• TF2 Emporium XXVII
    5,001 replies, posted
[QUOTE=vaskie;26996229]i have 3 hats for each class[/QUOTE] :mad:
[QUOTE=Chilean;27001282]:mad:[/QUOTE] As they say: "Hatters gonna hat". (I don't have many hats,btw) [editline]27th December 2010[/editline] Quiestion: where hides tf_english?
I downloaded the killicon pack but few weapons like the Loch-N-Load, Brass Beast and Candy Cane still don't have a new one. Did they not get one or is something screwing up on my end?
Quiestion: where hides tf_english? Dough! Double post.
[QUOTE=Sharp_Shooter;27001617]I downloaded the killicon pack but few weapons like the Loch-N-Load, Brass Beast and Candy Cane still don't have a new one. Did they not get one or is something screwing up on my end?[/QUOTE] Neo can't add new icons for those since they use the regular killicon. If it would be a MISSING killicon he could add them. [editline]27th December 2010[/editline] [QUOTE=maxumym;27001624]Quiestion: where hides tf_english? Dough! Double post.[/QUOTE] team fortress 2 content.gcf -> tf -> resource
[QUOTE=DatWut?;27001719]Neo can't add new icons for those since they use the regular killicon. If it would be a MISSING killicon he could add them. [editline]27th December 2010[/editline] team fortress 2 content.gcf -> tf -> scripts[/QUOTE] WHA? Can't find it.
update: Changed the "You might have to sit out" for arena to "Hark! Be weary! Thou might have to sit thy next game out!" Changed the "You are sitting out blah" to "Thy faction has lost, sire! Thou arth sitting out this round due to their stupidity!" And "Team Fortress 2 Arena" to "Mid-eval Fortress 2 Arena"
[QUOTE=maxumym;27001847]WHA? Can't find it.[/QUOTE] Oh sorry, it'n in resource, not scripts. items_game.txt is in scripts.
Okay I give up on modeling. Unwrapping is shit.
It'd be cool to see some new Engineer models, he doesn't have many new weapons so people probably don't make many things for him...
[QUOTE=Mr, Jukebox;27002881]It'd be cool to see some new Engineer models, he doesn't have many new weapons so people probably don't make many things for him...[/QUOTE] A new wrench + new dispenser combo would be sweet.
Someone did think of a neat Spring-Board replacement for the teleporter at Polycount. Something probably usable at Medieval mode to let the team jump walls and distances.
Someone make a medieval catapult for Payload, and at the last Control Point the catapult launches and destroys a castle full of fireworks. Suddenly, giant octopus and gorillas. [editline]27th December 2010[/editline] [QUOTE=Joppari;27003337]Someone make a medieval catapult for Payload, and at the last Control Point the catapult launches and destroys a castle full of fireworks. Suddenly, giant octopus and gorillas.[/QUOTE] Actually think of a coast level in Team Fortress 2, and then suddenly giant octopus attacks and teams have to shoot in its critical spot to destroy it. Could happen like HHH
[QUOTE=Dachande;27002050]update: Changed the "You might have to sit out" for arena to "Hark! Be weary! Thou might have to sit thy next game out!" Changed the "You are sitting out blah" to "Thy faction has lost, sire! Thou arth sitting out this round due to their stupidity!" And "Team Fortress 2 Arena" to "Mid-eval Fortress 2 Arena"[/QUOTE] "Be thee aware: Perchance thy Team shall lose the next Bout, thou mayest be made to retire!" "Alas, but thy Team hath failed, and thou art retired for this Round!" "Fort-of-Clans II Arena" EDIT: Also, Dachande, feel free to capitalize any noun you want, except pronouns (like thou, he, she, they, or it). You can also replace any instance of "th" with "y". It's not recommended to overuse this, but sprinkle it in for stylistic purposes. Also, don't use it with "thy" for obvious reasons.
i love you derail matt
[img]http://dl.dropbox.com/u/1808768/modelling/poot_sentry_here.png[/img] I suppose I'm about done with this. Anything anyone wants to suggest about it? (The cylinder by the barrel is going over the wibbly bit in the middle, I just had it off the barrel so you could see it.)
Seeing as the BLU Logo is done I've started sketching out things for RED. But it in the meanwhile have this: [img]http://dl.dropbox.com/u/8581927/BlackSmith%20concept.png[/img] Does anyone know a better name than this?
