• Tower Defense Mod
    187 replies, posted
[QUOTE=kirbyfan8;27425638]I like this mod a lot, but I've only gotten one chance to play with other people. Hopefully some more people join in. Also, one thing I noticed is that I kill myself with my own sentry a lot more then I probably should. I know it's pretty much entirely my fault, but It would be pretty handy if there was something in place to prevent that.[/QUOTE] Medic tower was designed just for that.
[QUOTE=MechaBowser;27350731]just a quick note: FortWars 2 is a rewrite, not a modification of the original gamemode. He's just upset that it used the same name :V Honestly you shouldn't have to worry about putting it out in public, chance of anyone pulling a dick move is little. If a server admin ruins the gamemode then that'll just scare people away from his server, making the issue solve itself. Not to mention there's so many benefits from making your work public, one of them would be simply spreading the love of TF2 gamemodes <3[/QUOTE] Actually you did copy some functions. (Like the one which creates the props, I had inserted a bug related to player eye angles on the old version, and it's still there in your version. Proof? Try creating a prop while aiming straight down, in your version it doesn't work, because it still has that bug)
Move the board that you buy upgrades from. My sentry has bought me randoms shit countless times.
[QUOTE=The Gambler;27465171]Move the board that you buy upgrades from. My sentry has bought me randoms shit countless times.[/QUOTE] Sentries and their missile can't buy stuff, someone more likely fired at the general direction of the board in order to hurt the creep. Maybe you used the wrangler on it ? By the way, I almost finished the new firstone map version. I'm waiting for some plugin edits from Gran PC in order to properly release it. Also, some shitty details on the new map, at an early stage : [IMG]http://s2.noelshack.com/old/up/td_green_snow0002-7105ddbf94.jpg[/IMG] So, the creep spawn at two places and merge at some points. Players will have to split and to balance their firing power between the two branches. A base near the end could be also good to finish them up if some bots go trough the first bases. Making all the sentries/towers near the end where the creep is merged is not reliable since the path is larger (the towers will be hard to place) and the sentries may go crazy with the bots going further/closer when they split/merge. Also, there should be a life system. If a bot reach the end, he got killed and you loose one life, you have 20. An other idea : there are some intelligences near the spawn and the bots slowly bring them to the final cap point. If all got captured, you loose. They drop them on death and if the next wave go further, it will be even closer to the end. I'll test them both I think.
[QUOTE=Visiteur;27465955]Sentries and their missile can't buy stuff, someone more likely fired at the general direction of the board in order to hurt the creep. Maybe you used the wrangler on it ?[/QUOTE] Maybe you could put the upgrade board in its own little building? I've accidentally brought something worthless like +1600 metal more than once.
[QUOTE=MechaBowser;27369247]When you said public I thought you meant distributed, my bad :p I hand out the finished product. I don't hand out the source code for the above reason.[/QUOTE] You can't, you MUST give the source. Remember the drama that happened about it before? If any server owner that has your plugin asks for the source, you MUST give it, or you would be breaking the license.
[QUOTE=M28;27483315]You can't, you MUST give the source. Remember the drama that happened about it before? If any server owner that has your plugin asks for the source, you MUST give it, or you would be breaking the license.[/QUOTE] [QUOTE=MechaBowser;27369297]I am aware of the GPL 3.0, but it is up to the individuals who have received Advanced Weaponiser to make the claim. You haven't, so you have nothing to say on the matter![/QUOTE] Learn to read. Especially the part where Visiteur told everyone to drop the subject :/
Servers outdated again, will update as soon as I get home ;)
[QUOTE=MechaBowser;27483877]Learn to read. Especially the part where Visiteur told everyone to drop the subject :/[/QUOTE] Okay, now could you answer post #152 before we end this conversation? @Topic Also, good mod bro, did you move the bots using a trigger or forcing them to press buttons?
[QUOTE=DuncanFrost;27479208]Maybe you could put the upgrade board in its own little building? I've accidentally brought something worthless like +1600 metal more than once.[/QUOTE] Hum, I thought about a glass panel you could trigger to cover the bonus panel... Good idea ?
-snip-
I still like playing this. Even though the servers are empty.
interesting. Now I feel like a killing floor style with fists heavy's
We're close to finish the current map and release a new one, but for some reason Gran don't feel like giving me the new plugin version since he can't test it, I know people get used get used to the map, since it has been played a lot since this summer. I'll make one tutorial for mappers one day, but only when I finish the second map. Current changelog, I think I forgot stuff : - anti air tower got a buff - 11 new waves, very very hard - 3 new bonuses after wave 55 : 4000 metal or 1 engineer can go demoman or +1 sentry again - anti air rocket tower don't kill itself anymore - end and credits - fixed server crash with the demoman - fixed panel 55 triggered at the wrong moment - added glass panel to protect the board from random shots, with enable/disable button - new map in test Plugin related, so not done and may be never done : - path block exploit fixed - classchange bug fixé - fixed server error stuff I'm waiting for gran atm, but I may just release it after a moment.
Does This Work And Is The Steam Group Down Becuse I can't Go to it
[QUOTE=Fun21;32964004]Does This Work And Is The Steam Group Down Becuse I can't Go to it[/QUOTE] Necro from hell with your only post. Couldn't you have just added him on steam?
Aww, I thought it got revived, really wanted to play this again :(
OMG THIS MOD IS BACK ON IT WAS MY FAVO- oh its a necro post :(
You should try this on Dustbowl, I've always said that Dustbowl is the best tower defense gamemode.
TF2TD Mod is not working. Bots aren't spawning when i press button.... NEED HELP
[QUOTE=Fun21;32964004]Does This Work And Is The Steam Group Down Becuse I can't Go to it[/QUOTE] i laughed harder than i should have I always wanted to try this mod.
[QUOTE=Darktooth77;33151007]i laughed harder than i should have I always wanted to try this mod.[/QUOTE] It was fun as hell. Jarate towers then flame towers. ULTIMATE DESTRUCTION
Hey This mod was best mod ever made for team fortress 2 :D
This is neat but, do your towers get better hats as they progress through waves?
[QUOTE=Derposaurus;33156825]This is neat but, do your towers get better hats as they progress through waves?[/QUOTE]I wouldn't try that. If you put another hat on a Tower of Hats it might cause some sort of Hatastrophe. :suicide:
*Double Post*
I would like to see this mod again alive it was great :D
There is a new version of TF2TD out now now. check out [url]www.tf2td.info[/url] Info and server IP's are available there! ;D
[QUOTE=maniii;42233363]There is a new version of TF2TD out now now. check out [url]www.tf2td.info[/url] Info and server IP's are available there! ;D[/QUOTE] It redirected me to a website called [url]http://tf2td.styria-games.eu/[/url] I first read "styria" as "syria"
after two years, you might as well make a new thread, and put all the info here, rather than a simple bump.
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