MAJOR TF2 update for 10/29/13 (Fifth Annual Scream Fortress)
714 replies, posted
snip, wrong thread.
Okay, so, I was looking at the particles just to see how they looked without the chaos going on, and I found this...
[img]http://img837.imageshack.us/img837/7201/anq9.png[/img]
[QUOTE=Szraneraxtq;42794640]Okay, so, I was looking at the particles just to see how they looked without the chaos going on, and I found this...
[img]http://img837.imageshack.us/img837/7201/anq9.png[/img][/QUOTE]
I think that would actually make an interesting spray. Could someone make it?
People have been talking about giving Medieval Mode spells, but what if a MvM Map got spells? It could also spin up the gameplay a little as you would have to choose between canteens or spell books.
[QUOTE=ToastedTea;42794776]I think that would actually make an interesting spray. Could someone make it?[/QUOTE]
[url=http://www.mediafire.com/?f1w5805kg4elq6a]POW ZOOP, sprays here for you.[/url] There are two fading and solid versions of just the flat texture, and of it with transparency.
[QUOTE=BlindSniper17;42794978]People have been talking about giving Medieval Mode spells, but what if a MvM Map got spells? It could also spin up the gameplay a little as you would have to choose between canteens or spell books.[/QUOTE]
A MVM boss bot with just Bat spells... THE HORROR.
Although this does sound possible. The only problem would be making sure the robots keep the spells and get supplied with the same ones afterwards.
I meant the humans have the spells and the bots stay/act the same.
[QUOTE=Metaru;42794025]wouldn't the standard degroot be way too small to like most of the spells?
a monoculus spell in front of the castle would basically cover 3/4 of the playable area, sans the castle itself.[/QUOTE]
You mean like a mini sentry?
[QUOTE=Metaru;42794025]wouldn't the standard degroot be way too small to like most of the spells?
a monoculus spell in front of the castle would basically cover 3/4 of the playable area, sans the castle itself.[/QUOTE]
The hell part in Helltower is much smaller than degrootkeep, there's no respawn and there's 2 super spells, yet I still find it tons of fun.
Degrootkeep would work fine, imo.
[QUOTE=Segab;42795872]The hell part in Helltower is much smaller than degrootkeep, there's no respawn and there's 2 super spells, yet I still find it tons of fun.
Degrootkeep would work fine, imo.[/QUOTE]
Toss two fireballs on last point
Win round
Personally I'm working on a one-on-one "wizard duel" map with spells + Medieval Mode.
spells have no fall-off of any kind
hit somebody on the very edge of your fireball and it still does the massive 100 damage it would do on a direct hit
be careful with what you wish for
[QUOTE=BlindSniper17;42794978]People have been talking about giving Medieval Mode spells, but what if a MvM Map got spells? It could also spin up the gameplay a little as you would have to choose between canteens or spell books.[/QUOTE]
Can't you upgrade the SpellBook in MVM? That might just be part of the book's programing allowing us to actually cast more than one spell with the spells that have two or three uses. Then again one of the upgrades is "recharge rate", something that doesn't happen on hell tower.
Still, it might have some use later on... maybe.
So the event finished
Now Redmondt and Blutarch are gone from helltower, players and the cart don't spawn spells anymore and the items are obviously deactivated
Witching hour still spawns spells on the map and gives you a rare spell but you can't see what it is, gg valve
Personally i wished Helltower would still stay as it were, it was kind of fun in a way
Now we wait for the halloween spell custom map boom.
I'll give it 2 weeks.
Why hasn't the halloween items expired yet? Still had some crates in my inventory
this is depressing
[img]http://puu.sh/5fdOH.jpg[/img]
Thank god for Halloween mode.
Yeah, i think i'll only use halloween mode servers from now on
Any one got any eu servers with halloween mode enabled? I can never seem to find any.
[QUOTE=Judas;42828857]this is depressing
[img]http://puu.sh/5fdOH.jpg[/img][/QUOTE]
You should see my second last page of my backpack. I was enjoying making my Pyro look like an undead (voodoo soul) woman in a bloodied/scorched dress. (also pretty funny with the Fem Pyro model).
So many different loadouts with Halloween items, so little happiness when I can't show them off.
[QUOTE=Liquid Fire;42829116]Any one got any eu servers with halloween mode enabled? I can never seem to find any.[/QUOTE]
All the Skial ones do
[QUOTE=thecuntsman;42829172]All the Skial ones do[/QUOTE]
Don't they also have tons of bullshit premium things? Or am I confusing them with some other group of servers?
[QUOTE=Liquid Fire;42829297]Don't they also have tons of bullshit premium things? Or am I confusing them with some other group of servers?[/QUOTE]
Saigns and nighteam are the ones with the premium bullshit.
The worst that skial has is donator endround immunity. And if you consider people being bad at videogames being a poor point there's that too.
[QUOTE=Liquid Fire;42829116]Any one got any eu servers with halloween mode enabled? I can never seem to find any.[/QUOTE]
I could enable it again on my server if enough people want it.
[QUOTE=oceansbloo;42829356]I could enable it again on my server if enough people want it.[/QUOTE]
why is that even a question - who WOULDN'T want halloween activated year-round
dangit, I was only able to get two of the bird items.
This'll make it harder to complete my bird collection, especially with the stupid bonus of no items being tradable.
zombie souls don't work properly in forced holiday I think, because player skins are hardcoded and the zombies rely on it
[QUOTE=Erfly;42829800]dangit, I was only able to get two of the bird items.
This'll make it harder to complete my bird collection, especially with the stupid bonus of no items being tradable.[/QUOTE]
Haunted and store-bought items are tradable and will most likely be worth a couple reclaimed at most.
[QUOTE=gigazelle;42829759]why is that even a question - who WOULDN'T want halloween activated year-round[/QUOTE]
I actually know some who don't sadly. But anywho I have enabled it anyway.
[QUOTE=Hell-met;42829824]zombie souls don't work properly in forced holiday I think, because player skins are hardcoded and the zombies rely on it[/QUOTE]
Supposedly tf_forced_holiday 6 fixes that (and makes all medkits etc Halloween skinned).
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