They have been reversed in loadout menu for crafting purposes, god dammit.
Christ, ninjas! :ninja:
[QUOTE=Chilean;27306211]Open up your demoman loadout, click grenade launcher, see the word secondary, punch yourself if the face.[/QUOTE]
As playing style going for demo the game may say secondary but id still class it as his primary. Due to the fact you can switch out his sticky launcher for something of no real damage.
[QUOTE=Smashman;27306297]Anyway, back to the Tranq discussion rather than this idiocy, I was browsing the materials GCF and saw a VTF called sleepy001.vtf.
Here it is: [img_thumb]http://dl.dropbox.com/u/897064/sleepy001.png[/img_thumb]
It's new to me, so maybe they've been thinking about it?[/QUOTE]
Wonder if it's possible that it could be a more recent addition?
Don't think I've seen that anywhere before, with my expeditions into the GCF or on the wiki.
[QUOTE=BaronVonFail;27306365]As playing style going for demo the game may say secondary but id still class it as his primary. Due to the fact you can switch out his sticky launcher for something of no real damage.[/QUOTE]
Most people use targe/sticky launcher/SR more than they use grenade launcher.
i want a hand wrap-less scout mod
[QUOTE=Chilean;27306671]Most people use targe/sticky launcher/SR more than they use grenade launcher.[/QUOTE]
They're still secondary the reason it say Primary is "Crafting purposes".
[QUOTE=NassimO PotatO;27305024]Cashworks is here too.
Or you maybe prefer cp_orange_x ? :v:
Choices my friends :
Zing for Mountain Lab
Art for Mannor
Late for Gorge
Wrench for Degroot Keep
The 2 best rated map will be included in the board.[/QUOTE]
I'd say don't use MannManor. It's a event-map so I'd prefer Mountain-Lab.
[QUOTE=Chilean;27305764]
[editline]9th January 2011[/editline]
Is that the heavy? Where are his gloves?[/QUOTE]
[url]http://tf2mods.net/mods/69/Gloveless-Heavy/[/url]
Is Harvest there on the board? If not, the author could add it in..
[QUOTE=DatWut?;27302756]NeoDement, could it be that you left out some killicons in your latest version? The Brass Beast looks ugly and not like one of your icons, and the backstab is still a kitchen knife.[/QUOTE]
The Brass Beast DOES look ugly. Should I remove the gold? The backstab icon is that way intentionally, seeing as both knives share a killicon it made more sense to choose a generic knife.
I'm trying to work on a midair killicon set. For example, I used the stickman guy and fucked around with him a little bit, creating this:
[img]http://www.deviantart.com/download/192806622/midair_killicon_by_cwalkthroughs-d36siji.png[/img]
and what I mean for midair killicons, is for when people get kills for enemies in the air.
So, say if someone was to get airshotted by a soldier, it would show up with this:
[img]http://www.deviantart.com/download/192806796/midair_rocket_killicon_by_cwalkthroughs-d36sioc.png[/img]
Feedback?
Still a wip.
EDIT: Only for projectile launching weapons. Guns should just say the same.
[QUOTE=CWalkthroughs;27307341]I'm trying to work on a midair killicon set. For example, I used the stickman guy and fucked around with him a little bit, creating this:
[img_thumb]http://www.deviantart.com/download/192806622/midair_killicon_by_cwalkthroughs-d36siji.png[/img_thumb]
and what I mean for midair killicons, is for when people get kills for enemies in the air.
So, say if someone was to get airshotted by a soldier, it would show up with this:
[img_thumb]http://www.deviantart.com/download/192806796/midair_rocket_killicon_by_cwalkthroughs-d36sioc.png[/img_thumb]
Feedback?
Still a wip.
EDIT: Only for projectile launching weapons. Guns should just say the same.[/QUOTE]
The last one looks like he's doing a fleshlight
[QUOTE=AkujiTheSniper;27307432]The last one looks like he's doing a fleshlight[/QUOTE]
That's one big fleshlight.
[QUOTE=AlfieSR;27307469]That's one big fleshlight.[/QUOTE]
He's a big guy.
and about dat tranq gun; you should make it so it works faster on an accurate headshot or something
[QUOTE=CWalkthroughs;27307341]I'm trying to work on a midair killicon set. For example, I used the stickman guy and fucked around with him a little bit, creating this:
[img_thumb]http://www.deviantart.com/download/192806622/midair_killicon_by_cwalkthroughs-d36siji.png[/img_thumb]
and what I mean for midair killicons, is for when people get kills for enemies in the air.
So, say if someone was to get airshotted by a soldier, it would show up with this:
[img_thumb]http://www.deviantart.com/download/192806796/midair_rocket_killicon_by_cwalkthroughs-d36sioc.png[/img_thumb]
Feedback?
Still a wip.
EDIT: Only for projectile launching weapons. Guns should just say the same.[/QUOTE]
I'd just do an explosion for it, rather then rockets and such.
also if I recall doesn't the game have a problem with detecting the difference between airshots and underwater kills?
