• TF2 Emporium XXVII
    5,001 replies, posted
iRunner, am I going to have to break that mouse-clicking finger of yours so you can stop spamming everyone with Winner Ratings? :T
[QUOTE=Nidhogg;26845421]Not really. However, to make it easier on Ragnar and I when it came to filenames, we simply named it zhulong.mdl, etc. (Figured you'd like to know that.) [editline]December 21, 2010[/editline] Video is now available to watch on YouTube. Hope you guys enjoy it! [media]http://www.youtube.com/watch?v=pxDDbRkGwvU[/media][/QUOTE] Wait what, that testing interface. Never seen that before. Have I missed something?
[QUOTE=Nidhogg;26847115]iRunner, am I going to have to break that mouse-clicking finger of yours so you can stop spamming everyone with Winner Ratings? :T[/QUOTE] He's probably overexcited because I just gifted him that Blighted Beak I bought. :love:
[QUOTE=CommanderPT;26847140]Wait what, that testing interface. Never seen that before. Have I missed something?[/QUOTE] It came with the lastest update. You can test your weapons and hats with it. It's pretty neat, you can even test how hats will appear when you paint them in-game. The map is called item_test, you should already have it. Just simply boot up the map and then type "testitem" in console without quotation marks.
[QUOTE=Tylizzle;26846766]Finally :v: just time to mess around with the particle and get it to fit on both eyes. [img_thumb]http://img837.imageshack.us/img837/6599/hl22010122101524745.png[/img_thumb][/QUOTE] Absolutely glorious, can't wait to see the finished product. I shall name my level 69 Pyromancer's Mask something hilarious and original.
[QUOTE=Nzdjh;26847098][url=http://tf2stats.net/hats/]It's the rarest item in the game aside from the propaganda winner's hats at the current moment.[/url] In fact, Shugo, I think you're the only player in the world that has one equipped. It's also worth noting that I, the creator, haven't even gotten one yet. It's literally so rare that the guy who made it doesn't have one. :v:[/QUOTE] Actually... [quote]Item stats sampled from 86652 profiles on 12-20-10 at 8:52pm.[/quote] This is from last night, probably about when it went live in the store. A lot more people probably have it by now. :eng101:
[b][i]"I love my [u]balls[/u]!"[/b][/i] [img]http://img716.imageshack.us/img716/945/paintballmarker1.png[/img] [img_thumb]http://img442.imageshack.us/img442/6845/paintballmarker2.png[/img_thumb] [img_thumb]http://img690.imageshack.us/img690/5173/paintballmarker3.png[/img_thumb] [img_thumb]http://img560.imageshack.us/img560/1982/paintballmarker4.png[/img_thumb] [img_thumb]http://img820.imageshack.us/img820/4095/paintballmarker5.png[/img_thumb] 2320 polies. I admit, it shouldn't be that high, but I figured this is acceptable given the polycount on things like the Ambassador... And yes, it's supposed to look like a Tippmann 98, but not be a Tippmann 98, like the pistol looks like a Walther. Hence I made it a bit more cartoony and dulled down the features and accentuated others. But out of all classes, the Scout seems the most fitting for a paintball marker. He could be a [i]speedball[/i] player. [b]Get it?[/b] So, criticisms? I'm sure there are some.
[QUOTE=Shugo;26847179]Actually... This is from last night, probably about when it went live in the store. A lot more people probably have it by now. :eng101:[/QUOTE] Even better then. Doesn't change the fact that I don't have one. :v:
[QUOTE=Nidhogg;26847169]It came with the lastest update. You can test your weapons and hats with it. It's pretty neat, you can even test how hats will appear when you paint them in-game. The map is called item_test, you should already have it. Just simply boot up the map and then type "testitem" in console without quotation marks.[/QUOTE] Oh nice. Thanks for telling.
[QUOTE=Nzdjh;26847026]I love how my hat has inadvertently become the bane of every hat-obsessed loser out there who needs to fill his backpack up with every single hat in the game. Only 11 people in the game have one. It's like the ultimate troll of hats. It makes the victory that much sweeter.[/QUOTE] So given the nature and origin of the hat itself.. Does that make it Max's Severed ANTLER?
The testing map is fun! :v: [media]http://dump.no/files/3e86099d15d6/item_test0000.jpg[/media] I give you the new Soldier/Spy thing..
since valve made the blighted beak a hat, they should just combine it with the hat that communist and pie-tony actually made to go with it they should also stop being so fucking confusing about eyewear. why can the demoman have horribly clipping misc eyewear but no one else? Valve should just add an eyewear slot, and make all the hats with glasses on them equipable in either slot (and split the models so that only equipping them in both slots makes both the glasses and hat appear) edit: As for clipping, it doesn't really matter at this point.
[QUOTE=CommanderPT;26847313]I give you the new Soldier/Spy thing..[/QUOTE] When disguise kits fail...
