• Tower Defense Mod
    187 replies, posted
[QUOTE=Black-Ice;27302148] -Option for backburner pyro? Something with balance here and whatnot -Nuke option? 5000 metal per player? TD games usually have this option. -Super mode? 4000 metal per player? For a round or two you get extreme damage dealt to the bots, done by the towers, sentries, players, etc (basically the bots will take maximum crit damage?) -Mines or something that do like 200 damage (place via sticky launcher or something) -Fire sentry :v: (this can be an option instead of the pyro tower, but in return does slightly less damage. But it turns! :v:) -Bosses have 'live health', such as the Saxton Hale gamemode, which if there is a last-man alive, Saxton Hale (or the other hales) health will show up and become 'live', so if he takes damage it is shown that his health is being reduced, whereas if there is more than 1 it doesn't. So if there is live-health when a boss arrives, that would be a nice feature :3: -Brass Beast heavy upgrade and Natascha upgrade? One does damage whilst the other deals in slow-moving enemies :v:[/QUOTE] - Backburner pyros would be useless, since the bots don't change rotation. Maybe they should. - Nuke option? OP nerf - Too expensive for such a short timespan. - [quote]Visiteur: later I'll allow one demoman I think, as a bonus[/quote] I guess he meant a player demoman. :ssh: - Sounds difficult to code, but we could try. Those gameplay options mostly depend on Visiteur. - Maybe. - Ask Visiteur. :v:
[QUOTE]It is? No wonder I was raging over the annoying price when it should have been 1100 metal[/QUOTE] Other class than engineer do not count in bonus price afaik. [QUOTE]It's a great concept but I'm actually struggling to play with like 6 people. You have the firepower, but upgrading takes ages of rounds, we got to like round 17 before we fully upgraded our sentries, not to mention our dispensers. And just after that, round 18, we lost.[/QUOTE]Playing with 6 people isn't recommended, but I can add an other engie tower in this extreme case. You can win easily by choosing Dispenser -> Buying engie before building dispensers -> Minigun -> Shotgun? -> Sentry Multiplier, and Bullet One so you can beat air waves too. Use your guns also. [QUOTE]-Dispensers cost [B]250[/B] metal. We didn't know this until just now and I've been playing for like 300 rounds in total. -Air bots are ridiculously hard to kill, strangely enough. Ground units that are a few rounds ahead of the previous air units still die faster than the air ones. -Anti-air is useless full stop. Only every occasion will the flare or rocket actually hit a bot. And that's still dumb. -Metal supplied at the start of the round should depend on how many players are there. If there is one, then maybe 800 in total. If there is two, place a 500 metal pack there or give the player 400 starting metal if they join before the round starts. And so forth. -Let engi tower upgrade dispensers. This was so annoying and I think we got distracted to doing this and we lost because we couldn't help the sentries kill the bots fast enough. -No maps but one? It shouldn't be as hard to make some redesigns of the same map. Just label them "easy/hard/medium" and place them one one server each. -What is the point of the heal tower? I could just use a dispenser instead. Less metal wasted. Unless he is for the close-range explosive towers, then just move them slightly further back. Problem solved.[/QUOTE]In the order : - dispenser brings a lot of metal, they are a good choice if you are a lot of people since you have enought sentries to deal with - air waves have less HP than ground one, like the half - anti air towers are a recent addition and I'm fixing them by upgrading the firerate, damage and lower their fire angle - engies can upgrade dispenser, it takes 400 per level, I'll maybe add a second engie tower for this - one more map in progress, I'll distribute the second one so people can map easily. I'll not distribute the first one because it was the first try so it's a bit messy Difficulty could just be chosen in the spawn with the button you shoot to teleport yourself out - the heal tower is a must have when you get hurt by your sentries, dieing means 25sec of impossibility to buy bonus, and often the loss of your metal. Of course you don't need it if you play with the dispensers [QUOTE] or the extremely dumb scout flare tower[/QUOTE]The flare tower is far from dumb since it allow you to knockback bosses very easily and to single hand them. Also put in after a flame tower and it will deal crits. Thanks for the feedback ! What I will change : - dispenser cost 200, a bit faster to build - fixing antiair tower, more damage, fire rate - spawning with 4 or less players spawn 4 ammo pack, with 5 you have one more, same goes for 6 - fix classrestrict bug - second engie tower maybe, do you think it'll be useful ? - setting up american server ? (overwise I saw a canadian playing in modka servers with a 100ms ping) Alongside with the finished map and the new one in test after this.
