I missread the buff banner to being the buff banter
[QUOTE=Juodvarnis;46531611]When you're a scout, sentries might as well be indestructible.
Pretty much all you can do is try to take it out from a distance with a pistol if the engineer is busy drinking beer in his stupid chair or Bonk!'ing and trying to get the sentry to kill the engineer via friendly fire, other than that, you can't really do much against it.[/QUOTE]
It's sad how many beginners think they can run past the sentry without dying because of how Meet the Scout portrays him.
Scout needs more checks against sentries/engineers, not even really killing them but getting past them, other than the bonk that takes up a secondary slot. Maybe an item that increases speed by 100% while in the visible range of the sentry gun? It would be ridiculous.
[QUOTE=SpiralPower;46533133]I thought Sniper was a decent class[/QUOTE]
You're in the wrong thread.
[QUOTE=Blackavar;46539198]It's sad how many beginners think they can run past the sentry without dying because of how Meet the Scout portrays him.
Scout needs more checks against sentries/engineers, not even really killing them but getting past them, other than the bonk that takes up a secondary slot. Maybe an item that increases speed by 100% while in the visible range of the sentry gun? It would be ridiculous.[/QUOTE]
I think the Scout hardly needs a defense against a stationary enemy, but if he were really to get such an item, something like a miniature cow-mangler would probably work better than just going faster. All going faster would do would make you more frequently dodge missiles and you'd still take bullet damage no matter what, but less of it since you'll be in sight of the sentry for less.
I thought you had to walk constantly into the payload from behind to push it when I first played.
I thought the Horseless Headless Horsemann's Headtaker would have an actual unusual effect.
[QUOTE=Blackavar;46539198]It's sad how many beginners think they can run past the sentry without dying because of how Meet the Scout portrays him.
Scout needs more checks against sentries/engineers, not even really killing them but getting past them, other than the bonk that takes up a secondary slot. Maybe an item that increases speed by 100% while in the visible range of the sentry gun? It would be ridiculous.[/QUOTE]
That would remove one of the main counters he has. Saying this as pretty much a scout main, I don't think it would be fair.
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