[QUOTE=Pie_Tony;27307678]I'd just do an explosion for it, rather then rockets and such.
also if I recall doesn't the game have a problem with detecting the difference between airshots and underwater kills?[/QUOTE]
Direct Hit gets crits in midair, plus that was patched many updated ago.
[QUOTE=CWalkthroughs;27307756]Direct Hit gets crits in midair, plus that was patched many updated ago.[/QUOTE]
DH crits on people launched by explosions.
i wonder, does it minicrit on people who rocket/sticky jumped themselves?
[QUOTE=DuncanFrost;27307846]DH crits on people launched by explosions.
i wonder, does it minicrit on people who rocket/sticky jumped themselves?[/QUOTE]
It used to minicrit on anyone who was in midair, even from a jump.
[QUOTE=CWalkthroughs;27307756]Direct Hit gets crits in midair, plus that was patched many updated ago.[/QUOTE]
Nope, it was changed to launched by explosions as a quick fix for it.
[QUOTE=Pie_Tony;27307872]Nope, it was changed to launched by explosions as a quick fix for it.[/QUOTE]
Well piss.
Its not like they're actually still touching the ground whilst underwater anyways.
[QUOTE=AlfieSR;27307469]That's one big fleshlight.[/QUOTE]
Well...Killicon is a big man.
Are there any weapon modelers here that can give me a hand rigging my weapon model to go in the player's hand? :3:
[QUOTE=CWalkthroughs;27307341]I'm trying to work on a midair killicon set. For example, I used the stickman guy and fucked around with him a little bit, creating this:
[img_thumb]http://www.deviantart.com/download/192806622/midair_killicon_by_cwalkthroughs-d36siji.png[/img_thumb]
and what I mean for midair killicons, is for when people get kills for enemies in the air.
So, say if someone was to get airshotted by a soldier, it would show up with this:
[img_thumb]http://www.deviantart.com/download/192806796/midair_rocket_killicon_by_cwalkthroughs-d36sioc.png[/img_thumb]
Feedback?
Still a wip.
EDIT: Only for projectile launching weapons. Guns should just say the same.[/QUOTE]
I think it would be better if it was gibbed, in most cases and airshot would gib the player in midair.
[QUOTE=Simski;27295904]This picture :D?
[url=http://fc05.deviantart.net/fs70/f/2011/008/9/a/optimistic__by_furrybashingfurfag-d36r2g9.png][img_thumb]http://i96.photobucket.com/albums/l189/Simski_2006/what-1.png?t=1294535773[/img_thumb][/url]
I am really flattered how much you like it.[sp]So flattered, that if you click the image you will find a little surprise I made for you. Considering how you wanted to use it as a wallpaper.[/sp]Feeling Optimistic?[/QUOTE]
Dude, i fucking love you
[QUOTE=Hatboyrcks;27297165][img_thumb]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/item_test0000.png[/img_thumb]
So what, its just a little mustache. Its not like I modeled anythin-
[media]http://i252.photobucket.com/albums/hh3/xXxHatboyxXx/item_test0001.png[/media]
Oh wait...:v:[/QUOTE]
I love how French that is. Your models might be simple but they're still spot on, I definitely want this for my camera beard. Keep up the good work and keep doing facial hair, we all love moustaches
[QUOTE=kfhammond;27301431]very early wip
[img_thumb]http://dl.dropbox.com/u/3869606/tastey/medic.jpg[/img_thumb][img_thumb]http://dl.dropbox.com/u/3869606/tastey/heavy.jpg[/img_thumb]
[img_thumb]http://dl.dropbox.com/u/3869606/tastey/taste.jpg[/img_thumb][/QUOTE]
heh, early whip
[QUOTE=azuiswhore;27308486]Are there any weapon modelers here that can give me a hand rigging my weapon model to go in the player's hand? :3:[/QUOTE]
Which modelling app are you using?
[QUOTE=NeoDement;27284504][url=http://tf2.benbur.net/Mods/Other/ImprovedIcons/archive.rar][img_thumb]http://tf2.benbur.net/Mods/Other/ImprovedIcons/minipromo.png[/img_thumb][/url][/QUOTE]
I have only one problem with this, it's totally broken for me...
Almost all the killicons are either mismatched with their respective icon or the actual working icon is placed horribly on the kill-notice...
[img_thumb]http://gyazo.com/b95a167560b65238c433e0cbd05e32f9.png[/img_thumb]
I had killed a person with a mini-sentry in that picture
Did you only update the script? I can't see anyway that would happen.
[QUOTE=NeoDement;27309117]Did you only update the script? I can't see anyway that would happen.[/QUOTE]
I can't either, as I have done three clean re-installs and still received the same result...
Also related to killicons, certain killicons appear to have significantly less quality than others. I know that this effects both Neo's and the official killicons. I'll try to get a screenshot next time I play.
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