• Update 12/23
    85 replies, posted
My game just updated, seems like a ninja update, only 1.2mb large and no update notes as of yet. [highlight](User was banned for this post ("don't make a update thread without the changelog [perfumly]" - Craptasket))[/highlight]
Yeeeeahhh... No... Wait... No...
dont make threads without the changelog because half the time its going to be shit like this
got samething here 1.3m download
Mine updated too
Same here
:tinfoil:
I think everyone will.
I can vouch for this also, my game has also updated
localization shit i bet
although the hat itself is pretty shit, I'm interested in if the HOUWAR's animations were added
[QUOTE=Corporal Yippie;26917312]although the hat itself is pretty shit, I'm interested in if the HOUWAR's animations were added[/QUOTE] Wait what?
Its most likely kill icons or whatever. Nothing serious in this case.
[QUOTE=~Myst;26917434]Wait what?[/QUOTE] octopus hat its getting animations
[QUOTE=Xeloo;26917131]My game just updated, seems like a ninja update, only 1.2mb large and no update notes as of yet.[/QUOTE] inb4 basher jumping nerfed Edit: Anyone else notice.....minutes after an update the wiki crashes??? :s
Is it just me, or are the Flipped Trilby textures fucked? And the Candy Cane has ugly low-res textures? Could that be part of this patch? I hope so :saddowns:
[QUOTE=Corporal Yippie;26917312]although the hat itself is pretty shit, I'm interested in if the HOUWAR's animations were added[/QUOTE] Nope. 1.3 MB would be pretty small for that anyway.
- Added 200 hats - Each hat is 30 MB - 5 maps removed to make up for memory cost
i think jeseecar has a log for these ninja updates. just wait for him.
-snip- It said 12/23 on the news page, dammit. And it still does for that matter. Must be timezones. Anyways, mine isn't updating at all. I just loaded the game up without an update. Okay, NOW I got the update. Wierd.
[QUOTE=Baboo00;26918076]The Blighted Beak is now a misc slot item. The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead. Duel fixes: Duels can no longer be initiated when the round is not fully running. If you challenge someone that has already challenged you, the duel is automatically accepted. Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected. Duels are now refunded if a server plugin forces a participant to switch teams. Loading screen: Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling. Shows your personal stats whenever it's not showing the duel leaderboard. Custom hitsounds: Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file. Can now be used under sv_pure 1/2. Improved performance on Degroot Keep. The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats. Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target. Fixed a bug in the Kritzkrieg’s animations. Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should) Fixed painting issues in several of the Australian Christmas hats. The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper. Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)[/QUOTE] Yesterdays.
[QUOTE=Baboo00;26918076]The Blighted Beak is now a misc slot item. The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead. Duel fixes: Duels can no longer be initiated when the round is not fully running. If you challenge someone that has already challenged you, the duel is automatically accepted. Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected. Duels are now refunded if a server plugin forces a participant to switch teams. Loading screen: Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling. Shows your personal stats whenever it's not showing the duel leaderboard. Custom hitsounds: Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file. Can now be used under sv_pure 1/2. Improved performance on Degroot Keep. The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats. Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target. Fixed a bug in the Kritzkrieg’s animations. Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should) Fixed painting issues in several of the Australian Christmas hats. The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper. Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)[/QUOTE] That's yesterdays.
[QUOTE=Baboo00;26918076]The Blighted Beak is now a misc slot item. The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead. Duel fixes: Duels can no longer be initiated when the round is not fully running. If you challenge someone that has already challenged you, the duel is automatically accepted. Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected. Duels are now refunded if a server plugin forces a participant to switch teams. Loading screen: Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling. Shows your personal stats whenever it's not showing the duel leaderboard. Custom hitsounds: Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file. Can now be used under sv_pure 1/2. Improved performance on Degroot Keep. The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats. Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target. Fixed a bug in the Kritzkrieg’s animations. Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should) Fixed painting issues in several of the Australian Christmas hats. The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper. Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)[/QUOTE] that was the previous update
ninja'd [editline]24th December 2010[/editline] :ninja:
[QUOTE=Baboo00;26918076]-snip- It said 12/23 dammit.[/QUOTE] :frogdowns:
[QUOTE=What I posted in a thread 1 week ago;26612409]Well, my items_game.txt is gone. This can't be good. TO THE TF2 MOBILE! [media]http://www.youtube.com/watch?v=VSaDPc1Cs5U&feature=related[/media][/QUOTE] I know I said in the Xmas update thread that I'd never make that joke again, but I couldn't resist.
Wow, what a horrible opening for a cartoon. It's not even animated for the most part, just moving and zooming.
I know what the upppdaate issss
[QUOTE=mr apple;26918733]I know what the upppdaate issss[/QUOTE] what issssssssssssss it
Hmm, should I tell you guys?
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