[img]http://img257.imageshack.us/img257/8687/aplunderedbus.jpg[/img]
It's a Blunderbus Shotgun.
Pow.
[QUOTE=BaronVonFail;26953949]Refresh my memory I don't remember it? And by replacement I mean actually released not concept and all that.[/QUOTE]
[url]http://www.fpsbanana.com/skins/92383[/url]
[QUOTE=BaronVonFail;26953949]Refresh my memory I don't remember it? And by replacement I mean actually released not concept and all that.[/QUOTE]
Yeah it was in the 13-17 emproium, one of the teens.
Or see aboove
Oh yes. I remember this one now.
I think I like the idea of a medieval pack better than an electricity pack...
[QUOTE=NuggetWarmer;26954171]I think I like the idea of a medieval pack better than an electricity pack...[/QUOTE]
Well sense valve made a medieval mode, medieval items are probably more likely to get in now.
+1 to the Medieval Mode.
Now to help out with this I need some more ideas for posters (overlays) in maps.
Got this so far.
- Wanted Posters?
- Ye olde versions of existing Posters?
[QUOTE=NuggetWarmer;26954171]I think I like the idea of a medieval pack better than an electricity pack...[/QUOTE]
I wish a rivet gun counted as electrical or medieval so I could sneak my own entry in
Medieval weapons and technology hats :eng101:
[QUOTE=NeoDement;26954747]I wish a rivet gun counted as electrical or medieval so I could sneak my own entry in[/QUOTE]
Put a battery on it
[QUOTE=Chilean;26954786]Medieval weapons and technology hats :eng101:[/QUOTE]
Would you say...steampunk? :O
Steampunk Player Pack doesn't work. :<
[QUOTE=<data_panel>;26955171]Steampunk Player Pack doesn't work. :<[/QUOTE]
Put all of the class folders into PLAYERS folder, they are misplaced in the .rar.
[QUOTE=TheJoey;26955259]Put all of the class folders into PLAYERS folder, they are misplaced in the .rar.[/QUOTE]
Don't work.
[QUOTE=NuggetWarmer;26954171]I think I like the idea of a medieval pack better than an electricity pack...[/QUOTE]
I recommended a medieval theme but everyone disagreed. :(
I say what we do is start the electric pack in early January, end it on the 24th so Neo has a week to put the download page together by the end of the month, and then we do a new theme (medieval) for February.
can someone make this replace the horseless headless horsmans sword for demo?
its the master sword from LOZ :v:
[url]http://www.fpsbanana.com/skins/79866[/url]
you should make "players" folder in your ://materials/models.
then extract demo,pyro,hvyweapons... to "players" folder.
[editline]25th December 2010[/editline]
[QUOTE=legolover122;26955621]can someone make this replace the horseless headless horsmans sword for demo?
its the master sword from LOZ :v:
[url]http://www.fpsbanana.com/skins/79866[/url][/QUOTE]
just rename the model name.
[QUOTE=maxumym;26955597]You're doing something wrong.[/QUOTE]
tf/materials/players/
or
tf/materials/models/players
or
tf/players
None work.
mistake. player. not players.
[QUOTE=maxumym;26955626]you should make "players" folder in your ://materials/models.
then extract demo,pyro,hvyweapons... to "players" folder.
[editline]25th December 2010[/editline]
just rename the model name.[/QUOTE]
the .MDL file, correct?
[QUOTE=legolover122;26955718]the .MDL file, correct?[/QUOTE]
it.
[editline]25th December 2010[/editline]
and you need to put it in other folder
Rename c_claymore to c_headtaker.
Also make a c_headtaker folder in c_items and drag all files there.
Mjeh, you might as well continue with the electrical theme rather than starting a medieval theme.
The fact that Valve unexpectedly introduced a medieval theme doesn't mean that now medieval things have a bigger chance of getting in than any other theme.
Let's look at this from another perspective; if Valve suddenly added a new theme that didn't have much to do with TF2, what makes you think that they wouldn't do it again?
I say you have a bigger chance of gaining Valve's attention by using a new theme, rather than adding more to the already introduced new theme.
[sp]Is it starting to show that I just don't bother thinking of the 60's theme and artstyle anymore?[/sp]
[QUOTE=usaokay;26955648]Do you guys know if there's a Davy Crockett hat for the Soldier or the Sniper?
If not, THEN MAKE IT HAPPEN.[/QUOTE]
I think there might be two, there is atleast one
[QUOTE=Simski;26955744]Mjeh, you might as well continue with the electrical theme rather than starting a medieval theme.
The fact that Valve unexpectedly introduced a medieval theme doesn't mean that now medieval things have a bigger chance of getting in than any other theme.
Let's look at this from another perspective; if Valve suddenly added a new theme that didn't have much to do with TF2, what makes you think that they wouldn't do it again?
I say you have a bigger chance of gaining Valve's attention by using a new theme, rather than adding more to the already introduced new theme.
[sp]Is it starting to show that I just don't bother thinking of the 60's theme and artstyle anymore?[/sp][/QUOTE]
Valve don't gives it too.
Also, who is Davy Crockett?
there's a better chance for medieval since only weapons that are medieval themed are allowed. i don't see a way they could make an "electric" game mode.
[QUOTE=Chilean;26955846]there's a better chance for medieval since only weapons that are medieval themed are allowed. i don't see a way they could make an "electric" game mode.[/QUOTE]
It feels to me that the medieval weapons only gamemode is something they'll soon forget though.
I think Valve mostly just adds whatever they think looks unique/interesting/funny these days.
If you can come up with something like that which look medieval, then good for you.
However, I don't think your chances will be any bigger than any other "interesting" entry.
[QUOTE=maxumym;26955827]Also, who is Davy Crockett?[/QUOTE]
An American folk hero. He also happened to be a real person.
[url]http://en.wikipedia.org/wiki/Davy_crockett[/url]
[QUOTE=maxumym;26955704]mistake. player. not players.[/QUOTE]
Yay.
[img]http://img811.imageshack.us/img811/5112/iseee.png[/img]
There's a coonskin cap for the ENGINEER floating around FPSB
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