[QUOTE=HummingbrdJames;27004686][img_thumb]http://dl.dropbox.com/u/1808768/modelling/poot_sentry_here.png[/img_thumb] I suppose I'm about done with this. Anything anyone wants to suggest about it? (The cylinder by the barrel is going over the wibbly bit in the middle, I just had it off the barrel so you could see it.)[/QUOTE] The cylinders look too high-poly again. I don't think there's ever a case where you want more than 18 sides on a cylinder.
[QUOTE=Mnemosynaut;27004867]The cylinders look too high-poly again. I don't think there's ever a case where you want more than 18 sides on a cylinder.[/QUOTE] Damn, I always use 20.
[QUOTE=Raptor_S;26999714]O, więc to ty zrobiłeś tą translację! :buddy:[/QUOTE]Oczywiście że ja, trzeba było większość przetłumaczyć od nowa ale jakoś przez pół roku dawałem radę z aktualizacjami. Nie wiedziałem, że była aż tak popularna :v: And to not go off topic I ask - what do you think? [media]http://imgur.com/VOD3T.jpg[/media]
[QUOTE=OlafK;27006362]Oczywiście że ja, trzeba było większość przetłumaczyć od nowa ale jakoś przez pół roku dawałem radę z aktualizacjami. Nie wiedziałem, że była aż tak popularna :v: And to not go off topic I ask - what do you think? [media]http://imgur.com/VOD3T.jpg[/media][/QUOTE] Thats pretty bad, I'm guessing you're new to mapping?
[QUOTE=Dachande;27006431]Thats pretty bad, I'm guessing you're new to mapping?[/QUOTE] eh i think it looks fine
[QUOTE=OlafK;27006362]Oczywiście że ja, trzeba było większość przetłumaczyć od nowa ale jakoś przez pół roku dawałem radę z aktualizacjami. Nie wiedziałem, że była aż tak popularna :v: And to not go off topic I ask - what do you think? [media]http://imgur.com/VOD3T.jpg[/media][/QUOTE] Needs more explosive barrel spawners. and: [IMG]http://img703.imageshack.us/img703/337/gentelmanes.png[/IMG]
[QUOTE=OlafK;27006362]Oczywiście że ja, trzeba było większość przetłumaczyć od nowa ale jakoś przez pół roku dawałem radę z aktualizacjami. Nie wiedziałem, że była aż tak popularna :v: And to not go off topic I ask - what do you think? [media]http://imgur.com/VOD3T.jpg[/media][/QUOTE] What're we looking at? The map? It looks familiar.
I want an update for the Scout's Hoodie (the replacement for the Batter's Helmet).
Hmmmm. What modelers and coders would be interested in a collaboration project with Dachande, and Derail/Detroit Matt. We'd basically be doing one of the two. Make a mod that replaces all weapons in the game, or Make a mod that has a bunch of Medieval weaponry. Personally, I want to do the Medieval weaponry, because to replace all weapons in the game with a medieval version would be kind of difficult, especially since some things don't have a "Ye Olde" counterpart. What does Facepunch think of this? Yay, or Nay?
I never agreed to this :ohdear: I'm up for it, but the only thing I'm half-good at is scripts (Resume: The Gibus Restorer, Chattier Classes) and writing: (Resume: The Medieval stuff, a few lines for the emporium map intercom) And of course constructive criticism :downs:
[QUOTE=DatWut?;27006521]I want an update for the Scout's Hoodie (the replacement for the Batter's Helmet).[/QUOTE] Or an update that makes it into a misc item [editline]27th December 2010[/editline] [QUOTE=Sexy Robot;27006460]Needs more explosive barrel spawners. and: [img_thumb]http://img703.imageshack.us/img703/337/gentelmanes.png[/img_thumb][/QUOTE] Looking good! Are you planning on making a building to go along with it?
[QUOTE=Eeshton;27006619]What does Facepunch think of this? Yay, or Nay?[/QUOTE] don't do the replace mod, think of new cool concepts that don't use preexisting stats [QUOTE=Dachande;27006431]Thats pretty bad, I'm guessing you're new to mapping?[/QUOTE] you have no room to talk
[QUOTE=Detroit Matt;27006738]I never agreed to this :ohdear: I'm up for it, but the only thing I'm half-good at is scripts (Resume: The Gibus Restorer, Chattier Classes) and writing: (Resume: The Medieval stuff, a few lines for the emporium map intercom) And of course constructive criticism :downs:[/QUOTE] That's all we need is constructive criticism. So sparkwire can feel good about himself if he wants to join.
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