• TF2 update for 12/6/13
    105 replies, posted
[QUOTE=The Baconator;43093170]Point blank kills was pretty much made for a Scattergun[/QUOTE] and quickscopes :v:
no killstreak count for reflected projectiles :/
Yay! The strange grenade launcher was one of the only valuable things in my backpack, and now it's been released again to please the whiners who don't think that rare items should stay rare! Good job, Valve!
[QUOTE]Crate 77: The Rescue Ranger [B][U]Demoman Grenade Launcher[/U][/B] The Scorch Shot Strange Cosmetic Part: Fires Survived Strange Part: Ally Healing Done Strange Part: Point-Blank Kills The Builder's Blueprints Blighted Beak[/QUOTE] ABOUT FUCKING TIME
I should've sold my S Grenade Launcher while I had the chance
Strange Part: Reflect Kills? [sp]please?[/sp]
I wonder what other cosmetic strange parts could come out in the future. They seem to be relating to people seeing it (killcam taunts) or relating to physical status (fires survived). How about times wrung out for times you have been jarate'd or milked and survived it?
[QUOTE=E.C.S;43093156]Bad Reading x1 Bots navigation updated for pl_upward and cp_gorge.[/QUOTE] Oh. Thought they improved navigation in general. That's depressing to hear...
[QUOTE=165your4;43093241]Yay! The strange grenade launcher was one of the only valuable things in my backpack, and now it's been released again to please the whiners who don't think that rare items should stay rare! Good job, Valve![/QUOTE] This item should stay rare so that I can feel special about having a rare item! Nobody else can feel special for owning this valuable item even though a lot of people want it! Why can't Valve please me and only me? This is so unfair!
[QUOTE=Mentlegen;43093321]This item should stay rare so that I can feel special about having a rare item! Nobody else can feel special for owning this valuable item even though a lot of people want it! Why can't Valve please me and only me? This is so unfair![/QUOTE] [B]1.[/B] It isn't just pleasing me, there are other people who own a strange grenade launcher too. [B]2.[/B] If a lot of people want it, then why can't they just trade for it? It is only $10. I know that some people might not have the money for it, but... (see next point) [B]3.[/B] I think the strange kritz is awesome, but I don't want to spend 2 buds on it, does that mean Valve should re-release it? No, it doesn't! If you can't afford it, you can play the game without them, so why does it matter?
[QUOTE=165your4;43093601] [B]3.[/B] I think the strange kritz is awesome, but I don't want to spend 2 buds on it, does that mean Valve should re-release it?[/QUOTE] Yes, yes it does, and for that exact reason. The price is too high and other people want it.
[QUOTE=165your4;43093601][B]1.[/B] It isn't just pleasing me, there are other people who own a strange grenade launcher too. [B]2.[/B] If a lot of people want it, then why can't they just trade for it? It is only $10. I know that some people might not have the money for it, but... (see next point) [B]3.[/B] I think the strange kritz is awesome, but I don't want to spend 2 buds on it, does that mean Valve should re-release it? No, it doesn't! If you can't afford it, you can play the game without them, so why does it matter?[/QUOTE] this is a video game people are supposed to have fun in it
well done valve, can't even use my refund credit now
I am literally crashing in mvm every other minute.
[QUOTE=165your4;43093241]Yay! The strange grenade launcher was one of the only valuable things in my backpack, and now it's been released again to please the whiners who don't think that rare items should stay rare! Good job, Valve![/QUOTE] A fine example of a, as you delightfully put it, a "whin"-ing trader. Lovely. [QUOTE=165your4;43093601][B]1.[/B] It isn't just pleasing me, there are other people who own a strange grenade launcher too. [B]2.[/B] If a lot of people want it, then why can't they just trade for it? It is only $10. I know that some people might not have the money for it, but... (see next point) [B]3.[/B] I think the strange kritz is awesome, but I don't want to spend 2 buds on it, does that mean Valve should re-release it? No, it doesn't! If you can't afford it, you can play the game without them, so why does it matter?[/QUOTE] 1. Yeah, people like me. You do realise he was sarcastic right? 2. Why can't VALVe appeal for the masses and re-release? Is there a secret organisation of traders pulling strings and telling them to release only certain weapons? lolno. 3. This should be "Why does having a strange version of a weapon matter?". After all, VALVe are the developers and you and I (among everyone else) are just players. We cannot dictate to them to release a new item when we feel like it. Sure, I think they [b]SHOULD[/b] re-release it. They are not there to celebrate an event like the HOUWAR or Halo (which justifies a one off drop). The crate has also been removed from the drop table, so there's no alternative to getting it this and most weapons being re-released haven't been in crates for ages so give it a few months and it'll re-appear. VALVe appeals to the masses, not the greedy traders voicing that they lost virtual cash.
[QUOTE=165your4;43093601][B]1.[/B] It isn't just pleasing me, there are other people who own a strange grenade launcher too.[/QUOTE] And I'm sure you had their interest in mind when you complained about how the completely arbitrary value [I]your [/I]Grenade Launcher went down because other people have a new chance to enjoy it. This selfish attitude needs to die.
Still no loch and load fix?
[QUOTE=YourBreakfsat;43094052]Still no loch and load fix?[/QUOTE] After 2 years. They will fix it.
