• TF2 Emporium XXVIII
    5,001 replies, posted
exactly like I said on steam thanks a lot to mnemo and pie tony for spreading the word, I really don't do PR
[QUOTE=iRunner;27421794][img_thumb]http://horobox.reager.org/u/iRunner_1295108115.jpg[/img_thumb] Is there a fix for this?[/QUOTE] What the hell is an American Gothic?
[QUOTE=108payne;27422127]What the hell is an American Gothic?[/QUOTE] adv. weaponiser.
The horror... [media]http://i.imgur.com/RnZbc.png[/media] This looks like it belongs in The Godfather... My my AyesDyef you've got a lot to teach me...
No offense, but you really shouldn't show off your first model in the emporium, it leaves a bad impression really. Nice first model though.
[QUOTE=Simski;27421728]Like how the Polycount update should have been :([/QUOTE] only thing unfitting in polycount imo is the soldier set
Which do you guys prefer? Informative for [img]https://dl.dropbox.com/u/3657658/Facepunch/WAR/Flail1.jpg[/img] Zing for [img]https://dl.dropbox.com/u/3657658/Facepunch/WAR/Flail2.jpg[/img] Disagree for keep trying to make a new body Agree for stop making that weapon, you can't do it correctly anyway Winner for sparkwire is cool. Also, livestreaming me modeling: [url]http://www.livestream.com/ashtonslivestream[/url] (Probably not the flail)
[QUOTE=Eeshton;27422835]Which do you guys prefer? Informative for [img_thumb]https://dl.dropbox.com/u/3657658/Facepunch/WAR/Flail1.jpg[/img_thumb] Zing for [img_thumb]https://dl.dropbox.com/u/3657658/Facepunch/WAR/Flail2.jpg[/img_thumb] Disagree for keep trying to make a new body Agree for stop making that weapon, you can't do it correctly anyway Winner for sparkwire is cool. Also, livestreaming me modeling: [url]http://www.livestream.com/ashtonslivestream[/url] (Probably not the flail)[/QUOTE] Spikes are :downs: First model looks like a drum stick Second model looks like a dowel
[QUOTE=Keychain;27422665]only thing unfitting in polycount imo is the soldier set[/QUOTE] I think it suited the purpose fairly well. However, it just felt off as far as association with the character using it. Maybe it's just me. And while technically part of the Mann-conomy update, the Hibernating Bear set (still from Polycount) was the least fitting (of the ones that were made official). What the hell did that have to do with the Heavy and why weren't any of the weapons even remotely similar to one another?
[QUOTE=Detroit Matt;27422908]Spikes are :downs: First model looks like a drum stick Second model looks like a dowel[/QUOTE] They aren't supposed to be pricks like in a mace, they are supposed to be like this: [img]https://dl.dropbox.com/u/3657658/TF2%20Emporium/War%20Update%202/Concept%20Art%20%26%20Reference%20Pictures/flail2nd.jpg[/img]
Its generally a bad sign that if you have to explain something in your model that you have to change it. Same goes for alot of things, like puns.
[QUOTE=Detroit Matt;27422908]Spikes are :downs: First model looks like a drum stick Second model looks like a dowel[/QUOTE] Thats what most medieval flails looked like, with longer spikes
[QUOTE=Dachande;27422982]Its generally a bad sign that if you have to explain something in your model that you have to change it. Same goes for alot of things, like puns.[/QUOTE] Or he just has a bad representation of what a flail should look like? You can tell if something is what it's supposed to be but not know exactly what it is.
[QUOTE=Eeshton;27422949]They aren't supposed to be pricks like in a mace, they are supposed to be like this: [img_thumb]https://dl.dropbox.com/u/3657658/TF2%20Emporium/War%20Update%202/Concept%20Art%20%26%20Reference%20Pictures/flail2nd.jpg[/img_thumb][/QUOTE] Oh hey, that's a box chain weave.
