• TF2 Emporium XXVIII
    5,001 replies, posted
[QUOTE=blaholtzen;27224815]here's some Photoshopping: [img_thumb]http://img821.imageshack.us/img821/6658/shirtless.png[/img_thumb] i wanted to see what shirtless classes would look like... doesn't really work on spy IMO and i'd skip the armbands... Also might look more gay then manly (saxton hale type of manly) but it would open up a whole bunch of opportunities for skins so, anyone wanna hack this up?[/QUOTE] Pretty sure Rebbacus said she would work on a set of shirtless ones. But that could take forever, so someone else should do it. :v:
[QUOTE=FunkyDisko77;27227421]Alright, votes. Again. Man I have a lot of these. This one's for colour schemes again [img_thumb]http://filesmelt.com/dl/mentlegenlol1.png[/img_thumb] = [img_thumb]http://static.facepunch.com/fp/ratings/zing.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/mentlegenlol2.png[/img_thumb] = [img_thumb]http://static.facepunch.com/fp/ratings/information.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/mentlegenlol3.png[/img_thumb] = [img_thumb]http://static.facepunch.com/fp/ratings/heart.png[/img_thumb][/QUOTE] [media]http://www.youtube.com/watch?v=Tg4u7ko333U&feature=related[/media] Can't unsee.
[QUOTE=rotaivA;27227223]You replaced the Sniper Rifle and Needle Gun kill icons? WHY WOULD YOU DO THAT.[/QUOTE] So that you can tell if people are using the unlocks? Syringes make sense for both syringe guns, but don't tell you which syringe gun it was. The same applies to a scope for both rifles.
[QUOTE=NeoDement;27227847]So that you can tell if people are using the unlocks? Syringes make sense for both syringe guns, but don't tell you which syringe gun it was. The same applies to a scope for both rifles.[/QUOTE] Just add blood drops to the syringes? Add tribal decorations to the bullseye? I saw something like these in a concept before. It's not rocket science.
[QUOTE=CharlesMan;27227976]Just add blood drops to the syringes? Add tribal decorations to the bullseye? I saw something like these in a concept before. It's not rocket science.[/QUOTE] Who are you, and why are you trying to make Neo work even more?
[QUOTE=CharlesMan;27227976]Just add blood drops to the syringes? Add tribal decorations to the bullseye? I saw something like these in a concept before. It's not rocket science.[/QUOTE] I'm bored of making alternatives for different peoples tastes. I've already spent way too many hours on these. I chose what I thought looked best and I stick by it. Also, think. What if they add another syringe gun in the future? How am I supposed to make an icon for that? It's future-proofing too.
[QUOTE=Ceiling Man;27227581]Pretty sure Rebbacus said she would work on a set of shirtless ones. But that could take forever, so someone else should do it. :v:[/QUOTE] Thank you so much for the support! :v:
[QUOTE=NeoDement;27227847]So that you can tell if people are using the unlocks? Syringes make sense for both syringe guns, but don't tell you which syringe gun it was. The same applies to a scope for both rifles.[/QUOTE] Kinda makes you wonder what could have been if Valve decided to use those Blutsauger syringe models that are still in the gcf I believe but unused. :v
[QUOTE=chain_letter;27227713][media]http://www.youtube.com/watch?v=Tg4u7ko333U&feature=related[/media] Can't unsee.[/QUOTE] Need to make an optional sax version now. :v: :sax:
[QUOTE=Psychopath12;27228187]Kinda makes you wonder what could have been if Valve decided to use those Blutsauger syringe models that are still in the gcf I believe but unused. :v[/QUOTE] Valve using unique projectiles for all unlocks would be the ultimate solution imo. I suggested that to them when I submitted my Crusader's Crossbow icon.
[QUOTE=NeoDement;27228795]Valve using unique projectiles for all unlocks would be the ultimate solution imo. I suggested that to them when I submitted my Crusader's Crossbow icon.[/QUOTE] Blutsauger projectiles is kind of overkill. The crossbow needs something new though since arrows don't make sense for it, because A) crossbows have bolts B) needs something to make the healing effect make sense.
