• TF2 Emporium XXVII
    5,001 replies, posted
[url]http://tf2mods.net/mods/141/The-Brawlers-Blaster/[/url]
[img]http://imgur.com/O385i.png[/img]
If that had backpack image and a kill icon, I'd totally use it over the normal Scattergun.
Posting again cause last post on previous page fail: [img]http://imgur.com/O385i.png[/img]
looks good hideous - maybe open up the bill? [img]http://img502.imageshack.us/img502/6877/buttonso.jpg[/img] update on the cart
[QUOTE=Hideous_;26723055][img_thumb]http://imgur.com/O385i.png[/img_thumb][/QUOTE] The Thriller taunt is so fitting with that for obvious reasons.
[QUOTE=Contrails;26723193]looks good hideous - maybe open up the bill? [/QUOTE] Nah - this is using the duck silly gib, which I don't want to change around too much to keep it recognizable.
[QUOTE=Sharp_Shooter;26723083]If that had backpack image and a kill icon, I'd totally use it over the normal Scattergun.[/QUOTE] I made a killicon for it. If you can be bothered to install it it's in the OP of the emporium before the previous emporium. Backpack icons are easy to do.
[QUOTE=NeoDement;26723335]I made a killicon for it. If you can be bothered to install it it's in the OP of the emporium before the previous emporium. Backpack icons are easy to do.[/QUOTE] Alright thanks and I just realized it does in fact have a backpack icon when I checked the materials folder.
Sorry guys, I've been meaning to reply but pushed it on the wayside :/ [QUOTE=BaronVonFail;26676899]Much love for adding the crocodilian clips. I guess your way ahead of me on this but lead some wires to the lightbulb from them and maybe a buzzer for the back part to complete the circuit board feel? Would make seance for when the bomb falls into the hole it often emits a siren.[/QUOTE] The plan now is to have wires leading from the alligator clips to the back part (you can see in the pic I just posted there are two plugs which I'll also have on the other side of it - before anyone mentions that they are weird looking plugs, they're based off of the valves on apollo era space suits - they should be more recognizable when textured). There's going to be another set of huge wires coming from the back part going to the lightbulb. I hope that is clear... good idea on the buzzer - totally overlooked that siren sound :) [QUOTE=Pie_Tony;26676931]Looks good, but it doesn't look really... [I]Explosive[/I] though.[/QUOTE] Hopefully once I put in plasma orb looking particles it'll look at least a bit more dangerous... I'll also be playing around with putting explosives on the front but I want to keep the explosives to a minimum.
Okay guys, I need some advice. I have already installed XSI Mod Tool. However, I still don't really know how to use it. So, RATE INFORMATIVE for "Stay with XSI. I have a tutorial/some advice for you so you can learn to model" RATE USEFUL for "Uninstall that hideous pile and download [specific version] of Blender"
[QUOTE=Corndog Ninja;26724024]Okay guys, I need some advice. I have already installed XSI Mod Tool. However, I still don't really know how to use it. So, RATE INFORMATIVE for "Stay with XSI. I have a tutorial/some advice for you so you can learn to model" RATE USEFUL for "Uninstall that hideous pile and download [specific version] of Blender"[/QUOTE] Noesis have a nice set of tutorials if you can find them. They seem to have gone AWOL though. The XNA bot was a good reference for getting the jist of some tasks.
[QUOTE=Hideous_;26723126]Posting again cause last post on previous page fail: [img_thumb]http://imgur.com/O385i.png[/img_thumb][/QUOTE] That's.... actually kinda scary. [editline]16th December 2010[/editline] [QUOTE=TheGrayFox;26712976]Since I seem to be at a loss for ideas, can someone come up with a name and slogan-thing for the RED counterpart to RAY.D.O.?[/QUOTE] I repeat. Can anyone help a guy out?
