• TF2 Emporium XXVII
    5,001 replies, posted
Skin of the week, media'd for protection [media]http://image.fpsbanana.com/ss/srends/106796a.jpg[/media] sorry if it's off-topic, but this was too horrible to let it pass by
[QUOTE=ArsonBoy5996;26936837]Skin of the week, media'd for protection [media]http://image.fpsbanana.com/ss/srends/106796a.jpg[/media][/QUOTE] What the hell is going on with that Scout? Did he paint over parts of the texture with solid colors or is his computer just that bad?
SVDL, you are getting more awesome by each release you make[img]http://static.facepunch.com/fp/ratings/heart.png[/img] [editline]24th December 2010[/editline] [QUOTE=Shugo;26936879]What the hell is going on with that Scout? Did he paint over parts of the texture with solid colors or is his computer just that bad?[/QUOTE] I think it's both.
[QUOTE=ArsonBoy5996;26936837][media]http://image.fpsbanana.com/ss/srends/106796a.jpg[/media] [/QUOTE] :effort:
[QUOTE=ArsonBoy5996;26936837]Skin of the week, media'd for protection [media]http://image.fpsbanana.com/ss/srends/106796a.jpg[/media] sorry if it's off-topic, but this was too horrible to let it pass by[/QUOTE] Link noaw plz.
[QUOTE=Asphyxia;26936199]So what's new with the 'Electric Pack' everyone was so interested in a while back?[/QUOTE] There'll be an update page after the new year with any luck. Plus there has been very minor discussion about revamping it by tagging another theme to it.
[QUOTE=Skunkrocker;26935948]I made a few more changes to the chainsaw, and my Australian cohort who helped on this project idea wise is also going to help me optimize it a little better (you think the polycount is high? Try the TRIANGLE count, it's 24,000+!). Anyway, this is pretty much the finished product; very few changes will be made after this. One of the things SeneorGoat suggested was to use a thick pipe border with a plane in it that has a alpha texture on it for the chunk guard. I disagree, but what do you guys think? I find the alpha textures in Valve games don't come out so great for sharp edges... but if it's preferable I'll do it. Honestly, I like the mesh myself. [img_thumb]http://img225.imageshack.us/img225/7664/chainsawfinal21.png[/img_thumb] [img_thumb]http://img97.imageshack.us/img97/1036/chainsawfinal22.png[/img_thumb] Oh, and there [i]might[/i] be one final change from this to the finished version... judging by the pictures of the Heavy holding his miniguns I might have placed the throttle grip waaaaay too low, and I might have to remove it and make a new one that's higher, but that's okay... I'm prepared for this.[/QUOTE] DooM64 Chainsaw? [img]http://images2.wikia.nocookie.net/__cb20100616231808/doom/images/3/32/Doom64Chainsaw11D64ex.jpg[/img]
[QUOTE=Sharp_Shooter;26936236]Also, sort of nitpicking here but the Befors is angled wrong in relation to the cross hair. Here's a picture to show what I mean. [IMG_thumb]http://img20.imageshack.us/img20/8308/beforsangle.png[/IMG_thumb][/QUOTE] Can't unsee. [QUOTE=Svdl;26936414]The length is kind of at fault here. the cannon isn't aligned any differently than the miniguns, but you don't notice the wrong angle in them because they aren't as long.[/QUOTE] Same thing happens when a sniper scope extends past the back end of the gun. Happened to me.
[QUOTE=Pie_Tony;26937143]There'll be an update page after the new year with any luck. Plus there has been very minor discussion about revamping it by tagging another theme to it.[/QUOTE] Good news.
[QUOTE=Sexy Robot;26937010]Link noaw plz.[/QUOTE] [url]http://www.fpsbanana.com/skins/106797[/url]
[QUOTE=Pie_Tony;26937143]There'll be an update page after the new year with any luck. Plus there has been very minor discussion about revamping it by tagging another theme to it.[/QUOTE] The Hydroelectric theme? ;) [QUOTE=Dracon;26937265]DooM64 Chainsaw? [/QUOTE] Not exactly, but it was an influence. I loved Doom 64. Goat and I decided that the Heavy wouldn't use a normal chainsaw; he doesn't even use normal miniguns! No, the Heavy would have a chainsaw modified... [b]heavily[/b]. [i]Get it?[/i]
[QUOTE=Skunkrocker;26937626]The Hydroelectric theme? ;)[/QUOTE] More X vs Y like Fancy vs Nasty. Though it is pure minor talk right now.
[QUOTE=Pie_Tony;26937747]More X vs Y like Fancy vs Nasty. Though it is pure minor talk right now.[/QUOTE] Why not a team thing? The water and electric teaming up to amp up our bills during the winter to steal all of our money for some arbitrary reasons I MEAN kill people.
