• TF2 Emporium XXVIII
    5,001 replies, posted
[QUOTE=mikester112;27299327]Jigglebone the nose.[/QUOTE] Hmm..... I'll look into that.
[QUOTE=Hatboyrcks;27297165][img_thumb]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/item_test0000.png[/img_thumb] So what, its just a little mustache. Its not like I modeled anythin- [media]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/item_test0001.png[/media] Oh wait...:v:[/QUOTE] It looks clippy. Work on that. Otherwise it's hilarious.
How do I optimize my models in 3ds max? No, seriously, how
[QUOTE=visored;27291729]Would this do? :v: [img_thumb]http://i495.photobucket.com/albums/rr320/drh3ll/lolololol.png[/img_thumb][/QUOTE] [img]http://img835.imageshack.us/img835/5400/smileybow.gif[/img] Please submit this when it's done.
[QUOTE=Recurracy;27300240]How do I optimize my models in 3ds max? No, seriously, how[/QUOTE] Make round edges sharper while maintaining the illusion of roundness. :science:
-snip-
[QUOTE=Mad Chatter;27301025]Make round edges sharper while maintaining the illusion of roundness. :science:[/QUOTE] Which modifiers man
[QUOTE=Hatboyrcks;27297165][img_thumb]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/item_test0000.png[/img_thumb] So what, its just a little mustache. Its not like I modeled anythin- [media]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/item_test0001.png[/media] Oh wait...:v:[/QUOTE] Every emporium always manages to have something extremely effective yet silly like this. :v:
[QUOTE=Recurracy;27301128]Which modifiers man[/QUOTE] None, do it by hand
Would I just weld the vertices together or something? I'm confused.
very early wip [img]http://dl.dropbox.com/u/3869606/tastey/medic.jpg[/img][img]http://dl.dropbox.com/u/3869606/tastey/heavy.jpg[/img] [img]http://dl.dropbox.com/u/3869606/tastey/taste.jpg[/img]
I hope you're gonna make the texture yourself, that really isn't working.
[QUOTE=Recurracy;27301472]I hope you're gonna make the texture yourself, that really isn't working.[/QUOTE] yeah... hence "very early wip" the texture on it is just from the reference photo
[QUOTE=kfhammond;27301431]very early wip [img_thumb]http://dl.dropbox.com/u/3869606/tastey/medic.jpg[/img_thumb][img_thumb]http://dl.dropbox.com/u/3869606/tastey/heavy.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/3869606/tastey/taste.jpg[/img_thumb][/QUOTE] Looks like a turd made of whipped cream, man.
Any fixes for the "infinite Kritskreig sound"?
[QUOTE=NinjaFang;27301660]Any fixes for the "infinite Kritskreig sound"?[/QUOTE] Not that I know of, but you can type snd_restart in the console to cancel it for now. The catch is that it'll take off the voice chat as well. In that case, you'll have to reconnect to the server.
I could simply mute the Krizkrieg sound to avoid looping at the end. Would anyone want that? [editline]9th January 2011[/editline] Ehh, does anybody know where the Critcharge sound is located? [editline]9th January 2011[/editline] So I "fixed" the looping Critsound. [url=http://dl.dropbox.com/u/6525472/critloopavoid.rar]Download here[/url]
another fix is to go charge n targe demo and charge. it will end it .
[QUOTE=kfhammond;27301431]very early wip [img_thumb]http://dl.dropbox.com/u/3869606/tastey/medic.jpg[/img_thumb][img_thumb]http://dl.dropbox.com/u/3869606/tastey/heavy.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/3869606/tastey/taste.jpg[/img_thumb][/QUOTE] Now I can say this. [B]"Hey Louis! You looks like Shit!"[/B]
NeoDement, could it be that you left out some killicons in your latest version? The Brass Beast looks ugly and not like one of your icons, and the backstab is still a kitchen knife.
[QUOTE=DatWut?;27302756]NeoDement, could it be that you left out some killicons in your latest version? The Brass Beast looks ugly and not like one of your icons, and the backstab is still a kitchen knife.[/QUOTE]In last update Valve added new crappy killicons that replaced killicons by NeoDement if you downloaded them, you must do it again :v:
[QUOTE=DatWut?;27301766]I could simply mute the Krizkrieg sound to avoid looping at the end. Would anyone want that? [editline]9th January 2011[/editline] Ehh, does anybody know where the Critcharge sound is located? [editline]9th January 2011[/editline] So I "fixed" the looping Critsound. [url=http://dl.dropbox.com/u/6525472/critloopavoid.rar]Download here[/url][/QUOTE] Cheers
[QUOTE=OlafK;27302842]In last update Valve added new crappy killicons that replaced killicons by NeoDement if you downloaded them, you must do it again :v:[/QUOTE] No shit Sherlock? I did that. The new BlackBox icon by NeoDement works, but he backstab is still a kitchen knife.
Why do I feel that the nose and moustache for Spy should be called "The Sneaky Schnoz"
[QUOTE=DatWut?;27302964]No shit Sherlock? I did that. The new BlackBox icon by NeoDement works, but he backstab is still a kitchen knife.[/QUOTE] The Wrench killicon also occupies more space than it needs.
We must get to.. Page 73 :science: Oh yeah, and I told a friend about the Mr Tastee hat model. He thought it was the Puff n Whoever guy, which would be a great model. Anyone want to have a shot at it?
Page fix.
Someone should make a few Bonk!, Crit-A-Cola, and Mad Milk reskins from Dead Rising 2. RED Bonk!: Untouchable [img]http://images.wikia.com/deadrising/images/a/a9/Dead_Rising_untouchable.jpg[/img] BLU Bonk!: Energizer [img]http://images.wikia.com/deadrising/images/c/cf/Dead_Rising_Energizer.jpg[/img] Crit-A-Cola: Zombait [img]http://images.wikia.com/deadrising/images/e/e3/Zombait.jpg[/img] Mad Milk: Spitfire? Randomizer, maybe. [img]http://images.wikia.com/deadrising/images/8/8d/Dead_Rising_spitfire.jpg[/img] [img_thumb]http://images.wikia.com/dead-rising/images/a/ab/Dead_rising_Randomizer_%28Dead_Rising_2%29.png[/img_thumb] If I knew the first thing about modelling, I could do them myself, but I don't, so I ask you all to help me.
[QUOTE=Zaratustra;27295375]- Item drop should be one of the card piles. - the Payload RR maps should have pics - what is waste doing there[/QUOTE] - Why not... - The RR portions don't have pics... - Why not ?
[QUOTE=Marik Bentusi;27303197]The Wrench killicon also occupies more space than it needs.[/QUOTE] That was fixed. Redownload for the fix. [editline]9th January 2011[/editline] [QUOTE=NassimO PotatO;27303684]- Why not... - The RR portions don't have pics... - Why not ?[/QUOTE] Waste is unofficial. It'd look better and make more sense if all of the maps were official maps.
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