• TF2 Emporium XXVIII
    5,001 replies, posted
William Tell Sniper.
[QUOTE=Kalamadea;27444058]What is it? Hair? Helmet?[/QUOTE] Sniper on the bottom. [img]http://fc05.deviantart.net/fs71/f/2011/008/0/0/medieval_fortress_complete_by_shwigityshwonshwei-d36pu73.png[/img]
[QUOTE=Sparkwire;27443647][img_thumb]http://gyazo.com/16582b2d6d0490cf7a95ecccc439a022.png[/img_thumb] engine on top, gears and shit on the bottom [editline]16th January 2011[/editline] [img_thumb]http://gyazo.com/5c117ce5b893cd89336fc238ba2b34af.png[/img_thumb][/QUOTE] The model itself is awesome, but I'm not too keen on the chemicals. I mean yes it looks good, but that color. Meh.
[QUOTE=Hatboyrcks;27444110]Sniper on the bottom. [img_thumb]http://fc05.deviantart.net/fs71/f/2011/008/0/0/medieval_fortress_complete_by_shwigityshwonshwei-d36pu73.png[/img_thumb][/QUOTE] Ah. Now that I see the concept, I gotta say that I like it. Keep at it, boyo. :buddy:
sniplate
[img]https://dl.dropbox.com/u/3657658/Facepunch/WAR/Blunderbass4.jpg[/img]
[QUOTE=Eeshton;27444204][img_thumb]https://dl.dropbox.com/u/3657658/Facepunch/WAR/Blunderbass4.jpg[/img_thumb][/QUOTE] Ooo, what's this sexy bit of polies, Ashton?
[QUOTE=Man in the Moon;27444139]The model itself is awesome, but I'm not too keen on the chemicals. I mean yes it looks good, but that color. Meh.[/QUOTE] its a placeholder.
[QUOTE=Hatboyrcks;27444019]Ehh it's progress [img_thumb]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/snopiter.jpg[/img_thumb][/QUOTE] The whole hair needs to be more hairlike, not blocks of hair. and the hat part needs to be alot smoother, you wont see a hat that sharp
[QUOTE=Kalamadea;27444230]Ooo, what's this sexy bit of polies, Ashton?[/QUOTE] Something for the Medieval pack.
[QUOTE=CWalkthroughs;27440345][img_thumb]http://dl.dropbox.com/u/3579045/rp.jpg[/img_thumb] With the help of some friends, I managed to make THIS possible. Nearly finished, released soon? SPOILER: Its for the Scout.[/QUOTE] Could use some touch-ups, but I got a name for it: "Mother's Masher"
Wow, alliteration, how original. I still like the name, makes you think he took it from his mom.
ashton you're rude
[QUOTE=Simski;27431437]How about an Ear Dagger for Spy? [img_thumb]http://futuremuseum.co.uk/images/cache/Img505S1000.jpg[/img_thumb] "An ear dagger is a relatively rare and exotic form of dagger that was used during the late Middle Ages and Renaissance. It is so named because the pommel of the dagger has a very distinctive shape, in some cases not unlike a human ear. Ear daggers frequently have a single sharpened edge that ends in an acute point." "Ear daggers are clearly based on Eastern and Egyptian forms from 1500 BC or so, the form was revived in the Early Renaissance in Italy and became associated with the higher classes of both Italy and Spain. The blades are always very stout, the handles thin and very uncomfortable looking (though less so in reality) and they really suit only an ice pick grip. Early 15thC through to mid 16thC and as they were for the higher classes they traveled in small numbers throughout Europe."[/QUOTE] [Img]http://i51.tinypic.com/280ku12.jpg[/img] It's based on this one, tho: [img_thumb]http://www.fototime.com/F8B750F558B5900/orig.jpg[/img_thumb]
[QUOTE=IdleTard;27444487][img_thumb]http://i51.tinypic.com/280ku12.jpg[/img_thumb] It's based on this one, tho: [img_thumb]http://www.fototime.com/F8B750F558B5900/orig.jpg[/img_thumb][/QUOTE] Add the ear things, It looks cool
I'm on FrankenHUD 20, and I'm getting stuff like #tf_ubercharge and #build_sentry on my HUD.
[QUOTE=NeoDement;27444469]ashton you're rude[/QUOTE] What? I'm tired of alliteration :C Oh well, I'll deal with it. Anyways, I still need ideas for medieval pack, I've only got like 3 weapons, I'd like to enter the most in medieval :buddy:
[QUOTE=Vonwilbur;27444509]Add the ear things, It looks cool[/QUOTE] Still WIP, of course I'm adding them :D
Wow this is a first for me, I modeled, uvd and compiled my model within 3 hours. I feel proud
textures?
[QUOTE=A B.A. Survivor;27444515]I'm on FrankenHUD 20, and I'm getting stuff like #tf_ubercharge and #build_sentry on my HUD.[/QUOTE] I think that's a general glitch, I have that problem and don't even use Franken HUD.
[img]http://sparkwire.thanez.net/tf2/acidrill/acidrill.jpg[/img]
[QUOTE=Simski;27442956]Regarding TheSpy's idea, perhaps it could be a Bonk Glass bottle? A bonk glass bottle shaped in the same way as retro coca-cola bottles would be rather in character, would make sense to contain bonk, and would make sense to break. It could be held like Demoman's bottle, and break in the same manner. Mini-crits applied on both Scout and the enemy sounds like an interesting idea. Be aware though that since Scout unlike Demoman doesn't have any melee weapons that break, there is still a chance that Valve would not at all want to implement such a feature for it. [editline]16th January 2011[/editline] [img_thumb]http://www.3dexport.com/models/5363/968/1.jpg[/img_thumb][/QUOTE] Okay im going with this. Ill give you credit for giving me the idea + something to use to make the bottle. 1 Problem. WHAT COLOR IS THE CRIT- A- COLA!!!
[QUOTE=Sparkwire;27445065]textures?[/QUOTE] Sadly no, I usually spend alot of time on my textures to make them the best I can
[QUOTE=TheSpyV2;27445131]Okay im going with this. Ill give you credit for giving me the idea + something to use to make the bottle. 1 Problem. WHAT COLOR IS THE CRIT- A- COLA!!![/QUOTE] The same colour as what sprays out of the can when you switch to it.
[QUOTE=Sparkwire;27445126][img_thumb]http://sparkwire.thanez.net/tf2/acidrill/acidrill.jpg[/img_thumb][/QUOTE] That drillbit looks HUGE
[img]http://dl.dropbox.com/u/7102389/tf2wip/axecutioner_noenv.png[/img] naming it "The Axecutioner". fuck alliteration, puns are where it's at. i'm gonna ask now... even though i'm USUALLY against it... what about blood splatter?
[QUOTE=Detroit Matt;27445230]That drillbit looks HUGE[/QUOTE] It does. Spark, can you give us a comparison between it and the bonesaw or something? EDIT: That's beautiful, Skizot.
[QUOTE=A B.A. Survivor;27444515]I'm on FrankenHUD 20, and I'm getting stuff like #tf_ubercharge and #build_sentry on my HUD.[/QUOTE] I'm pretty sure FrankenHUD doesn't mess with tf_english.
[QUOTE=Kalamadea;27445204]The same colour as what sprays out of the can when you switch to it.[/QUOTE] Purple
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