[QUOTE=HummingbrdJames;26695527]Select the edges you want smoothed, and go to the top left of the screen. There should be a drop down box there. Select Polygon from that, if you haven't already. Once you've done that, go to the Normals menu and click "Soften Edge". That should smooth everything out for you.[/QUOTE]
The dropdown menu doesn't have "Polygon", and there's no "Normals" menu or a "Soften Edge" options.
Screenshot? :C
Is pyro's tie jiggleboned?
We now need an electrified Living brain in a Jar for Pyro too with a broken voicebox.
[QUOTE=Skunky;26695825]Dumb x 2
NeoDement
Dachande
Why? :saddowns:[/QUOTE]
I haven't ever seen a difference from the HQ models from the Normal ones.
[QUOTE=<data_panel>;26695832]The dropdown menu doesn't have "Polygon", and there's no "Normals" menu or a "Soften Edge" options.
Screenshot? :C[/QUOTE]
retoast
[QUOTE=BaronVonFail;26694804]The "active nuclear power" part needs to be to be a bit smaller. At the moment it just fits into its box. I think it would look a bit nicer with a bit of a border from this box.
Also reduce the space between Ray. D. O.
Sorry if it sounds like I have ripped this a new atom but I like the over all look just the font issues for me personally.[/QUOTE]
So, this better?
[img]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/LogoIdea2.png[/img]
[QUOTE=Dachande;26695855]I haven't ever seen a difference from the HQ models from the Normal ones.[/QUOTE]
[img]http://image.fpsbanana.com/ss/skins/106215d.jpg[/img]
No difference ? You sure ?
[QUOTE=NassimO PotatO;26695919][img_thumb]http://image.fpsbanana.com/ss/skins/106215d.jpg[/img_thumb]
No difference ? You sure ?[/QUOTE]
Oh I think it was the fact you never posted a comparison picture before.
derp.
[QUOTE=<data_panel>;26695832]The dropdown menu doesn't have "Polygon", and there's no "Normals" menu or a "Soften Edge" options.
Screenshot? :C[/QUOTE]
Really? Odd, you might be on a different version of Maya. No matter, click Customize in the dropdown and in the window that pops up, select the menu set you've been using on the left and search for Normals on the right, and double click it. Close the that window and Normals should be in the menu. I'd screenshot it but I'm lazy :v: If this doesn't work, tell me what version of Maya you're running.
Is there a resource anywhere on how to make TF2 game modes? I am still interested in making a TF2 gungame.
[QUOTE=PUDDI;26696056]Is there a resource anywhere on how to make TF2 game modes? I am still interested in making a TF2 gungame.[/QUOTE]
It's been done.
Has it?
[editline]14th December 2010[/editline]
Seems like something that would have already been done
[QUOTE=TheGrayFox;26695905]So, this better?
[img_thumb]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/LogoIdea2.png[/img_thumb][/QUOTE]
The problem with it is that there seems to be too much white space and gaps with yours.
That's why I do very simplistic logos, that way then people can add more onto it should it be too big.
Here's a quick logo I made of that company.
[img]http://horobox.reager.org/u/Pie_tony_1292411226.png[/img]
[sp] I was testing out how inverted 'slogans' looked, if you ask me it's not TF2esc enough[/sp]
[QUOTE=Pie_Tony;26696087]The problem with it is that there seems to be too much white space and gaps with yours.
That's why I do very simplistic logos, that way then people can add more onto it should it bee to big.
Here's a quick logo I made of that company.
[img_thumb]http://horobox.reager.org/u/Pie_tony_1292411226.png[/img_thumb][/QUOTE]
Fits TF2's time period more.
Not as flashy, just simple.
[QUOTE=HummingbrdJames;26695998]Really? Odd, you might be on a different version of Maya. No matter, click Customize in the dropdown and in the window that pops up, select the menu set you've been using on the left and search for Normals on the right, and double click it. Close the that window and Normals should be in the menu. I'd screenshot it but I'm lazy :v: If this doesn't work, tell me what version of Maya you're running.[/QUOTE]
There is a dropdown thing in the left top, and the only options are "Shelf tabs, Shelf Editor, News Shelf, Delete Shelf, Load Shelv, Save all Shelves".
[QUOTE=Dachande;26696083]It's been done.
Has it?