[QUOTE=TheGrayFox;26724842] I repeat. Can anyone help a guy out?[/QUOTE] Something like "NEW.Q.LAR"? (I know that is not how you say it, but whatever) [editline]11:21[/editline] [img_thumb]http://www.nationstates.net/images/flags/uploads/george_w_bush_aoed__171513.jpg[/img_thumb]
[QUOTE=FatalTomato;26725777]Something like "NEW.Q.LAR"? (I know that is not how you say it, but whatever) [editline]11:21[/editline] [img_thumb]http://www.nationstates.net/images/flags/uploads/george_w_bush_aoed__171513.jpg[/img_thumb][/QUOTE] Fixed for you. :eng101:
[QUOTE=FatalTomato;26725777]Something like "NEW.Q.LAR"? (I know that is not how you say it, but whatever) [editline]11:21[/editline] [img_thumb]http://www.nationstates.net/images/flags/uploads/george_w_bush_aoed__171513.jpg[/img_thumb][/QUOTE] Good idea, actually. [editline]16th December 2010[/editline] I made a quicky idea. [img_thumb]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/NewClearIdea.png[/img_thumb]
[url=http://www.fpsbanana.com/skins/106259][img]http://image.fpsbanana.com/ss/srends/106258a.jpg[/img][/url] I SAY !
I like the Iron Curtain's design better with wood.
Guys. Guys. [img]https://dl.dropbox.com/u/13972822/Various/awsnap.jpg[/img]
[QUOTE=Nzdjh;26726516]Guys. Guys. [img_thumb]https://dl.dropbox.com/u/13972822/Various/awsnap.jpg[/img_thumb][/QUOTE] Congrats! About fucking time you got your awesome content into the game!
[QUOTE=Nzdjh;26726516]Guys. Guys. [img_thumb]https://dl.dropbox.com/u/13972822/Various/awsnap.jpg[/img_thumb][/QUOTE] HOLY SHIT YES! Congratz. You deserve it.
[QUOTE=Nzdjh;26726516]Guys. Guys. [img_thumb]https://dl.dropbox.com/u/13972822/Various/awsnap.jpg[/img_thumb][/QUOTE] Congrats mate, whats getting in?
[url=http://dl.dropbox.com/u/6448494/ScarfNew.zip][img]http://dl.dropbox.com/u/6448494/scoutscarfpromo.gif[/img][/url] So guys I added paint fixes and an icon for the baker boy and... [QUOTE=Nzdjh;26726516]Guys. Guys. [img_thumb]https://dl.dropbox.com/u/13972822/Various/awsnap.jpg[/img_thumb][/QUOTE] :aaaaa:
Awesome, I'm jealous, but you deserve it. I hope it's the Spy hat.
[QUOTE=NeoDement;26726632]Oh. That's good. I feel so sad.[/QUOTE] But you already have some items in game silly :v:
I have no monthly payments thing, but I won't drag the thread down with it again.
[QUOTE=NeoDement;26726649]I have no monthly payments thing, but I won't drag the thread down with it again.[/QUOTE] Im sure the skullcutter will end up in the store eventually, just like every other weapon
At first I was worried about the polycount, but looking these over, I'm pretty satisfied. [img_thumb]https://dl.dropbox.com/u/6911016/models/informative.png[/img_thumb] (click) Well, I'm thinking about contributing this now. Nuclear War Head. (Alt; Stabilizer Stetson) [img_thumb]https://dl.dropbox.com/u/6911016/models/bombhatlowfov.png[/img_thumb] "Rad as Hell."
[QUOTE=JaxJesse315;26726712]At first I was worried about the polycount, but looking these over, I'm pretty satisfied. [img_thumb]https://dl.dropbox.com/u/6911016/models/informative.png[/img_thumb] (click)[/QUOTE] Wow, the shako has a lot of polygons in comparison
[QUOTE=JaxJesse315;26726712]At first I was worried about the polycount, but looking these over, I'm pretty satisfied. [img_thumb]https://dl.dropbox.com/u/6911016/models/informative.png[/img_thumb] (click) Well, I'm thinking about contributing this now. Nuclear War Head. (Alt; Stabilizer Stetson) [img_thumb]https://dl.dropbox.com/u/6911016/models/bombhatlowfov.png[/img_thumb] "Rad as Hell."[/QUOTE] That is a bloody brilliant idea for a hat. I have an idea for a hat too, but now I just need to learn how to model and skin... This'll be fun.
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