[url=http://www.megaupload.com/?d=SBOBZANR][img]http://i51.tinypic.com/6i4op0.png[/img][/url]
[QUOTE=LolzMan1325;27229114] I forgot how to make an image a link[/QUOTE] use both url and img tags [url =whatever.net][img]lolpicture[/img][/url]
-snip- You got it
[QUOTE=Chilean;27228970]Blutsauger projectiles is kind of overkill. The crossbow needs something new though since arrows don't make sense for it, because A) crossbows have bolts B) needs something to make the healing effect make sense.[/QUOTE] You do know that the Blutsauger projectiles are already modeled and textured in the gcf (the last I recall, at least)? :v
ok so this time i actually made shirt-textures on the naked model before i puzzled it together with the regular one [img]http://img254.imageshack.us/img254/3389/shirts.png[/img] have i convinced anyone yet?
[img]http://filesmelt.com/dl/nopleasingyou.png[/img] Bonus points for getting the filename reference, but I want some suggestions
[del]FPS[/del]GameBanana Skin of the Week! [img]http://image.gamebanana.com/ss/skins/_268-.jpg[/img]
[QUOTE=Corndog Ninja;27230830][del]FPS[/del]GameBanana Skin of the Week! [img_thumb]http://image.gamebanana.com/ss/skins/_268-.jpg[/img_thumb][/QUOTE] For the humour value that's actually not bad.. :v:
Hey guys, guess what Ragnar and I just changed. [img]http://img.photobucket.com/albums/v230/Ragnarokdragon/zhulong_nose_fix.png[/img] [sp]The nose is now paintable.[/sp] Also, my birthday ends in 4 minutes over here. :C
[QUOTE=Nidhogg;27230880]Hey guys, guess what Ragnar and I just changed. [img_thumb]http://img.photobucket.com/albums/v230/Ragnarokdragon/zhulong_nose_fix.png[/img_thumb] [sp]We made the nose paintable as well.[/sp] Also, my birthday ends in 4 minutes over here. :C[/QUOTE] Happy birthday, the paint looks loads better.
Happy no-longer-your-birth day!
[QUOTE=Corndog Ninja;27230830][del]FPS[/del]GameBanana Skin of the Week! [img_thumb]http://image.gamebanana.com/ss/skins/_268-.jpg[/img_thumb][/QUOTE]That is a pretty funny skin but [i]what the fuck is up with that health bar?[/i]
Update on the beehive. [img]http://img262.imageshack.us/img262/2466/bettertj.jpg[/img] Any suggestions for improvements?
[QUOTE=Croshi;27224761][img_thumb]http://img80.imageshack.us/img80/9756/preview11.png[/img_thumb] painted weapons skins y/n[/QUOTE] I'm working on a colour pack for Black Box. I doubt it will stand out as much as this though. (37 disagrees, fuck)
[tab]Syringe Gun and Blutsauger (Used)[/tab][img_thumb]http://wiki.teamfortress.com/w/images/4/4c/RED_Syringe_Gun_Ammo.png[/img_thumb] [tab]Blutsauger (Unused)[/tab][img_thumb]http://wiki.teamfortress.com/w/images/3/33/RED_Blutsauger_Ammo.png[/img_thumb] For those wondering what they look like.
Before anyone asks, no you can't mod the Blutsauger to use those darts while keeping the Syringe Gun with its original shots.
[QUOTE=CWalkthroughs;27231354]I'm working on a colour pack for Black Box. I doubt it will stand out as much as this though. (37 disagrees, fuck)[/QUOTE]What area are you painting?
I decided to keep the clean look and not add a bunch of bullet holes and tears. Instead, I added the buckle, made the edges more defined and spent a few hours fixing some bullshit smoothing errors that were not apparent in the earlier screenshots. I may still need to reduce the phong a bit. [img]http://img9.imageshack.us/img9/5748/prospector4.png[/img] [img_thumb]http://img718.imageshack.us/img718/5159/prospector3.png[/img_thumb]
[IMG]http://i616.photobucket.com/albums/tt249/Aforextreme/prospector.jpg[/IMG]
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