• TF2 Emporium XXVII
    5,001 replies, posted
[QUOTE=Shugo;26832353]Gotta make new icons[/QUOTE] Shugo, I'm probably the only person to think this, but I [i]liked[/i] the old icons. The distortion makes them more unique and stylized, in my opinion.
I think the latest update featured some Valve made Medieval props, and possibly some hats and weapons as well.
Yes, Valve pulled together some great stuff for the medieval mode. I can't wait for more maps.
Mandatory humping using the pelvic region for maximum effect. [media]http://www.youtube.com/watch?v=aL6qjtHCc6k[/media] Tell me if I achieved said maximum effect. By the way, big thanks to MaxOfS2D for teaching me how to compile animations.
[QUOTE=Daimao;26833235]<----[/QUOTE] All the more reason to wonder why they haven't hired you yet since [i]you're already working for them.[/i] :v:
[QUOTE=CommanderPT;26834034]Mandatory humping using the pelvic region for maximum effect. [media]http://www.youtube.com/watch?v=aL6qjtHCc6k[/media] Tell me if I achieved said maximum effect. By the way, big thanks to MaxOfS2D for teaching me how to compile animations.[/QUOTE] Needs more hips.
Just make him ragdoll after he starts to fall, then give it to the creator of Mad Milk and make it the official taunt for Mad Milk
[QUOTE=Shugo;26834205]All the more reason to wonder why they haven't hired you yet since [i]you're already working for them.[/i] :v:[/QUOTE] To be honest if Daimao never gets real-time hired, Valve is making a huge mistake and it's their loss. Same thing with Royzo.
[media]http://www.youtube.com/watch?v=BRTnvjO12Ws[/media]
I find the texture to be really bland. It lacks "something" that could make it awesome, in my opinion. [editline]21st December 2010[/editline] Don't read this as "it sucks", because I don't think it does. I only think it could be even better :buddy:
[QUOTE=EDDY TT;26834985][media]http://www.youtube.com/watch?v=BRTnvjO12Ws[/media][/QUOTE] Looks pretty cool. I wouldn't mind trying to fix the clipping in the animation. If you'd like. I am far from an expert but if I can just manage to replace animations in tf2 then it should work.
[QUOTE=CommanderPT;26835159]Looks pretty cool. I wouldn't mind trying to fix the clipping in the animation. If you'd like. I am far from an expert but if I can just manage to replace animations in tf2 then it should work.[/QUOTE] Clipping doesn't matter, not like valve gives two fucks about clipping. It's hardly noticeable ingame anyway from the playtesting I've done.
[QUOTE=EDDY TT;26834985][media]http://www.youtube.com/watch?v=BRTnvjO12Ws[/media][/QUOTE] Honestly love it except for one thing. That red/blue patch thing. Either pick one colour and stick with it for that team or have neither, because otherwise it just looks very bluh.
Chamfer the edges to make it look more TF2-y. Also, to make it look less blocky.
[QUOTE=iKey;26834560]To be honest if Daimao never gets real-time hired, Valve is making a huge mistake and it's their loss. Same thing with Royzo.[/QUOTE] this gets me thinking.. maybe we should donate money to daimao?
Buy the Frenchman's beret, then. (And the vita saw when it comes out)
Someone should remake part of the imperial city from oblivion.
Sorry if I missed something, or I'm late, or it's not possible, but will we be getting the lods for ourselves? You know, just in case valve does the obvious thing of not accepting daimos submission.
[QUOTE=usaokay;26838686]Complete with sudden close-ups when someone approaches you for a conversation.[/QUOTE] I've always hated that in RPGs. One minute, I'll be slaying gremlins, the next, I'm chatting away with doctor dipshit because he lost his keys in a rat-infested well and he expects me to get them for him so that the plot can be advanced.
Anybody else unable to sync with steam cloud? Because of this it wont detect me or any servers.
[QUOTE=The man of "Wat";26838918]Anybody else unable to sync with steam cloud? Because of this it wont detect me or any servers.[/QUOTE] Steam just went down for a while and everything seems to be coming back up slowly. Just wait.
Royzo's stuff can now be bought in the Mann Co store.
[QUOTE=Sharc;26839114]Royzo's stuff can now be bought in the Mann Co store.[/QUOTE] This'll be Royzo by the end of the week. [media]http://www.youtube.com/watch?v=ON-7v4qnHP8[/media]
I want that damn trilby goddamnit.
[QUOTE=Shugo;26839056]Steam just went down for a while and everything seems to be coming back up slowly. Just wait.[/QUOTE] Your avatar scares me. And its been doing this since saturday.
[QUOTE=The man of "Wat";26839382]Your avatar scares me. And its been doing this since saturday.[/QUOTE] Just be glad it's not crying blood any more.
i am suprise nobody posted this here the art style savior: [url]http://forums.tf2maps.net/showthread.php?t=15916[/url]
[QUOTE=TraderRager;26838620]Someone should remake part of the imperial city from oblivion.[/QUOTE] Could make a 5 point CP like steel. Talos Plaza could act as Blu spawn. Elven Gardens could be left empty and used as a corridor. Market District could be CP A with the CP could be located at the intersection. Arena District could be CP B with the CP being in the centre of the arena. Arboretum could be CP C with the statue of Akatosh as the capture point. Temple district could be CP D with the CP in the Temple of One. Green Emperor's Way could function as Red spawn as well as CP E. The CP could be on the first floor of the Imperial Palace, under the Red spawn rooms. Red Spawn could also be under the Arena I guess. I also have no idea how gameplay functions in maps.
[QUOTE=TraderRager;26838620]Someone should remake part of the imperial city from oblivion.[/QUOTE] That's copyright infringement! [highlight]STOP RIGHT THERE CRIMINAL SCUM!!![/highlight]
Everyone needs to buy a Skullcutter, a Kabuto, a Beret, and the Fancy vs. Nasty stuff
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