[editline]14th December 2010[/editline]
Seems like something that would have already been done[/QUOTE]
Too my knowledge, no, because it is a free for all game type really. I would probably try to make it free for all, but team base gun game would be fun too.
Actually it doesn't sound like it would be.
[QUOTE=<data_panel>;26696121]There is a dropdown thing in the left top, and the only options are "Shelf tabs, Shelf Editor, News Shelf, Delete Shelf, Load Shelv, Save all Shelves".[/QUOTE]
Okay, your version of Maya is completely different to mine. You should probably Google something like "Soften edge in Maya X" where X is your version of Maya. I can't help you, sorry.
[QUOTE=HummingbrdJames;26696184]Okay, your version of Maya is completely different to mine. You should probably Google something like "Soften edge in Maya X" where X is your version of Maya. I can't help you, sorry.[/QUOTE]
I have 2010 :c
[b]Attention! I have decided the name of the electric donut made a while ago:[/b]
Hurtz Donut
[QUOTE=Pie_Tony;26696087]The problem with it is that there seems to be too much white space and gaps with yours.
That's why I do very simplistic logos, that way then people can add more onto it should it be too big.
Here's a quick logo I made of that company.
[img_thumb]http://horobox.reager.org/u/Pie_tony_1292411226.png[/img_thumb]
[sp] I was testing out how inverted 'slogans' looked, if you ask me it's not TF2esc enough[/sp][/QUOTE]
I like fancier logos, personally. The simple one is best for guns, but the fancy one would look better on a Billboard, IMO.
[QUOTE=OutOfExile2;26696341][b]Attention! I have decided the name of the electric donut made a while ago:[/b]
Hurtz Donut[/QUOTE]
Hurtz Brand Dieting Donut
i will be unveiling my electricity/plasma set next week, probably.
[QUOTE=Pie_Tony;26695849]We now need an electrified Living brain in a Jar for Pyro too with a broken voicebox.[/QUOTE]
Or a fetus in a jar. With a monocle and a top hat.
[img]http://1.bp.blogspot.com/_cKd3zkJ6R8I/Srx44nqQMvI/AAAAAAAAAcs/fP_e0lVqmHw/s400/drfetus.png[/img]
[QUOTE=Mnemosynaut;26693797]Thanks to Pie_Tony for making me a Bonk Classic logo.
[img_thumb]http://img574.imageshack.us/img574/231/cola6.png[/img_thumb]
Still need to add some minor details to the label and do something with the cap but the texture is mostly done. Then I need to add jigglebones, something that I will probably need help with.
I've also decided to make this part of a Nuclear Scout Pack for the emporium collaboration. I'm going to make a scattergun, a hat and maybe a melee weapon.[/QUOTE]
Can i try to do a texture ?
[QUOTE=<data_panel>;26696292]I have 2010 :c[/QUOTE]
... but I have 2010 too. How is it that they're different!?
[QUOTE=HummingbrdJames;26696887]... but I have 2010 too. How is it that they're different!?[/QUOTE]
I don't know. :C
[QUOTE=OutOfExile2;26696341][b]Attention! I have decided the name of the electric donut made a while ago:[/b]
Hurtz Donut[/QUOTE]
Description: "It sure Hurtz to eat this doughnut!"
[QUOTE=Pie_Tony;26696087]The problem with it is that there seems to be too much white space and gaps with yours.
That's why I do very simplistic logos, that way then people can add more onto it should it be too big.
Here's a quick logo I made of that company.
[img_thumb]http://horobox.reager.org/u/Pie_tony_1292411226.png[/img_thumb]
[sp] I was testing out how inverted 'slogans' looked, if you ask me it's not TF2esc enough[/sp][/QUOTE]
This better? I went simpler, while keeping the fonts I like.
[img]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/LogoIdea3.png[/img]
[QUOTE=TheGrayFox;26697035]This better? I went simpler, while keeping the fonts I like.
[img_thumb]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/LogoIdea3.png[/img_thumb][/QUOTE]
the comic book font at the bottom doesn't help
neither does the low-res nuclear symbols
[QUOTE=Pie_Tony;26695849]We now need an electrified Living brain in a Jar for Pyro too with a broken voicebox.[/QUOTE]
Dead Head Fred, anyone?
[img_thumb]http://wallpapers.latestscreens.com/1024x768/deadheadfred/deadheadfred-01.jpg[/img_thumb]
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