[QUOTE=Pockets;26847318]since valve made the blighted beak a hat, they should just combine it with the hat that communist and pie-tony actually made to go with it they should also stop being so fucking confusing about eyewear. why can the demoman have horribly clipping misc eyewear but no one else? Valve should just add an eyewear slot, and make all the hats with glasses on them equipable in either slot (and split the models so that only equipping them in both slots makes both the glasses and hat appear) edit: As for clipping, it doesn't really matter at this point.[/QUOTE] Sending an email to Robin about making it a misc. And if they choose to keep it a hat Commie Cake says there's no point in combining the Gravedigger with it and sending that to valve. :\
but it looks so much better with the gravedigger edit: if you got enough people to agree to combining them on SPUF i'm sure valve would do it, they do everything that's suggested in every thread there. edit: like the drop cap and adding the store. edit: i think every single member of spuf is a valve shareholder, it's the only explanation.
Gather round and gaze apon thy progress of thine map in thee witchcraft of motion photography! [media]http://www.youtube.com/watch?v=lOc9mfIcX3k[/media]
[QUOTE=treythepunkid;26847463]Gather round and gaze apon thy progress of thine map in thee witchcraft of motion photography! [media]http://www.youtube.com/watch?v=lOc9mfIcX3k[/media][/QUOTE] The Gunpowder Plot reenacted in Ye Olde Fortress 2!
[QUOTE=treythepunkid;26847463]Gather round and gaze apon thy progress of thine map in thee witchcraft of motion photography! [media]http://www.youtube.com/watch?v=lOc9mfIcX3k[/media][/QUOTE] You, sir, are amazing. I totally want to help out with this project now.
[QUOTE=treythepunkid;26847463]Gather round and gaze apon thy progress of thine map in thee witchcraft of motion photography! [media]http://www.youtube.com/watch?v=lOc9mfIcX3k[/media][/QUOTE] Wow that's great!
[QUOTE=treythepunkid;26847463]Gather round and gaze apon thy progress of thine map in thee witchcraft of motion photography! [media]http://www.youtube.com/watch?v=lOc9mfIcX3k[/media][/QUOTE] that's awe-inspiring. Are the rooftops going to be accessible?
The cart could use some colour to make it stand out a bit more.
[QUOTE=treythepunkid;26847463]Gather round and gaze apon thy progress of thine map in thee witchcraft of motion photography! [media]http://www.youtube.com/watch?v=lOc9mfIcX3k[/media][/QUOTE] Now I'm tempted to follow my dream of creating a Chinese-themed map with a gigantic throne room at the end with the Pyro wearing his dragon hat sitting on the throne. AND THE PYRO DYNASTY THUS BEGAN
Marker, again, this time with AO... and someone maybe UVing this little bastard for me which would be <3 cause, I'll be honest, I don't wanna... [img]http://img571.imageshack.us/img571/7968/markerao1.png[/img] [img]http://img838.imageshack.us/img838/8266/markerao2.png[/img] Also, got the pc down to 1963. Good year!
[QUOTE=Frying Dutchman;26847847]The cart could use some colour to make it stand out a bit more.[/QUOTE] Same colour as what? That light wood railing? Because that is the lightest shade of wood on the cart and now that i think about it having a dark wood cart on a night time map might be a little troublesome to see...
Do you know that cp_degrootkeep don't actually takes place in medieval? There are computers in the RED spawn.
[QUOTE=CrazyBaconLegs;26837574]Honestly love it except for one thing. That red/blue patch thing. Either pick one colour and stick with it for that team or have neither, because otherwise it just looks very bluh.[/QUOTE] The red and blue patches are symbolic to the fact the wrench head is actually a magnet. Positive, negative, it's got nothing to do with team colours. [QUOTE=Communist Cake;26838539]Chamfer the edges to make it look more TF2-y. Also, to make it look less blocky.[/QUOTE] The whole design is also meant to be blocky, its an industrial magnet with a power core attached to it, it ain't gonna have rainbow swirls going over it. Also in other news, FUCKING SNOW FLAKES FUCKING UP MY CHROME.
[QUOTE=EDDY TT;26848411] Also in other news, FUCKING SNOW FLAKES FUCKING UP MY CHROME.[/QUOTE] My Firefox also got cold. And soon there will be traffic jams.
[QUOTE=treythepunkid;26848248]Same colour as what? That light wood railing? Because that is the lightest shade of wood on the cart and now that i think about it having a dark wood cart on a night time map might be a little troublesome to see...[/QUOTE] I mean a RED or BLU colours. Just a big stripe across the barrel should help. (Like someone slapped Paint on or something)
I just Adblocked the picture of the snowflakes.
[QUOTE=Rythyrix;26848579][i]Bah [b]Humbug![/b][/i].[/QUOTE] .
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