[QUOTE=165your4;43093601][B]1.[/B] It isn't just pleasing me, there are other people who own a strange grenade launcher too. [B]2.[/B] If a lot of people want it, then why can't they just trade for it? It is only $10. I know that some people might not have the money for it, but... (see next point) [B]3.[/B] I think the strange kritz is awesome, but I don't want to spend 2 buds on it, does that mean Valve should re-release it? No, it doesn't! If you can't afford it, you can play the game without them, so why does it matter?[/QUOTE] [B]4. [/B]You can shut the fuck up and and play the game knowing strange items, or basically anything apart from weapons are meaningless anyway.
Holy hot damn YES. The Nade launcher's price is going to sink like a cinder block in a lake. Fuck, I'll probably have one by the end of the week. <3 you valve
[QUOTE=Magmacow358;43094120]Holy hot damn YES. The Nade launcher's price is going to sink like a cinder block in a lake. Fuck, I'll probably have one by the end of the week. <3 you valve[/QUOTE] Not sure about Festive Version though...
Festive Stranges are a different beast though. That's like comparing a Strange Scattergun to a Strange Festive Scattergun.
[QUOTE=165your4;43093241]Yay! The strange grenade launcher was one of the only valuable things in my backpack, and now it's been released again to please the whiners who don't think that rare items should stay rare! Good job, Valve![/QUOTE] shut up you entitled baby
[QUOTE=165your4;43093241]Yay! The strange grenade launcher was one of the only valuable things in my backpack, and now it's been released again to please the whiners who don't think that rare items should stay rare! Good job, Valve![/QUOTE] The TF2 economy is in constant change. Quit complaining that a mildly uncommon item that was not guaranteed to be rare in the first place became common. If value was a problem for you, you should have sold it earlier. It is solely and entirely nobody's fault but yours and yours alone that you lost potential profit.
As the owner of a S. Grenade Launcher (Not like it's a prestigous club) I'm honestly offended they didn't re-release it sooner. Item prices go up and down all the time and it's honestly not smart to expect something not tied to an event to NOT be redistributed. It's a stock weapon for fucks sake. Everyone should have a reasonable chance to own at least all of the strange stock weapons.
[QUOTE=RevengeDeath;43094376]As the owner of a S. Grenade Launcher (Not like it's a prestigous club) I'm honestly offended they didn't re-release it sooner. Item prices go up and down all the time and it's honestly not smart to expect something not tied to an event to NOT be redistributed. It's a stock weapon for fucks sake. Everyone should have a reasonable chance to own at least all of the strange stock weapons.[/QUOTE] Next update. Strange Stranglifiler, applies on all weapons.
Downloaded the update, can't play tf2 now. It's stuck saying the "content is encrypted" I've restarted steam, verifyed cache files (says one file is missing, updates for 2 seconds then reverts back to "update required.") I think my only option is to re-download tf2. Prove me wrong guys please.
all I want is a strange objector
[QUOTE=Judas;43094501]all I want is a strange objector[/QUOTE] That would require them acknowledging in some capacity that decal items still exist in TF2. :v:
copied and pasted from the speculation thread: currently typing this out so sorry if this ends up kinda late. using .pop file and comparing to currently unupdated wiki changes to empire escalation: starting creds raised from 800 to 900 sniper support added to wave 4: - InitialCooldown 120, CooldownTime 45, DesiredCount 2, max vision 4000 sniper support removed from wave 5 wave 1: pyro + huntsman teams - max active changed from 8 to 18 wave 2 huntsman spammers + medics: total count is now 6, max active 4, spawn count 2, 12 seconds between each spawn, wait 10 seconds before starting wave 2 heater heavies: wait between spawns changed to 28sec wave 2 giant "shotgun rocket" soldiers + huntsman spammer teams - total count changed to 6 wave 2 giant heater heavy + medic teams "final wave" - total count changed to 10 wave 2 ADDITIONAL scout wave added: "Baseball Support" -total currency 100 -total count 40, max active 2, spawn count 2, wait between spawns 1sec, wait before starting 2sec -support -sandman, fast charge wave 3 bonk scout support total cred increased to 300 wave 3 the single giant heavy shotgun (before the waves of shotgun heavies with medics) currency dropped has been changed from 100 to 50 wave 3 pyros (that spawn before/with FAN scouts) drop only 100 total creds as opposed to 150 wave 3 pyros (that support the giant heavy) spawn count changed to 2, both delays changed to 5sec wave 4 upper level burst demos total creds decreased to 50. wave 4 giant soldier + medics changes: total count 4, max active 4, spawn count 2, time between spawns 33 sec, pause before starting 10 sec wave 4 heavy pause before spawning has been increased to 20 sec (from 1 sec), skill has been changed to EASY from EXPERT wave 4 giant FAN scout changes: total 2, max active 1, spawn count 1, delays 1 sec. there are two waves of these scouts. wave 4 giant burst demos with medics, pause between spawns has been changed to 15 sec wave 4 giant FAN scout after burst demos: total 2, max active 2, spawn count 1, delay between spawns 10 sec. wave 4 no longer has any mention of support FAN scouts or engineers in the .pop files. wave 5 now has melee scout support instead of FAN scouts. wave 5 super FAN scout max creds changed to 100 wave 5 demoknight support removed wave 6 now has HEAVY CRIT SUPPORT: total cred 50, total 20, max active 1, spawn count 1, will spawn 15 sec between deaths, wait 45 seconds in first chief heavy now drops total cred 250 FAN scout support removed note: max active is how many are on the field at one time (can apply to teams of enemies), spawn count is how many spawn at a time.
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