• TF2 Emporium XXVIII
    5,001 replies, posted
[QUOTE=Svdl;27389623]First strokes. [img_thumb]http://img132.imageshack.us/img132/3170/fiddlin.jpg[/img_thumb][/QUOTE] If these are first strokes i will cum at the sight of a thumbnail of the finished product.
[QUOTE=lucky7s;27389944]I was thinking it looked more like a brown seatbelt. Really looking forward to finished skin. Also as you can tell this is my first post here, been lurking this thread for about a week or so. I recently got interested enough in modeling to start learning. I really don't know where to start so right now I'm just reading this book about general modeling in Blender [url]http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Improving_Your_House#Subdividing_Faces[/url]. I'm using the latest stable version (2.49b?) x64. If you guys could direct me to any TF2-specific good guides it'd be much appreciated. My idea for the first model once I'm done with learning the basics is Mordecai's (Borderlands) knife for the sniper. Should be simple enough. Haven't thought for any stats because I don't think it'd be accepted as a contribution unless they do a pre-order promotion for Borderlands 2, which won't happen soon. And because I really don't care. I know someone made Mordecai's hat for the sniper, but has anyone done the knife? tl;dr I'm a noob requesting direction and knife idea.[/QUOTE] I haven't seen the knife done before, so I say go for it. A few things you will need to be able to do when working for TF2 specifically: Ambient Occlusion bake Texturing to the style Exporting .smd files Write/edit a .qc Compiling a mdl using the SDK Testing the model in game. There are a few blender users in the emporium and various topics have been discussed before. If there's anything you're stuck on feel free to ask and usually someone will lend a hand. [editline]13th January 2011[/editline] Oh and welcome!
[QUOTE=Skunkrocker;27380081][img_thumb]http://img513.imageshack.us/img513/6791/flail.png[/img_thumb] I got bored watching Ashton's stream.[/QUOTE] I make you killicon? It's kinda became my hobby as I don't use Photoshop for much else any more.
[QUOTE=lucky7s;27389944]I was thinking it looked more like a brown seatbelt. Really looking forward to finished skin. Also as you can tell this is my first post here, been lurking this thread for about a week or so. I recently got interested enough in modeling to start learning. I really don't know where to start so right now I'm just reading this book about general modeling in Blender [url]http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Improving_Your_House#Subdividing_Faces[/url]. I'm using the latest stable version (2.49b?) x64. If you guys could direct me to any TF2-specific good guides it'd be much appreciated. My idea for the first model once I'm done with learning the basics is Mordecai's (Borderlands) knife for the sniper. Should be simple enough. Haven't thought for any stats because I don't think it'd be accepted as a contribution unless they do a pre-order promotion for Borderlands 2, which won't happen soon. And because I really don't care. I know someone made Mordecai's hat for the sniper, but has anyone done the knife? tl;dr I'm a noob requesting direction and knife idea.[/QUOTE] Despite how hard it can seem sometimes, keep at it. It's worth the effort.
[QUOTE=NeoDement;27389648]svdl never disappoints even on the worst UVs[/QUOTE] rude
[QUOTE=Svdl;27389623]First strokes. [img_thumb]http://img132.imageshack.us/img132/3170/fiddlin.jpg[/img_thumb][/QUOTE] First strokes? I thnk it's ready to release even now!
[QUOTE=Svdl;27389623]First strokes. [img_thumb]http://img132.imageshack.us/img132/3170/fiddlin.jpg[/img_thumb][/QUOTE] How the hell does he even LIFT that?
[QUOTE=Aaron0000;27390278]How the hell does he even LIFT that?[/QUOTE] Very carefully.
[QUOTE=Aaron0000;27390278]How the hell does he even LIFT that?[/QUOTE] Lift with the knees
Sorry I'm late to the party, but are those exhaust pipes I see on the minigun? If they are, would it be possible to put a smoke effect on them? (Probably not or you guys already suggested it, sorry if I overread that part)
[QUOTE=Aaron0000;27390278]How the hell does he even LIFT that?[/QUOTE] Heavy eez strong like bear.
[QUOTE=CWalkthroughs;27390229]I make you killicon? It's kinda became my hobby as I don't use Photoshop for much else any more.[/QUOTE] :allears:
It's cool but, isn't it clipping a bit with him? Perhaps it only looks that way from this angle though.
[img]https://dl.dropbox.com/u/1808768/modelling/cant_touch_this.png[/img] Rough model of an idea I came up with whilst bored in Physics today. It's a hammer, quite obviously. Now I can't think of what else to put on there to make it more visually interesting :v: (it's for the engineer btw)
Could someone make a ye olde Cannon as a Rocket Launcher for Soldier, that he could use in Medieval mode? [img]http://static-p4.fotolia.com/jpg/00/06/11/91/400_F_6119150_3C0dkxuTFQ2XXtCrnukxn4s1JAcd1bvu.jpg[/img] [img]http://thumbs.dreamstime.com/thumblarge_307/1220360715IV5KF4.jpg[/img] Imagine Soldier wielding one of those on his shoulders.
