• TF2 Emporium XXVIII
    5,001 replies, posted
[QUOTE=Sparkwire;27104063][img_thumb]http://sparkwire.thanez.net/SendPresents/uploads/koth_viaduct0030.jpg[/img_thumb] amazing[/QUOTE] What?
[QUOTE=Donksuli;27095337]It's still wrong way around. Yes, both ends have holes, but it's no reason to shoot from the butt end of a shotgun. [img_thumb]http://img6.imageshack.us/img6/3809/100hinphotoshop.png[/img_thumb] If you keep it that way for the looks at least remove the trigger, folding rail (useless if you have handles blocking the path), front and back sight from the right end.[/QUOTE] I realize this, my father and brother were both in the Army, I've seen and (unprofessionally :shhh:) fired one. It's TF2, it's supposed to look like it makes sense to the user. An average user hasn't even heard of the LAW, well, thanks to Black Cocks they have, but think, the aiming mechanism on my launcher is made in such a way where it's angled, angled so as to know where to aim it from, one hint, the trigger and grip are the other two major hints. I personally think it makes it more original by taking it's original design and adding my own spin (or should I say flip, zing) on it so I respect your opinion, but since when has realism been in TF2?
[QUOTE=Sparkwire;27104063][img_thumb]http://sparkwire.thanez.net/SendPresents/uploads/koth_viaduct0030.jpg[/img_thumb] amazing[/QUOTE] That angle feels horrible.
[QUOTE=Eeshton;27104124]I realize this, my father and brother were both in the Army, I've seen and (unproffesonially :shhh:) fired one. It's TF2, it's supposed to look like it makes sense to the user. An average user hasn't even heard of the LAW, well, thanks to Black Cocks they have, but think, the aiming mechanism on my launcher is made in such a way where it's angled, angled so as to know where to aim it from, one hint, the trigger and grip are the other two major hints. I personally think it makes it more original by adding a grip so I respect your opinion, but since when has realism been in TF2?[/QUOTE] Barbed wire makes axe better against lit enemies? Yes, it's etalon of reality. [editline]1st January 2011[/editline] [QUOTE=Sexy Robot;27104163]That angle feels horrible.[/QUOTE] Then don't point in the air. Still don't understand.
[QUOTE=maxumym;27104173]Barbed wire makes axe better against lit enemies? Yes, it's etalon of reality. [editline]1st January 2011[/editline] Then don't point in the air. Still don't understand.[/QUOTE] :doh:
the point is the compile works ingame, and not just hlmv.
[QUOTE=Sparkwire;27104237]the point is the compile works ingame, and not just hlmv.[/QUOTE] Ah, k.
[QUOTE=Sexy Robot;27104213]:doh:[/QUOTE] Beat the palm with your face, I still don't understand.
[QUOTE=NassimO PotatO;27096505]Tnx Pie_Tony, i like your idea ! I just change 2 or 3 things on your logo design... [img_thumb]http://img4.hostingpics.net/pics/605028andpropaneaccessories.png[/img_thumb] [img_thumb]http://img4.hostingpics.net/pics/543264andpropaneaccessories.png[/img_thumb] And don't worry Shugo, i still have the VTF of the other flamethrower. :v:[/QUOTE] [img]http://dl.dropbox.com/u/3533716/605028andpropaneaccessories.png[/img] I felt like this change was necessary. Because I'm picky.
[QUOTE=maxumym;27104266]Beat the palm with your face, I still don't understand.[/QUOTE] You don't understand alot of things.
[QUOTE=Funny Hats;27104275][img_thumb]http://dl.dropbox.com/u/3533716/605028andpropaneaccessories.png[/img_thumb] I felt like this change was necessary. Because I'm picky.[/QUOTE] What change?
[QUOTE=TheGrayFox;27104305]What change?[/QUOTE] the line in the fire icon is sharp now
[QUOTE=maxumym;27104105]What?[/QUOTE] Look at the front sight.
Oh. Now I see. Don't blame me. I've been sitting on laptop.
[QUOTE=DDSNv2;27104344]the line in the fire icon is sharp now[/QUOTE] Oh. Really tiny detail.
[QUOTE=DDSNv2;27104344]the line in the fire icon is sharp now[/QUOTE] I'm the kinda jerk who doesn't tell people things and then gets all pretentious when they don't know what it is. ;)
[QUOTE=maxumym;27104412]Oh. Now I see. Don't blame me. I've been sitting on laptop.[/QUOTE] That doesn't make any sense. We have to blame you because it was you that didn't understand and you cant' sit on a laptop or you'd break it silly.
[QUOTE=Dachande;27105247]That doesn't make any sense. We have to blame you because it was you that didn't understand and you cant' sit on a laptop or you'd break it silly.[/QUOTE] Ugh. So why are you whining? It has angle even in concept, bucket icons, everywhere!
can't you guys even end the year without starting fights? cmon.
fuck 2010
[QUOTE=iRunner;27101733]I bet everyone has seen the defiant spartan painted, does it look good? IMO it doesn't, I would love it to look like this: [img_thumb]http://horobox.reager.org/u/iRunner_1293860925.png[/img_thumb] instead of [img_thumb]http://wiki.teamfortress.com/w/images/thumb/5/50/Painted_Defiant_Spartan_141414.png/511px-Painted_Defiant_Spartan_141414.png[/img_thumb] Does anyone else agree with me? [img_thumb]http://horobox.reager.org/u/iRunner_1293878043.png[/img_thumb] :saddowns: In the case you don't understand, I'm asking that the defiant should have the body painted instead of the hair/plume/wathever. :v:[/QUOTE] It would be fine if the plume looked better.
Ok, I'm getting tired of seeing all this and not being able to make my own. Someone list me the tools please?
[QUOTE=CWalkthroughs;27105940]Ok, I'm getting tired of seeing all this and not being able to make my own. Someone list me the tools please?[/QUOTE] What tools?
Screwdrivers, dremels, drills, hammers, sanders, blowtorches, welders, wrenches or spanners if you're British and girly... ;P [editline]31st December 2010[/editline] Oh, yeah, [url=http://www.fpsbanana.com/skins/107194]I updated the mohawk.[/url] All the previous problems should now be fixed. If you downloaded the old version, please check out the new version!
I'm being totally serious. I want to know what the best modelling program is to use.
[QUOTE=maxumym;27105990]What tools?[/QUOTE] You're like that guy who butts in on a conversation and instantly starts asking questions to get up to speed rather than actually waiting and listening. :colbert: Anyway sorry for being an :butt: right before the new year. Happy New Year guys[sp]I won't be here tomorrow 'cause it's my birthday[/sp].
[QUOTE=CWalkthroughs;27105940]Ok, I'm getting tired of seeing all this and not being able to make my own. Someone list me the tools please?[/QUOTE] [url=http://www.youtube.com/watch?v=0xTAmtqmvg8]This video will help you with things like tools and the modeling process.[/url]
[QUOTE=butters757;27106605][url=http://www.youtube.com/watch?v=0xTAmtqmvg8]This video will help you with things like tools and the modeling process.[/url][/QUOTE] Thats my line :saddowns:
But I already knew that.
[QUOTE=CWalkthroughs;27106372]I'm being totally serious. I want to know what the best modelling program is to use.[/QUOTE] you're not gonna get a straight answer on that... everyone has a different opinion of what the best is (namely what they use) pick something based on what's available and appeals to you and keep with it
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