[QUOTE=Skunkrocker;26937626]Not exactly, but it was an influence. I loved Doom 64. Goat and I decided that the Heavy wouldn't use a normal chainsaw; he doesn't even use normal miniguns! No, the Heavy would have a chainsaw modified... [b]heavily[/b]. [i]Get it?[/i][/QUOTE] Makes sense
Oopsie, sorry for lack of description or explanation basically, my friend gave me an idea to make foreign legion hat with cloth-thingy [img]http://www.maskworld.com/pix/hats/large/jh-w18013tana-fremdenlegion.jpg[/img] I think that my model turned out pretty well [img]http://img264.imageshack.us/img264/1737/ss20101224222302.jpg[/img] I just have to make it less shiny and add some jigglybones to that cloth
[QUOTE=Nexosz;26938027]Oopsie, sorry for lack of description or explanation basically, my friend gave me an idea to make foreign legion hat with cloth-thingy [img_thumb]http://www.maskworld.com/pix/hats/large/jh-w18013tana-fremdenlegion.jpg[/img_thumb] I think that my model turned out pretty well [img_thumb]http://img264.imageshack.us/img264/1737/ss20101224222302.jpg[/img_thumb] I just have to make it less shiny and add some jigglybones to that cloth[/QUOTE] It needs repositioning ALOT! [editline]24th December 2010[/editline] [QUOTE=Tylizzle;26937494][url]http://www.fpsbanana.com/skins/106797[/url][/QUOTE] lol 0.2 /10
[QUOTE=Sexy Robot;26938268]It needs repositioning ALOT! [editline]24th December 2010[/editline] lol 0.2 /10[/QUOTE] Now it's .1
[QUOTE=Sexy Robot;26938268]It needs repositioning ALOT! [editline]24th December 2010[/editline] [/QUOTE] why are you calling Alot he won't help us also yeah, I just noticed it's horribly small - but that's easy to fix, are there any other problems?
[QUOTE=Nexosz;26938635]why are you calling Alot he won't help us[/QUOTE] But the [url=http://3.bp.blogspot.com/_m-dk_m6L5MM/S98tuxOKckI/AAAAAAAAAJ8/ejJHsIpFh0A/s1600/ALOT.png]repositioning alot[/url] is brilliant at moving hats and even, at times, the transportation of them! Also I hope you lot are ready for a festive modding suprise come Christmas!
[QUOTE=Shugo;26936515]By the way, I forgot to mention this but I finally got a solid answer from Robin regarding the inclusion of my loadout icons in-game... ...and he says they aren't interested. Oh well. Doesn't mean I'll stop working on it or anything; just that it'll remain a community mod.[/QUOTE] His loss. I'll still download your awesome icons no matter what :love:
[QUOTE=Skunkrocker;26936223]Yeah, I know. And he doesn't work for Valve. Therefore, Valve didn't design it. Why did you even post this[/QUOTE] he's just clarifying for you, he's being nice :h: [editline]24th December 2010[/editline] oh look two hearts posted at the same time
[QUOTE=Pie_Tony;26938795]But the [url=http://3.bp.blogspot.com/_m-dk_m6L5MM/S98tuxOKckI/AAAAAAAAAJ8/ejJHsIpFh0A/s1600/ALOT.png]repositioning alot[/url] is brilliant at moving hats and even, at times, the transportation of them! Also I hope you lot are ready for a festive modding suprise come Christmas![/QUOTE] However, sometimes the [url=http://3.bp.blogspot.com/_D_Z-D2tzi14/S8TWUJ0APWI/AAAAAAAACwI/014KRxexoQ0/s1600/ALOT3.png]alot[/url] doesn't quite work out, so you trash it.
Was the crossbow fixed (plastic look) in the latest patch? If not, I can't find Daimao's fix, can anyone please direct me?
Whatever happened to that Electrical Pack Competition? Haven't seen much related progress...
[QUOTE=Marden;26939769]Was the crossbow fixed (plastic look) in the latest patch? If not, I can't find Daimao's fix, can anyone please direct me?[/QUOTE] [url]http://dl.dropbox.com/u/2372797/Releases/crossbow_enhanced.rar[/url]
[QUOTE=LegndNikko;26939777]Whatever happened to that Electrical Pack Competition? Haven't seen much related progress...[/QUOTE] Wait until the new year. [editline]24th December 2010[/editline] [QUOTE=Zebus;26938379]Now it's .1[/QUOTE] Now it's 0.08
actually thanks to Alot my hat isn't baby size anymore [img]http://img171.imageshack.us/img171/963/ss20101224234722.png[/img] sadly, still no jigglebones - I just can't be arsed to make them look like a nice cloth, and the only one tutorial I have is from FPSbanana - but it's just for stuff like bats or cables
[QUOTE=Nexosz;26940131]actually thanks to Alot my hat isn't baby size anymore [img_thumb]http://img171.imageshack.us/img171/963/ss20101224234722.png[/img_thumb] sadly, still no jigglebones - I just can't be arsed to make them look like a nice cloth, and the only one tutorial I have is from FPSbanana - but it's just for stuff like bats or cables[/QUOTE] I told you the Alot would work :v: Though it still needs some work.
[img]https://dl.dropbox.com/u/3657658/TF2%20Emporium/Unfinished%20Work/Bofors4.PNG[/img] You guys are making me feel like a dick when you compliment my model when it sucks @steam chat.
[img]http://dl.dropbox.com/u/1854777/QuestionTime.png[/img] Post your answers like this: The Fists of Steel from column 1. The Warrior's Spirit (bear claw) from column 2. The Candy Cane from column 3. And give some reasons if you like (for me it's column 2 all the way, column 1 is what I submitted to Valve (oops)) (and please quote this post so you don't confuse everyone)
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