[QUOTE=Combine 177;27291836]1 Grenade per "clip"
Explode on hit.
-15% reload speed
75% less ammo.
And maybe
10% longer range.[/QUOTE]
or valve could do it.
[QUOTE=visored;27291729]Would this do? :v:
[img_thumb]http://i495.photobucket.com/albums/rr320/drh3ll/lolololol.png[/img_thumb][/QUOTE]
What's the polycount on this beauty?
[QUOTE=visored;27291729]Would this do? :v:
[img_thumb]http://i495.photobucket.com/albums/rr320/drh3ll/lolololol.png[/img_thumb][/QUOTE]
please finish and contribute
please
aaaaaaaa finally someone who is skilled at making grenade launcher replacements <333
[QUOTE=Zanpa;27291892]What's the polycount on this beauty?[/QUOTE]
It's going to need optimizing, right now it's over 12000 tris.
[QUOTE=Combine 177;27291836]1 Grenade per "clip"
Explode on hit.
-15% reload speed
75% less ammo.
And maybe
10% longer range.
And maybe even wider explode radius.
[sp] I want a goddamn grenade launcher that has bombs wich explode on hit [/sp][/QUOTE]
I second what you spoiler-tagged.
[QUOTE=visored;27291729]Would this do? :v:
[img_thumb]http://i495.photobucket.com/albums/rr320/drh3ll/lolololol.png[/img_thumb][/QUOTE]
This is just amazing. It kinda looks more like a stickybomb launcher than a grenade launcher, but it would still rock either way.
Keep up the good work!
[editline]9th January 2011[/editline]
okay, fine, it actually looks more like a grenade launcher. I just [i]really[/i] want to see a new and original stickybomb launcher...
[QUOTE=dire_luck;27292161]This is just amazing. It kinda looks more like a stickybomb launcher than a grenade launcher, but it would still rock either way.
Keep up the good work!
[editline]9th January 2011[/editline]
okay, fine, it actually looks more like a grenade launcher. I just [i]really[/i] want to see a new and original stickybomb launcher...[/QUOTE]
If the stats are like anything he said he wanted them to be, it would be kinda like a MIRV launcher.
Ooooo, MIRV launcher mmmmm
mmm MIRV spam
[QUOTE=visored;27291729]Would this do? :v:
[img_thumb]http://i495.photobucket.com/albums/rr320/drh3ll/lolololol.png[/img_thumb][/QUOTE]
i will animate this.
[editline]9th January 2011[/editline]
if you wont let me i will seduce you
[URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][IMG]http://img4.hostingpics.net/pics/193166promonew2.png[/IMG][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.
[QUOTE=Sparkwire;27292591]i will animate this.
[editline]9th January 2011[/editline]
if you wont let me i will seduce you[/QUOTE]
Speaking of animating grenade launchers, what ever happened to the cycloptic bomber?
Someone should make this into an actual map, yo.
[QUOTE=NassimO PotatO;27292635][URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][img_thumb]http://img4.hostingpics.net/pics/193166promonew2.png[/img_thumb][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.[/QUOTE]
Change the jail stuff to spectator ([img]http://static.facepunch.com/fp/ratings/information.png[/img]), idling([img]http://static.facepunch.com/fp/ratings/wrench.png[/img]), or respawning([img]http://static.facepunch.com/fp/ratings/clock.png[/img])?
(Icons for people who want to agree and have a preference, but feel free to ignore them if you have your own idea)
[QUOTE=Sparkwire;27292591]
if you wont let me i will seduce you[/QUOTE]
So it's a win-win situation? :downs: :v:
[QUOTE=NassimO PotatO;27292635][URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][img_thumb]http://img4.hostingpics.net/pics/193166promonew2.png[/img_thumb][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.[/QUOTE]
Now you just need to make the intel and cp cards! Great job!
[QUOTE='[CWG]RustySpannerz;27292855']Now you just need to make the intel and cp cards! Great job![/QUOTE]
And the property card...
[QUOTE=NassimO PotatO;27292635][URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][img_thumb]http://img4.hostingpics.net/pics/193166promonew2.png[/img_thumb][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.[/QUOTE]
Nice! I will play that.
