• TF2 Emporium XXVIII
    5,001 replies, posted
[QUOTE=murphy7;27280181]This happens because the eyelid flexes break during decompiling. Either you recreate the eyelid flexes or just edit the flexcontrollers: [code]flexcontroller eyelid range 0.500 1.000 right_CloseLid flexcontroller eyelid range 0.500 1.000 left_CloseLid[/code] This forces the flexes to be half activated so the eyelids will be in a normal position.[/QUOTE] Is this also the reason why disguised Spies have their eyes wide open? [editline]8th January 2011[/editline] I mean like Enemy Spy's other class models that you see. If you understand? Go and check if you don't understand.
Can someone tell me what the purpose of this thread is and why it's so hilariously popular? Is it just a big collection of models?
[QUOTE=Sleepin' Steve;27268296]Would make an interesting skin for this 'Make-Your-Own-opoly' set I got a while back and never used. It'd be interesting to play [highlight]Mann-opoly[/highlight].[/QUOTE] Fixed. [editline]8th January 2011[/editline] [QUOTE=Honesty;27280893]Can someone tell me what the purpose of this thread is and why it's so hilariously popular? Is it just a big collection of models?[/QUOTE] It's essentially a WIP and release thread for TF2 model replacements and submissions.
[QUOTE=Honesty;27280893]Can someone tell me what the purpose of this thread is and why it's so hilariously popular? Is it just a big collection of models?[/QUOTE] TF2 mods, people criticize each other and help each other, on the OP all the mods made in the thread are listed.
[QUOTE=Honesty;27280893]Can someone tell me what the purpose of this thread is and why it's so hilariously popular? Is it just a big collection of models?[/QUOTE] "THE place for TF2 mods."
Don't drop the soap or you're [I]boned. [/I] oh god automerge where is it
Don't double post without editing or Daimao will be on you like his name is Bubba.
[QUOTE=Rozzy85;27278887]This is how it looks without the rivets: [url]http://img3.imageshack.us/img3/6774/ctf2fort0008b.jpg[/url][/QUOTE] Much better. I really like that sight, the Nut really fits with the TF2 style. Something not many people seem to able to do these days. :rimshot:
Doin' some work for poor banned <data panel>: [img]http://gyazo.com/6e53c387ce8605004b547d610e0ff458.png[/img]
[img]http://gyazo.com/11d7e7e683555d5603ab8c5a0ecc3410.png[/img] [editline]8th January 2011[/editline] look at the belt.
[QUOTE=Sparkwire;27281499][img_thumb]http://gyazo.com/11d7e7e683555d5603ab8c5a0ecc3410.png[/img_thumb] [editline]8th January 2011[/editline] look at the belt.[/QUOTE] :byodood: Epic. Love the belt.
[QUOTE=Sparkwire;27281499][img_thumb]http://gyazo.com/11d7e7e683555d5603ab8c5a0ecc3410.png[/img_thumb] [editline]8th January 2011[/editline] look at the belt.[/QUOTE] I trust the bullets move along when firing?
[QUOTE=Smashman;27281636]I trust the bullets move along when firing?[/QUOTE] impossible.
[QUOTE=Smashman;27281636]I trust the bullets move along when firing?[/QUOTE] I doubt it since they'd have to move on windup too.
-snip-
[QUOTE=Sparkwire;27281662]impossible.[/QUOTE] :saddowns:
[QUOTE=Smashman;27280640]Is this also the reason why disguised Spies have their eyes wide open? [editline]8th January 2011[/editline] I mean like Enemy Spy's other class models that you see. If you understand? Go and check if you don't understand.[/QUOTE] I deliver a picture in a second. [editline]8th January 2011[/editline] Here we go. [img]http://filesmelt.com/dl/item_test0002.jpg[/img]
Is it possible I could request something? Ever since the Christmas Update, the Grenade Launcher has become a C model, so that the Loch-n-Load can also use the same animations. Because of this, my favorite fan-fix no longer works. [img]http://image.gamebanana.com/ss/srends/61892a.jpg[/img] I was wondering if someone else would remake this? The original creator hasn't been on FPSB for 2 years, so I can't ask him.
Just rename your Grenade Launcher and it will use the old v_model. Shugo pointed that out some pages ago.
Don't expect that bug to be a permanent fix though.
I've updated the Grenade Launcher with some of the suggestions made and fixed a few problems (phong, thanks to Murphy). I edited the custom grenade to make it look a bit different from the regular one so it can be distinguished easier. I've also included the no rivets version for those who don't like them. You just need to edit the $basetexture line in the VMT. [url=http://www.hamaloo.co.uk/dl.php?f=grenadelauncher.rar][img]http://img337.imageshack.us/img337/3440/glpromo.png[/img][/url]
[img]http://gyazo.com/02477e0bc572b563c5f1c1155919c124.png[/img] [img]http://gyazo.com/fda119d867d72ebb95206a38158c570b.png[/img] [editline]8th January 2011[/editline] gonna add another belt and an engine under the assembly.
[QUOTE=Sparkwire;27282280][img_thumb]http://gyazo.com/02477e0bc572b563c5f1c1155919c124.png[/img_thumb] [img_thumb]http://gyazo.com/fda119d867d72ebb95206a38158c570b.png[/img_thumb] [editline]8th January 2011[/editline] gonna add another belt and an engine under the assembly.[/QUOTE] Dear God, I can't wait this baby to release!
This better be the most quiet minigun ever. For irony.
[QUOTE=Wormy;27282378]That looks too big. I mean come on, how the hell can he wear this thing?![/QUOTE] Don't listen to him, tiny baby man doesn't understand!
[QUOTE=TheJoey;27282420]This better be the most quiet minigun ever. For irony.[/QUOTE] I support this notion.
[QUOTE=Rozzy85;27282246]I've updated the Grenade Launcher with some of the suggestions made and fixed a few problems (phong, thanks to Murphy). I edited the custom grenade to make it look a bit different from the regular one so it can be distinguished easier. I've also included the no rivets version for those who don't like them. You just need to edit the $basetexture line in the VMT. [url=http://www.hamaloo.co.uk/dl.php?f=grenadelauncher.rar][img_thumb]http://img337.imageshack.us/img337/3440/glpromo.png[/img_thumb][/url][/QUOTE] Requesting compatibility with renamed nade launchers.
[QUOTE=Wormy;27282378]That looks too big. I mean come on, how the hell can he wear this thing?![/QUOTE] I thought the huge size was the whole damn point.
[QUOTE=shadowray7;27282622]Requesting compatibility with renamed nade launchers.[/QUOTE] he said he is too lazy to make a v_model.
[QUOTE=Wormy;27282378]That looks too big. I mean come on, how the hell can he wear this thing?![/QUOTE] Isn't the whole idea that it's impossibly cool? I mean, if I remember correctly, it's ripped from a helicopter or something. That's just plain badass.
Sorry, you need to Log In to post a reply to this thread.