• The Retro Soundpack
    80 replies, posted
This sounds great; please continue!
The only qualms I have; aren't the dom/revenge sounds supposed to fade faster? They might bleed into the killcam if they keep echoing. Otherwise, awesome work! Oh, and other UI sounds, like picking up/dropping items.
i am tire [url]http://dotbsp.com/file_download/16/rsp-sniper_primaries-v1.vpk[/url] Replaces the sounds for the main Sniper Rifle shots as well as the Huntsman shots [url]http://dotbsp.com/file_download/17/rsp-sniper_secondaries-v1.vpk[/url] Replaces Jarate [url]http://dotbsp.com/file_download/15/rsp-music_cues.vpk[/url] Replaces general notification sound (the annoying BERRRNERRRR every time you get an item), revenge/domination/nemesis sounds, the Happy Birthday sound aka strange level up sound, and the achievement sound No video because I'm not done and I'm also very lazy. [editline]15th July 2014[/editline] I'M AN IDIOT AND FIXING THE MUSIC CUES [code]*** Invalid sample rate (48000) for sound 'misc\achievement_earned.wav'. [/code] [editline]15th July 2014[/editline] They are fixed!
Any plans on MvM sound effects, or adding unused sounds such as intel returning to the base?
[QUOTE=KandyMan;45406435]Any plans on MvM sound effects, or adding unused sounds such as intel returning to the base?[/QUOTE] Sure, why not? I do believe I'd have to mess with the announcer sounds for that last part though. [QUOTE=PaperBurrito;44997961]The only qualms I have; aren't the dom/revenge sounds supposed to fade faster? They might bleed into the killcam if they keep echoing. Otherwise, awesome work! Oh, and other UI sounds, like picking up/dropping items.[/QUOTE] WITHOUT MEANING TO SOUND LIKE A JERK: I haven't been dominated yet, so I'll let you know if it becomes annoying for the killcam when I do. Anyway, I'm gonna be honest: I'm having trouble coming up with sounds for certain weapons. If you guys wanna help out, just let me know or post in the thread or whatever. At this point and time, these sounds aren't made along with the reasons why: For [b]Scout[/b]: Backscatter - It's new and I haven't got to it yet. Flying Guillotine - Haven't really focused on secondaries yet Any of his melees - Hasn't been a focus (although I am eager to work on The Wrap Assassin) For [b]Soldier[/b]: Air Strike - It's new and I haven't got to it yet. Beggar's Bazooka - No idea what to come up with for loading and shooting rockets Any of his secondaries - Has not been a focus yet For [b]Pyro[/b]: Everything - I've been toying around with ideas and making sounds from absolute scratch, but it's hard to come up with something that wouldn't get annoying after a while. Most of my sounds have been variations of NES noise and I'm not sure people are willing to hear that for more than two seconds. For [b]Demoman[/b]: Charge - This is an easy fix. I just want to use the "ready to fly" sound from Super Mario Bros 3 along with the scream he uses for his charge. Any of his melees - Hasn't been a focus. For [b]Heavy[/b] Everything - Look at Pyro. For [b]Engineer[/b] Primaries - Haven't started Melee - Haven't started Buildables - Have huge plans for! For [b]Medic[/b] Primaries - Haven't started Mediguns - Haven't started Melee - Haven't started For [b]Sniper[/b] Bazaar Bargain - I have never in my life seen anyone use this, and I was basically uninterested. I will return to it eventually Machina - As much as I hate the sound of the Machina, I couldn't think of a better sound for this. I wanted to use some railgun sounds from older video games but I couldn't find any in good un-muffled quality. (There's a difference between sounding retro and sounding like suck.) I want to figure out a way to redo this. Hitman's Heatmaker - I have no idea how to redo this without making it simply a puny "BLOOP" with just one or two sounds put together. Classic - I can't spawn this in game, heh. I'll have to track the real item down! All secondaries outside of Jarate - Haven't been a focus All melee weapons outside of Jarate - Haven't been a focus For [b]Spy[/b] Everything - I'm not sure what I want to do for Spy sounds. With that said, if you can make some nice retro or cheesy sounds, feel free to chip in! If you know where I can find retro game sounds, feel free to write below!