[img]http://img521.imageshack.us/img521/2716/rgcg.jpg[/img] I added the inquisitor(?) cage. It was worn to seal the inquisitors soul into their body when dealing with heretics or something like that. Its got a basic shell on it till I've finalized the shape.
[QUOTE=Simski;27390951]Could someone make a ye olde Cannon as a Rocket Launcher for Soldier, that he could use in Medieval mode? [img_thumb]http://static-p4.fotolia.com/jpg/00/06/11/91/400_F_6119150_3C0dkxuTFQ2XXtCrnukxn4s1JAcd1bvu.jpg[/img_thumb] [img_thumb]http://thumbs.dreamstime.com/thumblarge_307/1220360715IV5KF4.jpg[/img_thumb] Imagine Soldier wielding one of those on his shoulders.[/QUOTE] The funny thing is, I can imagine Soldier stealing a cannon from some historical fort and adapting it into a rocket launcher.
Someone stream something, I'm doing revision and need a page to settle on
Cannons were not meant for looking at! Put down your books, you historical namby-pambies and go kill something! Gah, Pogo, you broke my automerge!
[QUOTE=TheGrayFox;27391023]The funny thing is, I can imagine Soldier stealing a cannon from some historical fort and adapting it into a rocket launcher.[/QUOTE] I kicked your ass so hard it went back in time and got me this MEDIEVAL CANNON.
There's this skinning contest where you're supposed to make a skin for heavy and i'm trying to decide which concept to go for [img]http://img593.imageshack.us/img593/9720/skinsv.png[/img] note that they're far from done so which concept is better? (as in which idea could i get the best result with) [img]http://static.facepunch.com/fp/ratings/zing.png[/img] For Lars Umlaut/black metal knight [img]http://static.facepunch.com/fp/ratings/information.png[/img] For Nerd
[QUOTE=NeoDement;27390515]:allears:[/QUOTE] Hello Mr Inspiration.
[QUOTE=blaholtzen;27391223]There's this skinning contest where you're supposed to make a skin for heavy and i'm trying to decide which concept to go for [img_thumb]http://img593.imageshack.us/img593/9720/skinsv.png[/img_thumb] note that they're far from done so which concept is better? (as in which idea could i get the best result with) [img_thumb]http://static.facepunch.com/fp/ratings/zing.png[/img_thumb] For Lars Umlaut/black metal knight [img_thumb]http://static.facepunch.com/fp/ratings/information.png[/img_thumb] For Nerd[/QUOTE] Those pencils, lol
[QUOTE=blaholtzen;27391223]There's this skinning contest where you're supposed to make a skin for heavy and i'm trying to decide which concept to go for [img_thumb]http://img593.imageshack.us/img593/9720/skinsv.png[/img_thumb] note that they're far from done so which concept is better? (as in which idea could i get the best result with) [img_thumb]http://static.facepunch.com/fp/ratings/zing.png[/img_thumb] For Lars Umlaut/black metal knight [img_thumb]http://static.facepunch.com/fp/ratings/information.png[/img_thumb] For Nerd[/QUOTE] i was gonna say the metal dude but then i noticed the pencil bandolier. that owns, use that.
[QUOTE=DuncanFrost;27391341]i was gonna say the metal dude but then i noticed the pencil bandolier. that owns, use that.[/QUOTE] Ahahaha, oh wow, now that I notice it... That's freaking genius
[QUOTE=DuncanFrost;27391341]i was gonna say the metal dude but then i noticed the pencil bandolier. that owns, use that.[/QUOTE] +1. The pencils were hard to notice, and they really make the skin shine. If you somehow make the pencils more noticeable I think you've got a winner here.
I love the little bit of belly showing. :pedo:
[QUOTE=blaholtzen;27391223]There's this skinning contest where you're supposed to make a skin for heavy and i'm trying to decide which concept to go for [img_thumb]http://img593.imageshack.us/img593/9720/skinsv.png[/img_thumb] note that they're far from done so which concept is better? (as in which idea could i get the best result with) [img_thumb]http://static.facepunch.com/fp/ratings/zing.png[/img_thumb] For Lars Umlaut/black metal knight [img_thumb]http://static.facepunch.com/fp/ratings/information.png[/img_thumb] For Nerd[/QUOTE] I'm pretty sure that both of those have been done before. I can only find the sweater-vest & pencils version now, but that metal Heavy looks really familiar. [url]http://www.gamebanana.com/skins/63514[/url] [url]http://www.gamebanana.com/skins/68881[/url] Sorry!
[QUOTE=Pfysicyst;27391820]I'm pretty sure that both of those have been done before. I can only find the sweater-vest & pencils version now, but that metal Heavy looks really familiar. [url]http://www.gamebanana.com/skins/63514[/url] [url]http://www.gamebanana.com/skins/68881[/url] Sorry![/QUOTE] But that Heavy Nerd is really bad.
[QUOTE=Pfysicyst;27391820]I'm pretty sure that both of those have been done before. I can only find the sweater-vest & pencils version now, but that metal Heavy looks really familiar. [url]http://www.gamebanana.com/skins/63514[/url] [url]http://www.gamebanana.com/skins/68881[/url] Sorry![/QUOTE] Blaholtzen's looks better.
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