[QUOTE=latin_geek;27352727]Yeah because they release killicons a week after the update that needed them and they're gonna give us eight new sets of animations just to use on mods.[/QUOTE]
7, demoman has two-handed already.
[QUOTE=latin_geek;27352727]Yeah because they release killicons a week after the update that needed them and they're gonna give us eight new sets of animations just to use on mods.[/QUOTE]
A man can dream. :frown:
[QUOTE=azuiswhore;27351863]I can't figure out what i have done wrong. I started from scratch with just my mesh. Made a bone, selected the mesh then the bone, then parented with empty groups. The weapon_bone vertex group exists already and i've made sure all my mesh is in it.
[img_thumb]http://i1026.photobucket.com/albums/y322/CptNuke/Untitled-27.png[/img_thumb]
I select the mesh and bone, then export as SMD. Compile it all, open it in model viewer and WOW it's not visible! Fuck My Life! :mad:[/QUOTE]
Try this;
[url]http://forums.steampowered.com/forums/showthread.php?t=1592389[/url]
I started working on this piece-a crap.
[img]http://www.deviantart.com/download/193071761/its_a_milk_carton_by_cwalkthroughs-d36y74h.png[/img]
it truly is a piece a crap (i only just started working on it)
EDIT: Also,
[img]http://www.deviantart.com/download/193047333/killicon_crundle_v1_2_by_cwalkthroughs-d36xo9x.png[/img]
Improvements anyone?
So many Tweaks and fixes to go
[img]http://img207.imageshack.us/img207/5020/warmailtextureunfin.png[/img]
lol, hideous is Swedish, i wasn't expecting that
Should i work on this hat [img]http://www.theclothinglab.com/tclimages/products/DT603.1.jpg[/img]
Winner for yes Informative for No
[QUOTE=SeneorGoat;27353658]So many Tweaks and fixes to go
[img_thumb]http://img207.imageshack.us/img207/5020/warmailtextureunfin.png[/img_thumb][/QUOTE]
Give it a bubblegum package!
[QUOTE=latin_geek;27350956]Is there any way to make a payload that travels on it's own? Like, as a cosmetic effect moving along a certain path.[/QUOTE]
func_train or something
[QUOTE=pogothemunty;27354055]func_train or something[/QUOTE]
I believe it's func_tracktrain
[QUOTE=Hideous_;27352805]7, demoman has two-handed already.[/QUOTE]
How hard would it be to mod such an animation into the game?
[QUOTE=TheSpy;27353873]Should i work on this hat [img_thumb]http://www.theclothinglab.com/tclimages/products/DT603.1.jpg[/img_thumb]
Winner for yes Informative for No[/QUOTE]
... Don't we already HAVE yes and no ratings?
[QUOTE=Detroit Matt;27354257]... Don't we already HAVE yes and no ratings?[/QUOTE]They're not clear enough.
rate this post agree for disagree and disagree for agree.
God daaaamnit Blender why won't your ambient occlusion work properly. I already smoothed this, goddamn.
I'm using 2.49b, is there any improvements to the ambocc or something?
[img]http://img835.imageshack.us/img835/4951/amboccnotright.png[/img]
[QUOTE=DatWut?;27347090]Is "the skin of the week" a bad thing or a good thing now?
I remember when that all started bad skins were the "skin of the week" but it somehow changed to good looking/well made skins some time ago.
So, what now?[/QUOTE]
maxumym is a very young Russian, forgive him
So for custom sounds for the Autokiller, Pie_Tony will make them, but we're wondering how the spinning sounds should be. (When you right click and hold it)
Should they be really loud like the regular minigun, or really quiet, or non-existant?
That could be one of the advantages, it's more of an ambush gun, because it won't have as many moving parts as the default minigun, so perhaps just clinking of bullets moving about in the barrel?
[IMG]http://i495.photobucket.com/albums/rr320/drh3ll/whywhywhywhy.jpg[/IMG]
What am i doing wrong? :confused:
Semi-off-topic, but...
[url]http://tf2b.com/misterroyzo[/url]
Royzo be swimmin' in sparkles. Congrats, bro.
I'm gonna re-request a Peashooter (From Plants vs Zombies) head be attached to the rocket launcher. Someone was working on it, but the last progress I saw was two Emporiums ago...
You gave it correct bones, right?
[QUOTE=Shugo;27354732]Semi-off-topic, but...
[url]http://tf2b.com/misterroyzo[/url]
Royzo be swimmin' in sparkles. Congrats, bro.[/QUOTE]
Congrats. I got my sparkle mask too.
[QUOTE=Communist Cake;27354868]Congrats. I got my sparkle mask too.[/QUOTE]
And me.
fgt.
TF2 Emporium: Home of the sparkly people.
[QUOTE=Frying Dutchman;27354918]TF2 Emporium: Home of the sparkly people.[/QUOTE]
[img]http://dl.dropbox.com/u/2378764/aurorasparkealis.jpg[/img]
I'm just lucky that I'm a skeleton and not a vampire.
Ah, you finally got them. Good on ya. :buddy:
[QUOTE=Mister Royzo;27354987][img_thumb]http://dl.dropbox.com/u/2378764/aurorasparkealis.jpg[/img_thumb]
I'm just lucky that I'm a skeleton and not a vampire.[/QUOTE]
I can see my face from here!
[QUOTE=TheSpy;27353873]Should i work on this hat [img_thumb]http://www.theclothinglab.com/tclimages/products/DT603.1.jpg[/img_thumb]
Winner for yes Informative for No[/QUOTE]
[img]http://wiki.teamfortress.com/w/images/thumb/3/33/Tosslecap.png/250px-Tosslecap.png[/img]
[QUOTE=blaholtzen;27353744]lol, hideous is Swedish, i wasn't expecting that[/QUOTE]
We are the champions.
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