[QUOTE=Vonwilbur;27420944]Hey guys you can buy a real boston basher for only $17.96 :v: [url]http://www.silvertechsecurity.net/index.php?main_page=product_info&cPath=66_69&products_id=108[/url] [img_thumb]http://www.silvertechsecurity.net/images/Spike%20Mace%20Wooden%20Club.jpg[/img_thumb][/QUOTE] Wouldn't be surprised if it was cheaper than the one in the Mann Co. Store.
[QUOTE=Zwolf11;27423158]Wouldn't be surprised if it was cheaper than the one in the Mann Co. Store.[/QUOTE] It would be cool if valve sold replica weapons and hats in the valve store :v: I would actually pay for a brainslug
[QUOTE=Vonwilbur;27423243]It would be cool if valve sold replica weapons and hats in the valve store :v: I would actually pay for a brainslug[/QUOTE] Yes, a gaming company selling weapons to mostly minors...sounds like a great idea!
[media]http://img573.imageshack.us/img573/6430/seriousfirepower.png[/media] so i decided to make a serious sam laser gun
Oh great, see a Justin Bieber/Dogbutt avatar, think new member, press view image, model is actually good, look at name. Altimor, dammit. Why must you be banned.
[QUOTE=Vonwilbur;27423243]It would be cool if valve sold replica weapons and hats in the valve store :v: I would actually pay for a brainslug[/QUOTE] [url]http://store.valvesoftware.com/product.php?i=H0625[/url] [url]http://store.valvesoftware.com/product.php?i=H0561[/url] [url]https://dl.dropbox.com/u/1276735/Pictures/Other/IMG_0105.JPG[/url] ^:v:^
[QUOTE=Political Gamer;27423334][url]http://store.valvesoftware.com/product.php?i=H0625[/url] [url]http://store.valvesoftware.com/product.php?i=H0561[/url] [url]https://dl.dropbox.com/u/1276735/Pictures/Other/IMG_0105.JPG[/url] ^:v:^[/QUOTE] I want real hats damnit not some baseball caps
I demand a cop hat and axe melee weapon for every class.
[QUOTE=Political Gamer;27423334] [url]https://dl.dropbox.com/u/1276735/Pictures/Other/IMG_0105.JPG[/url] ^:v:^[/QUOTE] Who maximizes their chat window?
[QUOTE=Detroit Matt;27423606]Who maximizes their chat window?[/QUOTE] Me. In group chats and when it's my top priority at the moment.
[QUOTE=AxeCop;27423584]I demand a cop hat and axe melee weapon for every class.[/QUOTE] I am reminded of QTF when every class had a battleaxe. But there is already a hat that cops wear in TF2 [media]http://wiki.teamfortress.com/w/images/8/88/RED_Wiki_Cap.png[/media] You just need to work for it.
Why are you rating me funny, I am serious.
[code]HudVoiceStatus { "fieldName" "HudVoiceStatus" "visible" "1" "enabled" "1" "xpos" "r145" [$WIN32] "ypos" "0" [$WIN32] "xpos" "r210" [$X360] "ypos" "0" [$X360] "wide" "145" "tall" 400" "item_wide" "135" "show_avatar" "1" "avatar_xpos" "-11" "avatar_ypos" "0" "avatar_wide" "32" "avatar_tall" "32" "show_dead_icon" "1" "dead_xpos" "1" "dead_ypos" "0" "dead_wide" "16" "dead_tall" "16" "show_voice_icon" "0" "icon_ypos" "0" "icon_xpos" "15" "icon_tall" "16" "icon_wide" "16" "text_xpos" "33" }[/code] Can anyone tell me what the numbers mean in terms of positioning/size? :v:
rate agree if you want me to make a garterbelt demoman
I am too lazy to Scour the thread for the post originating unusual + what exactly does does it do? just makes unusuals a bit flashier or somethin?
Yup, it makes the floating TF logo bigger, the heart effect more bubbly, and the energy effect more vivid...
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