[QUOTE=wauterboi;45409547]Sure, why not? [B]I do believe I'd have to mess with the announcer sounds for that last part though. [/B] [/QUOTE] The default sound file for intel returning to spawn is "items/itembk2.wav", which does not exist by default, so you can put up any sound you want there.
Running into volume problems with a lot of sounds again, which I'm still trying to fix without having to replace the entire sound_manifest. It's like Valve [i]wants[/i] my sounds to clip. They're most prominent in my domination sounds. :( I AIN'T STOPPIN: [video=youtube;mDwMOaF4yIU]http://www.youtube.com/watch?v=mDwMOaF4yIU&feature=youtu.be[/video]
[QUOTE=wauterboi;45425118]Running into volume problems with a lot of sounds again, which I'm still trying to fix without having to replace the entire sound_manifest. It's like Valve [i]wants[/i] my sounds to clip. They're most prominent in my domination sounds. :( I AIN'T STOPPIN: [video=youtube;mDwMOaF4yIU]http://www.youtube.com/watch?v=mDwMOaF4yIU&feature=youtu.be[/video][/QUOTE] I feel the Sniper sounds would be really annoying to hear constantly. [editline]19th July 2014[/editline] Engi is great though.
Wow, these are great. Anything else you're working on?
You need to standardize the crit sound effect just like it is in the base game. At the moment all the crit sounds are different, and that is bad.
Black Box should be Beggar's Bazooka.
[QUOTE=Dermock;45475619]You need to standardize the crit sound effect just like it is in the base game. At the moment all the crit sounds are different, and that is bad.[/QUOTE] I found the original clean crit sound on Gamebanana. Will be in the process of fixing the crit sounds for the next update. [url]https://dl.dropboxusercontent.com/u/965202/minigun.mp3[/url] How's this for a Minigun sound replacement?
[QUOTE=wauterboi;45640931]I found the original clean crit sound on Gamebanana. Will be in the process of fixing the crit sounds for the next update. [url]https://dl.dropboxusercontent.com/u/965202/minigun.mp3[/url] How's this for a Minigun sound replacement?[/QUOTE] I really like it
[url=http://wauterboi.com/tf2/rsp-scout_primaries-1.1.vpk][img]http://wauterboi.com/tf2/img/scout_primaries.png[/img][/url] [url=http://wauterboi.com/tf2/rsp-soldier_primaries-1.1.vpk][img]http://wauterboi.com/tf2/img/soldier_primaries.png[/img][/url] [url=http://wauterboi.com/tf2/rsp-demo_primaries-1.1.vpk][img]http://wauterboi.com/tf2/img/demo_primaries.png[/img][/url] Fixed the crit sounds for these.
[media]http://soundcloud.com/wauterboi/provisions-operating-system-wip-mod-for-tf2-dispenser[/media] I was thinking that I could do some music for the dispenser if I make it sound more like a machine. If you guys are into this, I will be layering more realistic old PC sounds over it like I did in my previous unreleased non-RSP mod for this. (Think of booting your old Windows 95 IBM computer and stuff. The "fans" and random boops will be layered over it.) The music will be very toned down - you'll have to be next to it to hear it. From afar, the percussion will sound more like noise, which is generally good for pinpointing where dispensers are. Rate agree if you like this idea and rate disagree if you dislike it. Rate informative if you think I should get rid of the melodies.
Got a reupload of the music cues? Killstreak cues would be nice too.
[QUOTE=Talishmar;45871151]Got a reupload of the music cues? Killstreak cues would be nice too.[/QUOTE] Yup, I've been adding to it. I want to re-release when I'm finished with all of the music cues. I just finished the victory and failure sounds, so what's left for me is the stalemate stuff, MVM sound cues, and killstreak stuff.
I'm being stupid again, haha. [media]http://soundcloud.com/wauterboi/expand-conga-working-on-more-music-for-a-tf2-modification[/media] I don't know what to think of this. Fun fact: the scale is based off of the TF2 theme, just switched to major. You can hear the Super Mario 64 choir in the background doing the major-scale version of the melody.
I quite like it, but... [t]http://i.imgur.com/WAdWLNa.png[/t] EDIT: Mind if i use it in a video?
-fuck it didnt merge-
Go ahead, duder! [editline]10th September 2014[/editline] I am busy with college and falling a bit behind, so I've been really tight on time. However, I haven't forgotten about this mod. I've made progress on the Flamethrowers as well, believe it or not.
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