I would like a TF2 Style "Clue" board game. Maybe I make it someday...
[QUOTE=Detroit Matt;27292748]Change the jail stuff to spectator ([img_thumb]http://static.facepunch.com/fp/ratings/information.png[/img_thumb]), idling([img_thumb]http://static.facepunch.com/fp/ratings/wrench.png[/img_thumb]), or respawning([img_thumb]http://static.facepunch.com/fp/ratings/clock.png[/img_thumb])?
(Icons for people who want to agree and have a preference, but feel free to ignore them if you have your own idea)[/QUOTE]
Ok, two ideas for jail.
First, "You were autobalanced. You rage. Go directly to spectator."
Or, "You idle to get a hat, rolling the dice every turn to see if you get it. After three turns, you can choose to give up and buy it from the Valve store.
It needs a silhouette of Gabe Newell for the Go To Jail portion. "Get VAC Banned"
[QUOTE=visored;27292110]It's going to need optimizing, right now it's over 12000 tris.[/QUOTE]
Compared to the Direct Hit and Frontier Justice, that's nothing. Just make sure to have LoD models.
All my models are relatively low poly,
I just can't deal with to much or I have no idea what I'm doing.
Therefore most of my models come out at around 3500 - 5000.
NEVER 12000
And so i'm gonna go back and make a better bow on my sherlock hat and then finish the sherlock pipe and then I will make it all and make promos and submit it to valve and release it here
Yes.
[editline]8th January 2011[/editline]
Alright, so in fixing up my sherlock cap, I am faced with this abomination:
[img]http://filesmelt.com/dl/sherlockbow.png[/img]
How the FUCK can I make this look better
I'm not adverse to remaking it either
[QUOTE=FunkyDisko77;27293993]And so i'm gonna go back and make a better bow on my sherlock hat and then finish the sherlock pipe and then I will make it all and make promos and submit it to valve and release it here
Yes.
[editline]8th January 2011[/editline]
Alright, so in fixing up my sherlock cap, I am faced with this abomination:
[img_thumb]http://filesmelt.com/dl/sherlockbow.png[/img_thumb]
How the FUCK can I make this look better
I'm not adverse to remaking it either[/QUOTE]
It looks too straight. Try to bend it a bit.
[QUOTE=saddasta;27294453]It looks too straight. Try to bend it a bit.[/QUOTE]
Yeah, that was a side effect of the top view. In any case this is how it's looking right now: (Keep in mind i'll be adding jigglebones)
[img]http://filesmelt.com/dl/sherlockbow2.png[/img]
Better?
[QUOTE=Hecates;27293318]Nice! I will play that.
I would like a TF2 Style "Clue" board game. Maybe I make it someday...[/QUOTE]
It was Scout on the battlements with the lead pipe.
Heavy in the intel room, with the Gloves of Running Urgently.
[QUOTE=NassimO PotatO;27292635][URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][img_thumb]http://img4.hostingpics.net/pics/193166promonew2.png[/img_thumb][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.[/QUOTE]
Change to Mannopoly
[QUOTE=Zwolf11;27294909]Change to Mannopoly[/QUOTE]
Somehow this is completely BRILLIANT.
[QUOTE=NassimO PotatO;27292635][URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][img_thumb]http://img4.hostingpics.net/pics/193166promonew2.png[/img_thumb][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.[/QUOTE]
- Item drop should be one of the card piles.
- the Payload RR maps should have pics
- what is waste doing there
[url]http://dl.dropbox.com/u/5046503/UI%20TEX%20FIXES.zip[/url]
I fixed the Fancy vs Nasty UI texture and two other UI textures
[QUOTE=NassimO PotatO;27292635][URL=http://img4.hostingpics.net/pics/801362monopolyboard.png][img_thumb]http://img4.hostingpics.net/pics/193166promonew2.png[/img_thumb][/URL]
Well, i finished the board, but not the center. I'm gonna order 10 packs of TF2 Tradings Cards in order to get the finals artworks of the classes.[/QUOTE]
Change "mann co." on the saxton hale space for "Property Damage"?
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