. Medic was even nice enough to staple on the ears of another dead animal. How charming!
[QUOTE=Vap;41882322][IMG]http://i525.photobucket.com/albums/cc332/rob990/skull_zps8c75ec37.png[/IMG]
And another one. Medic was even nice enough to staple on the ears of another dead animal. How charming![/QUOTE]
Missing quite a lot of teeth there, and the eye sockets are a bit wrong
[img]http://3.bp.blogspot.com/_FbFu1YBZ-Hw/TC1HOCTPT7I/AAAAAAAAAh4/UY0I5NyzE1o/s400/Crash_Flat.jpg[/img]
[QUOTE=OneFourth;41882038][IMG]http://puu.sh/44TUh.png[/IMG]
the merman[/QUOTE]
Needs large jiggled boned crotch bulge
[t]http://i.imgur.com/jzj6ft6.png[/t]
[QUOTE=Pfysicyst;41882429]Missing quite a lot of teeth there, and the eye sockets are a bit wrong[/QUOTE]
The name was only to be taken with a pinch of salt, But I added a more accurate image.
[QUOTE=Drury;41878664]Looks like the biggest hat ever, it makes the Heavy's huge head look small.[/QUOTE]
Are you forgetting this horrible thing?
[t]http://wiki.teamfortress.com/w/images/thumb/8/80/Dueler.png/250px-Dueler.png[/t]
Nothing in this thread will ever beat it.
Progress, or something like it.
[img]http://puu.sh/4504A.jpg[/img]
Currently at 1429 polys and 1816 tris, according to 3ds' poly counter thing.
[QUOTE=otterwolfy;41883524]Currently at 1429 polys and 1816 tris, according to 3ds' poly counter thing.[/QUOTE]
Isn't that a [I]bit[/I] too much for such a simple item?
[QUOTE=Kapellmeister;41883902]Isn't that a [I]bit[/I] too much for such a simple item?[/QUOTE]
I might end up making the skull details into a normal map instead, as to lower the polycount.
[QUOTE=Kapellmeister;41883902]Isn't that a [I]bit[/I] too much for such a simple item?[/QUOTE]
It's good to start high and optimize
-Snip, belongs in other thread-
The only thing I can make out is your signature.
It's a necklace with a wooden bear claw emblem
not really Halloween related though, wrong thread?
[QUOTE=Venezuelan;41885028]It's a necklace with a wooden bear claw emblem
not really Halloween related though, wrong thread?[/QUOTE]
More than likely, I couldn't decide where it belonged.
[QUOTE=Malvodion;41882818]Are you forgetting this horrible thing?
[t]http://wiki.teamfortress.com/w/images/thumb/8/80/Dueler.png/250px-Dueler.png[/t]
[B]Nothing in this thread will ever beat it.[/B][/QUOTE]
Is that a challenge
Necromobile's already got everyone beat on the size department :v:
May I join ? I'm really missing TF2 modding and you guys :@
[img]http://i.imgur.com/2FVREKJ.jpg[/img]
OH GOD
(going to move the eyes and brain up to line up with the default goggles, also mesh is super wip.)
[QUOTE=donhonk;41885262][img]http://i.imgur.com/2FVREKJ.jpg[/img]
OH GOD
(going to move the eyes and brain up to line up with the default goggles, also mesh is super wip.)[/QUOTE]
the plutonidome containment device broke
I'm no artist, but I had an idea, so I did my best.
[t]http://i.imgur.com/cWtQ1u9.jpg[/t]
A few of you will know who this is based off of. Anyways, I've been thinking about the stomach going over his bullets. The first workaround that comes to mind is modeling a new front entirely to cover up the bullets.
So I optimized a bit of it. Made the skull not as rounded, and trimmed off excess around the bones (the things holding the cloth).
[img]http://puu.sh/45fct.jpg[/img]
But for some ungodly reason, the tri count is even more than before I optimized, sitting now at 2040 tris. Any comments/crits appreciated.
[t]http://i.imgur.com/BOfburj.jpg[/t]
Idea I came up with up for grabs, if it's already been done before or if this simply looks like shit (for 5 minutes in Photoshop cs2 standards) I'll snip it.
[QUOTE=Fapplejack;41887192][t]http://i.imgur.com/BOfburj.jpg[/t]
Idea I came up with up for grabs, if it's already been done before or if this simply looks like shit (for 5 minutes in Photoshop cs2 standards) I'll snip it.[/QUOTE]
if only demoman had a facechunk bodygroup.
as a joke, can we get jiggleboned "ghost" versions of the 9 retired hats, as an all class item(that displays each class's retired hat respectively?
they could follow you around like the ballonicorn, but with a partially transparent version(although it should be a bit bigger to be way more noticeable <2
(also, i'm encouraging people to do ghost/zombie versions of already existing hats, but only as reskins to match last year's voodoo souls.)
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