Hell, it would be pretty darn easy to replicate this gamemode. The only reason I haven't put on my hard hat yet, is because bots take up server space (so I can't put it on my own servers).
[QUOTE=MechaBowser;27302577]Hell, it would be pretty darn easy to replicate this gamemode. The only reason I haven't put on my hard hat yet, is because bots take up server space (so I can't put it on my own servers).[/QUOTE] Here come the copycats :laugh:
That's what happens when you decide to keep it for yourself.
[QUOTE=GranPC;27302500]- Nuke option? OP nerf - Too expensive for such a short timespan.[/QUOTE] These points sound valid together, makes me think of a nuke that activates when someone stands on the cap For emergency measures.
[QUOTE=AlfieSR;27302823]These points sound valid together, makes me think of a nuke that activates when someone stands on the cap For emergency measures.[/QUOTE] That's a good idea, we'll add this, but probably after the next update.
It would be cool if there was a normal server. Some time ago when I was trying to join none of servers worked and the current one runs on an older version of the game, at least I got that error.
I'm sure most of the servers work.
The IP's got snipped so it's too late.
Check the Steam Group.
All right, I'm going to do that soon.
[QUOTE=pawelte1;27302953]It would be cool if there was a normal server. Some time ago when I was trying to join none of servers worked and the current one runs on an older version of the game, at least I got that error.[/QUOTE] That was just after the killicon update, we just had to update the servers, I was off. Also, I see a lot of people wondering about how the plugin is private, but we had this decision (or, Gran had). We want everyone to play in good conditions, and there are valid reasons of our choice : - when the plugin was public, it was pretty hard to offer support to all the admin that wanted to host servers - admins made sometimes shitty choices that ruined the gameplay, like infinite sentries, admin noclip - I know some kind of people will add 3 lines, call it by another name and take full credits from some hard work, that's my first map/mod project and getting it taken away after so many hours of work will hurt. Sourcemod license about plugin allow this, it's good and bad at the same time, regarding of who you are [URL="http://forums.steampowered.com/forums/showthread.php?t=1549779"]Like there, but I'l not sure of what happened[/URL] Sure, people can still recode it quickly and put their name on, but not without any effort I'll do my best to find some US servers, I try to make things better by listening to your feedback, sorry if indeed there are few flaws that could get solved maybe a little faster if the source was public. Just let us time. [QUOTE=MechaBowser;27302577]Hell, it would be pretty darn easy to replicate this gamemode. The only reason I haven't put on my hard hat yet, is because bots take up server space (so I can't put it on my own servers).[/QUOTE] I think there are enough game mode ideas running around for doing something else than making a remake or a game mode based on the same idea.
[QUOTE=Visiteur;27302560] Playing with 6 people isn't recommended, but I can add an other engie tower in this extreme case. - air waves have less HP than ground one, like the half The flare tower is far from dumb since it allow you to knockback bosses very easily and to single hand them. Also put in after a flame tower and it will deal crits. - second engie tower maybe, do you think it'll be useful ? [/QUOTE] Indeed playing with more than 4 can be so very painful. Having more than 4 show allow ability of extra engineer tower (because we always have the one tower at one guys sentry and occasionally move it around when other sentries lose ammo or the guy is wasting his metal by repairing it constantly). But the air waves seem to have more, though. They definitely last longer than the ground ones. Maybe it's the just the way they work? Flare tower pushes back ground units? I did not know this. All I saw it do was just set a bot on fire :saddowns: Maybe you could add a pushback tower that airblasts every 3 seconds (but can be reduced in time via 0.2 seconds? up to 1 second max, because then it's just madness if it's like 0.2 seconds airblast for the bots) and is rather another option for one of the three Soldier/Flare/Heavy towers. I think it would be very useful. You should have to pay twice the amount for it, instead of the same price, or the same price again. It's up to you at that point. I could come up with a bunch of towers that could be a possibility, if that helps? Also, someone used a mini-sentry, can these be edited so they have an advantage? I don't want someone killing themselves to use The Jag/Wrench :v: Maybe just deal mini-crits? --------- Just after having a read through the comments a few times, about the nuke/super mode option, nuke mode should be activated when a bot stands on the CP (as said), killing all bots (no matter the health :3:). Super mode, on the other hand, could be adding an upgrade to everything? (Like, "Click this option to add an upgrade to every tower!" to towers that it applies to) So, if I had bought two sentry damage bonuses, fire bonus and one bullet bonus, buying one super mode would upgrade those by one (so sentry damage 2x becomes 3x, fire 2x, bullet 2x) just for those moments where you have enough for two, but not for one, and have enough for a super mode or something. I don't know :v:
snip can't type
I have a suggestion for upgrading OR replacing Jarate Tower: The Buff Tower. A soldierbot is using Buff Banner and all engineers (and their sentries) automatically deal minicrits against bots. I assume the Buff Banner's radius can be increased so every engineers would be affected (thus no need for teleportation). Also [img]http://filesmelt.com/dl/td_firstone5_a3_test_30003.jpg[/img] :v:
You know what? This map has an awesome water, I really like it, especially with that HDR (obviously I'm talking about highest details).
