• TF2 Emporium XXVII
    5,001 replies, posted
[QUOTE=Omolong;26781175]Would I be Omoshort then?[/QUOTE] no it's not opposites, pie is not opposite of cake, they are both desserts... more like "Omoutstretched"
BaronessVonWin? Also should I continue this? [img]http://dl.dropbox.com/u/5710250/i%20wish%20i%20could%20fly%20right%20up%20to%20the%20sky.png[/img] [sp]found aloud of stuff I was under the impression I had lost[/sp]
TheGreyWolf would be me, right? Also, reading SPUF makes me proud of my intelligence. Also, we need more Christmas items! MORE! [B]MORE![/B]
[QUOTE=TheGrayFox;26781247]TheGreyWolf would be me, right? Also, reading SPUF makes me proud of my intelligence. Also, we need more Christmas items! MORE! [B]MORE![/B][/QUOTE] We must have MORE hats I say good fellow!
No demoman needs more melee and pyro more miscs that clearly something both lack.... no wait.
do I have an alternate and if so who is he
[sp]My face when I'm going to bug commie_cake to finish off fixing the dynomighty for demo[/sp]
[QUOTE=Sgt Pepper;26780446]What does it do?[/QUOTE] Well, I designed it to pull in fallen weapons or to steal ammo from enemy players but I really don't know what it could ultimately be used for, I just felt like making a crazy weapon. On another note, I managed to get my Grenade Launcher ingame as it's a c_ model now. Excuse the white blotches, this 6800GS I'm using at the moment fails at rendering with a normal map phong mask. [IMG]http://img109.imageshack.us/img109/8272/ingamegl.jpg[/IMG]
[QUOTE=Pie_Tony;26781342][sp]My face when I'm going to bug commie_cake to finish off fixing the dynomighty for demo[/sp][/QUOTE] Finish my wrench texture or I'll over cook you.
and my axe
[QUOTE=Rozzy85;26781411] [img_thumb]http://img109.imageshack.us/img109/8272/ingamegl.jpg[/img_thumb][/QUOTE] Get rid of that Scottish flag or make it blend in better. Its a eye sore. Maybe have more like he painted it on... badly. He is constantly drunk and 1 eyed. I also feel that iron sight looks a bit iffy. That could just be me mind. AH sorry 1 last thing, that is 4 chambers right? We don't need even more grenade launchers where he misses of 2 of his chambers.
need medieval versions of spy watches now solar clock, water clock and sandglass
Guess what I just bought a second monitor killicon production speeds will ~triple~ (they won't)
[QUOTE=NeoDement;26781648]Guess what I just bought a second monitor killicon production speeds will ~triple~ (they won't)[/QUOTE] Buy a second killicon maker person. (me) (I'm also free if you call within the next 10-45 minutes)
[QUOTE=NeoDement;26781648]Guess what I just bought a second monitor killicon production speeds will ~triple~ (they won't)[/QUOTE] I hope you plan to have a 2 monitor set up from now on. You won't be able to live with one alone after this. I tried. And failed. On another note, how is that fancy website for the electro pack going?
I don't know... Mister Royzo might know. I'll ask. [editline]18th December 2010[/editline] (he stole the project from me, you see)
[QUOTE=Zaratustra;26781642]need medieval versions of spy watches now solar clock, water clock and sandglass[/QUOTE] [img]http://img535.imageshack.us/img535/3818/sundial.png[/img] Now that I have a reason to, I'm going to buckle down and finish my medieval Spy pack this weekend.
I AM worrying, Mister Royzo. That's my style because I seem to have this problem in my life with unreliable people. Don't be an unreliable person, Mister Royzo, please.
Would it be possible to make the Scotch bonnets visor go down when you take your melee weapon out? Like with the Hot Rod.
[QUOTE=BaronVonFail;26781229]BaronessVonWin? Also should I continue this? [img_thumb]http://dl.dropbox.com/u/5710250/i%20wish%20i%20could%20fly%20right%20up%20to%20the%20sky.png[/img_thumb] [sp]found aloud of stuff I was under the impression I had lost[/sp][/QUOTE] Hmm... The cardboard (I'm assuming it's cardboard) looks almost, but not quite entirely unlike cardboard. Maybe have more of a cardboard-y "pattern" (for as much as that's possible)? Make it bend a little in the middle, so that it looks more like actual cardboard taped to it, not a carved out flat piece of wood bolted in. As for alternative selves... I guess I would be Michael, or some other mundane name.
[QUOTE=Rozzy85;26779043]Fixed the handle to try and make it look less modern and more fitting with TF2. I hope it looks a bit better this time. I'm think I'm gonna call this finished now. [img_thumb]http://img513.imageshack.us/img513/5076/newhandle.jpg[/img_thumb][/QUOTE] Idea for this The Sentry hacker if within <distance> of enemy Sentry, you can take control of it with this by shooting a magnet on it attached to a wire to your gun and it will act as a wrangler, but no shielding on the sentry
[QUOTE=Takuat;26781968]Would it be possible to make the Scotch bonnets visor go down when you take your melee weapon out? Like with the Hot Rod.[/QUOTE] It might be with a very complicated set of items_game changes (because that's what controls the Hotrod's animations). I'll look into it when I have the time. Of course someone will also have to customize the model to have an animation for it. The scripts will simply call that animation.
[QUOTE=Takuat;26781968]Would it be possible to make the Scotch bonnets visor go down when you take your melee weapon out? Like with the Hot Rod.[/QUOTE] If anything, it should go down when he detonates stickies or charges with the shield.
[QUOTE=Keychain;26782147]If anything, it should go down when he detonates stickies or charges with the shield.[/QUOTE] I just thought of it like that because of when he gets out the Caber he doesn't want an explosion in his face. Also wouldn't it be harder to do like that?
[QUOTE=NeoDement;26781904]I AM worrying, Mister Royzo. That's my style because I seem to have this problem in my life with unreliable people. Don't be an unreliable person, Mister Royzo, please.[/QUOTE] Are you implying something, buddy?
[QUOTE=Mister Royzo;26778762]23 contributions then. Polycount has 8 packs worth of content :v:[/QUOTE] Well thats because polycount had its own official contest, the members of the emporium make models for fun! Also thanks Royzo for my sexy new pyro hat!
[QUOTE=Daimao;26782303]Are you implying something, buddy?[/QUOTE] has nobody played vice city [editline]18th December 2010[/editline] tho yeah I am going to have to make this rules page myself, agh! I'll throw together a temporary one for you guys tonight
[QUOTE=Gilboron;26782042]Hmm... The cardboard (I'm assuming it's cardboard) looks almost, but not quite entirely unlike cardboard. Maybe have more of a cardboard-y "pattern" (for as much as that's possible)? Make it bend a little in the middle, so that it looks more like actual cardboard taped to it, not a carved out flat piece of wood bolted in. [/QUOTE] I've planned to give it jiggle bones but I shall see what I can do, thank you. Oh and also that's a old render. On the newer texture it currently has more on the box like "This way up"
[QUOTE=Zaratustra;26781642]need medieval versions of spy watches now solar clock, water clock and sandglass[/QUOTE] hm, hourglass-watch sounds interesting
Would anyone know what file controlled the old stats shown when joining a map? I have yet to log in to Steam (Account Disabled, Steam are slow to reply) since before the update, so I could salvage the file, and someone could maybe replace the duelling scoreboard with the whole most kills/ubers ect. box.
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