[IMG]http://img24.imageshack.us/img24/277/imtiredofthisshit.png[/IMG]
God I'm tired of this texture...
Just got to fix some shading on the blade and give it a proper alpha channel and then I can move on...
its an m61A1 vulcan
Never heard of it. Then again, I mostly don't care about the big guns :v: Krag is where is it's at
jet guns... those things can take out tanks :O
[img_thumb]http://upload.wikimedia.org/wikipedia/commons/3/31/AC-130A_20MM_Vulcan_Cannon_Ammo_belt.jpg[/img_thumb]
[QUOTE=Sexy Robot;27266677][img_thumb]http://img24.imageshack.us/img24/277/imtiredofthisshit.png[/img_thumb]
God I'm tired of this texture...
Just got to fix some shading on the blade and give it a proper alpha channel and then I can move on...[/QUOTE]
Submit when done, that's one sexy ass model
[QUOTE=Vonwilbur;27267566]Submit when done, that's one sexy ass model[/QUOTE]
I'll never be happy with it.
Ever.
Decided to release the Grenade Launcher I made as it's fully working now. This is C_ model only and won't work as a V_ model replacement. It also has a grenade pill replacement which you can use if you want to.
The only bug I can find is that the grenade and loaded grenades will or won't appear on the world model when it is dropped. This happens with the current grenade launcher and is there's nothing I can do to fix it.
[url=http://www.hamaloo.co.uk/dl.php?f=grenadelauncher.rar][img]http://img337.imageshack.us/img337/3440/glpromo.png[/img][/url]
Note: Before anyone says it has 6 slots because the model I submitted was intended to have 6 loaded and to be compatible with the animations.
Oh boy ! :v:
[media]http://img4.hostingpics.net/pics/176189test.png[/media]
Change that to "Give one of your hat[b]s[/b] to the bank or 300".
Plural is important!
[QUOTE=LegndNikko;27265543]If that behemoth gets in game, I'm renaming it "Compensation."[/QUOTE]
Ha hah, I knew someone would make that joke. Even after I already made it.
They just added community kill icons in an update. Where did the ones I downloaded here go so I can delete them?
[QUOTE=jordan10la;27268232]They just added community kill icons in an update. Where did the ones I downloaded here go so I can delete them?[/QUOTE]
They remove themselves normally.
[QUOTE=NassimO PotatO;27267983]Oh boy ! :v:
[media]http://img4.hostingpics.net/pics/176189test.png[/media][/QUOTE]
Would make an interesting skin for this 'Make-Your-Own-opoly' set I got a while back and never used. It'd be interesting to play TF2opoly.
I like the fact that they care enough to add new icons, did not like the icons they added. Was NeoDement's icon fix updated yet?
We should add a Hall of Fame to the OP so that mods like the killicons, shugo's icons, frankenhud, the weapon sounds, and all those other things like them can be accessed easily.
[QUOTE=NassimO PotatO;27268272]They remove themselves normally.[/QUOTE]
They must have been so sad. "Whelp, looks like we aren't wanted anymore. :frown:"
I'll post it here too for good measure.
NeoDement's killicon review:
- Black Box is tiny and has cracks in it. And has a weird muzzleflash.
- Sydney Sleeper is big and blurry.
+ Backburner is excellent, WONDER WHY?
+ Sandman is excellent, WONDER WHY?
+ Blutsauger is excellent, WONDER WHY?
- GRU flame effects look like they've been carved in. Should have just painted them orange.
? Brass Beast, not sure. Looks overdetailed and too pixelly?
? Bushwhacka impact seems a little off, otherwise okay.
- Vitasaw is small and appears to have a backwards impact. In the wrong place.
- Crusader's Crossbow doesn't really look like anything. And it's firing a sentry bullet?
- Iron Curtain is 3DDDD. And has a crappy muzzleflash.
- Loch n Load is tiny.
- Candy Cane is blurry and too opaque.
- Amputator is a bit weirdly scaled. The impact effect is tiny.
+ Pan is excellent, WONDER WHY?
- Rake is poorly angled (3DDDD) and has a really weirdly placed impact effect.
? Boston Basher is pretty good, apart from the impact effect.
- Claymore sword doesn't look anything like it should.
- Fists of Steel are tiny and have a poorly placed impact effect.
- The Ullapool Caber icons are extremely bland.
- The Warrior's Spirit is fairly underdetailed and doesn't match any other styles.
- The Jag is tiny and backwards
- The Holy Hand Grenade is tiny and just plain confusing to look at.
[img]http://dl.dropbox.com/u/900111/dneg_images_v2.png[/img]
you missed the HHG
[editline]7th January 2011[/editline]
o nvm you added it now
It's so small I didn't notice it.
Requesting a kill icon fix to use the icons you made over these ones. :U
[QUOTE=Sharc;27268666]Requesting a kill icon fix to use the icons you made over these ones. :U[/QUOTE]
This. Since we now have support for a lot of them. :buddy:
Just what the hell did they think when they implemented the HHG? icon I can't even excuse that with perspective.
Oh shit, my friend Psyke's killicons made it into the game! I gotta' go congratulate him now.
I like the custom bear claw one's I downloaded a lot more.
[QUOTE=Contrails;27263547I think the lack of releasing polycount stuff partially comes from people not being aware that people can and want to use their models as mods. And also they don't usually release their work over there because the finished product is typically a sheet to present on a portfolio. Cases of art theft pop up once in a while and it'd no doubt be much more common if source files were released freely.
That said if you contact the creator I'd bet at least some of them would be open to releasing their work. (while we're on the topic... [url]http://www.polycount.com/forum/showthread.php?t=73572[/url] my stuff - looks like utter crap now, but I'll probably be redoing the bayonet and radio/bugle combo some time down the road... rest probably isn't worth it :) )[/QUOTE]
Well, a lot of people at polycout are also paranoid about people stealing their work if they make the models public. It's kinda understandable. Oh, and Swizzle is either just plain lazy or has a terrible memory.
Also, did you release your stuff? I really like that rocket launcher (but it could use a little work).
I'm just glad Valve made a genuine attempt at pleasing the community.
[QUOTE=Marik Bentusi;27268745]Just what the hell did they think when they implemented the HHG? icon I can't even excuse that with perspective.[/QUOTE]
It doesn't actually work. A small mercy.[QUOTE=Nidhogg;27268757]Oh shit, my friend Psyke's killicons made it into the game! I gotta' go congratulate him now.[/QUOTE]
What did he make?
[quote]
*[I]The Degreaser kill icon currently only appears when destroying a building. When a player is killed the regular Flamethrower kill icon is used. This is presumed to be a bug.[/I][/quote]
Is this still true?
Why is the Iron Curtain not like the other Miniguns?
[IMG]http://sparkwire.thanez.net/tf2/un_named_leviathan/koth_viaduct0030.jpg[/IMG]
[IMG]http://sparkwire.thanez.net/tf2/un_named_leviathan/koth_viaduct0031.jpg[/IMG]
[IMG]http://sparkwire.thanez.net/tf2/un_named_leviathan/koth_viaduct0032.jpg[/IMG]
the unnamed leviathan
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