[QUOTE=Visiteur;27303278]That was just after the killicon update, we just had to update the servers, I was off. Also, I see a lot of people wondering about how the plugin is private, but we had this decision (or, Gran had). We want everyone to play in good conditions, and there are valid reasons of our choice : - when the plugin was public, it was pretty hard to offer support to all the admin that wanted to host servers - admins made sometimes shitty choices that ruined the gameplay, like infinite sentries, admin noclip - I know some kind of people will add 3 lines, call it by another name and take full credits from some hard work, that's my first map/mod project and getting it taken away after so many hours of work will hurt. Sourcemod license about plugin allow this, it's good and bad at the same time, regarding of who you are [URL="http://forums.steampowered.com/forums/showthread.php?t=1549779"]Like there, but I'l not sure of what happened[/URL] Sure, people can still recode it quickly and put their name on, but not without any effort I'll do my best to find some US servers, I try to make things better by listening to your feedback, sorry if indeed there are few flaws that could get solved maybe a little faster if the source was public. Just let us time. [/QUOTE] Not everyone lives in the US. And I'd much rather play this game mode with a bunch of crappy changes (or, even better, host my own server without them) than not play it at all.
[QUOTE=Visiteur;27303278] - when the plugin was public, it was pretty hard to offer support to all the admin that wanted to host servers[/QUOTE]If you're not explaining how to use your plugin properly, this is your own fault. They don't know how to load a plugin properly? Call them morons and ignore them.[QUOTE=Visiteur;27303278]- admins made sometimes shitty choices that ruined the gameplay, like infinite sentries, admin noclip[/quote]And people shall avoid that server.[QUOTE=Visiteur;27303278]- I know some kind of people will add 3 lines, call it by another name and take full credits from some hard work, that's my first map/mod project and getting it taken away after so many hours of work will hurt.[/QUOTE]Deal with it? VS Saxton Hale just got released recently and I don't see anybody re-releasing it and claiming it as their own. Alternatively, you could always make checks against the author name and unload the plugin if it's been altered. That has potential for screw ups though. I'd love this to be released, because I'd like to play with my bros without retarded pubs appearing.
If you want to set up a private match, you may add me on Steam, and I will host a private server only for you, as long as I have enough open ports on the server.
[QUOTE=Rackerest;27323791]If you're not explaining how to use your plugin properly, this is your own fault. They don't know how to load a plugin properly? Call them morons and ignore them.And people shall avoid that server.Deal with it? VS Saxton Hale just got released recently and I don't see anybody re-releasing it and claiming it as their own. Alternatively, you could always make checks against the author name and unload the plugin if it's been altered. That has potential for screw ups though. I'd love this to be released, because I'd like to play with my bros without retarded pubs appearing.[/QUOTE] Well, the problems were more about the bugfixes, new map versions, it was hard to notice everyone, they were frequent at this moment. Anyway, good news, you made us change our mind and we should release the plugin, but only once it's done. If you want to play with friends now, before it's public, ask me on steam and I may lock my server for you to play some rounds with your friends.
The anti air towers seem highly ineffective, I lose at flying spies when playing alone. :<
[QUOTE=me Jojo;27330132]The anti air towers seem highly ineffective, I lose at flying spies when playing alone. :<[/QUOTE] I already balanced them, it'll be in the next update, with other stuff. It should come up this week.
I think only anti-air towers should target enemies, but within a certain range.
dude very addicting. i always loved TD games if work was put in right. i made it up to The Medic on my own on your server :D then he got past all my knockback and i lost :[ ill even put up the dem file i decided to catch halfway through also what level is The Medic on?
Come on somebody join.
ugh! I always lose to flying rounds or that super fast scout boss!!! >:(((
Anybody is up for a game? I can't even defeat the demoman boss by myself.
its so easy, how could you not get to atleast level 22 by yourself? D: i got to the medic boss
Yeah I suck.
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